A way (for everyone and his xeno) to tell if a body is revivable.

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Houlihan
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Posts: 21
Joined: 02 Jan 2017, 08:13

A way (for everyone and his xeno) to tell if a body is revivable.

Post by Houlihan » 25 Jan 2017, 17:02

Summary (a quick, 2-3 sentence summary):
Give to all marines, by way of examining, the ability to tell if a body lying on the ground with alien weeds in all of his/her/xirself orifices is still revivable.

Benefits (How this will benefit the server and game as a whole):
Medics can't be everywhere. They are extremely busy dealing with a mountain of crap one thing at a time. This ability would permit any helpful marine in the vicinity of a body to go near it, check its "freshness" and lug it back to the nearest defib bot, instead of just assuming it's been cold for hours and not worth the trouble.

Details (Description of how you think this would work, the benefits, etc):

"This very dead body still retains some hotness, in a non-sexual way, you believe it might be revivable"
Or:
"No cigar, that one is cold and starting to harden under the effects of rigor mortis. You have a brief thought about your wife Jessica, lost in another life that was bright and full of promise. Somewhere forever out of reach, she lies."

Implementation (Optional, if you have an idea how to implement it):
I am not a smart man.
Ramon Mckendrick. Up and coming ERPer for hire.

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dylanstrategie
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Posts: 201
Joined: 20 Jul 2016, 16:20

Re: A way (for everyone and his xeno) to tell if a body is revivable.

Post by dylanstrategie » 26 Jan 2017, 01:00

This is done

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