Kavlo Mod Application
- Kavlo
- Registered user
- Posts: 645
- Joined: 09 Aug 2015, 11:35
- Location: Ireland
- Byond: Kavlo
- Steam: Kavlo
Kavlo Mod Application
Byond ID: Kavlo
Colonial Marines Character: Lochlann Healy
Age: 16
Gender: Male
Timezone: GMT 0
On average, how many hours are you available per week to moderate?
20-30 due to school.
Do you have any previous experience in being staff (not just SS13)?
I am currently a mentor on this server but other then that no.
Did you play any of the previous Colonial Marine servers?
Only played as far back to the alpha.
What other servers do you play on?
None of them as regularly as CM, but on and off, Yog, Baystation and Goon.
What are the 3 biggest servers you play on besides CM?
As above, Yog, Baystation and Goon.
Have you had an application to Colonial Marines before?
Nope.
Are you currently a staff member elsewhere (not just SS13)? If so, where?
Nope.
Have you ever been banned for more than 24 hours on Colonial Marines?
Nope.
Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)?
Not to my knowledge.
Are you familiar with the chat program Slack (its use is required)?
Yep.
Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.
1. A player is firing his weapon in the briefing area near the start of the round.
If it is one or two shots assume at first it is an accidental misfire however keep an eye on the situation.
If it is a lot of shots but is not hitting any other marines leave it to the MPs IC.
If it is a lot of shots and it hitting other marines, sleep them, ask them what they think they're doing, check notes, ban length depending on the note history also a note would be applied.
2. The Sulaco has a breach to space.
First figure out the cause of the breach, if it is something like the SM exploding leave it however if it is a xeno or marine breaching, message them and figure out if it was an accident or on purpose, if it was just an accident warn them but if it was on purpose ban them grief. Whether accidental or not I would also apply a note.
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
As a mod I don't have access to give out the nuke codes, I would either wait for the automated MOTHER report about the Xenos numbers or send a MOTHER report denying the nuke codes due to only 4 xenos active.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
I would first figure out who threw the grenade and then message them and ask for their reasoning, it is unlikely that it was an accident.
Depending on the player's response, notes, and damage done issue either a stern warning or a temporary ban and also note either way.
Also I would message the Researcher and tell them to be more carefull to who they give their grenades to.
5. A played is starting to talk about the things he did with your mom last night over Ahelp.
Message them about how if they continue to abuse the ahelp system they'll be given a temporary ban and a note for it.
6. You notice a marine with a name that doesn't fit our naming rules.
Inform them that their name does not fit in with our naming rules and that they need to change it next round to something of their choosing while also following the naming rules.
If possible I would also get someone like an admin to change their name in the current round to something of their choosing.
6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.
First get the opinion of other staff online about what they think about the name, if there is no other staff online I would inform them that the naming rules still apply and it needs to be changed.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Check to see if the doctor is in any immediate danger, if not message them about why they are carrying around a rifle and not helping out in medbay, tell them to drop the rifle and recommend they go help out in medbay.
8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
Inform them that Squad medics are not allowed to perform surgery but they may finish up the one they are doing. Add a note about it and if I see performing more surgery later temp-ban them for 1-day.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
If there is anyone higher up than a mod online inform them of the stalemate for their opinion.
However if it was just me online, as the marines have the superior numbers either send a MOTHER report or a USCM High Command message to persuade the marines to go attack the remaining xenos.
If nothing happens and neither side wants to attack call a vote for the escape shuttle to be called in, if they vote for it call it in, if they are against it let the round play out.
10. The round ends, and a marine starts unloading his weapons on other marines.
Sleep, inform to not do EORG, ban for 3 hours, note.
11. A marine who has recently awoken is using soap to slip other marines.
Keep an eye on the marine, if it is only a marine trying to rile up their comrades it would be an IC issue and would probably break marine law.
However if they are being malicious about it (ex. Slipping then stripping items.) then message them, warn them then note them for it, if it then continues give them a temp-ban for 1-day.
12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
Inform them on the rules of improper escalation, if this is their first time give them a warning and a note, if it is a repeating problem issue them a ban.
Any additional information you'd like to add?
I made this post on my birthday. Also been a mentor since Nov. 28th of last year.
Colonial Marines Character: Lochlann Healy
Age: 16
Gender: Male
Timezone: GMT 0
On average, how many hours are you available per week to moderate?
20-30 due to school.
Do you have any previous experience in being staff (not just SS13)?
I am currently a mentor on this server but other then that no.
Did you play any of the previous Colonial Marine servers?
Only played as far back to the alpha.
What other servers do you play on?
None of them as regularly as CM, but on and off, Yog, Baystation and Goon.
What are the 3 biggest servers you play on besides CM?
As above, Yog, Baystation and Goon.
Have you had an application to Colonial Marines before?
Nope.
Are you currently a staff member elsewhere (not just SS13)? If so, where?
Nope.
Have you ever been banned for more than 24 hours on Colonial Marines?
Nope.
Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)?
Not to my knowledge.
Are you familiar with the chat program Slack (its use is required)?
Yep.
Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.
1. A player is firing his weapon in the briefing area near the start of the round.
If it is one or two shots assume at first it is an accidental misfire however keep an eye on the situation.
If it is a lot of shots but is not hitting any other marines leave it to the MPs IC.
If it is a lot of shots and it hitting other marines, sleep them, ask them what they think they're doing, check notes, ban length depending on the note history also a note would be applied.
2. The Sulaco has a breach to space.
First figure out the cause of the breach, if it is something like the SM exploding leave it however if it is a xeno or marine breaching, message them and figure out if it was an accident or on purpose, if it was just an accident warn them but if it was on purpose ban them grief. Whether accidental or not I would also apply a note.
3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.
As a mod I don't have access to give out the nuke codes, I would either wait for the automated MOTHER report about the Xenos numbers or send a MOTHER report denying the nuke codes due to only 4 xenos active.
4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.
I would first figure out who threw the grenade and then message them and ask for their reasoning, it is unlikely that it was an accident.
Depending on the player's response, notes, and damage done issue either a stern warning or a temporary ban and also note either way.
Also I would message the Researcher and tell them to be more carefull to who they give their grenades to.
5. A played is starting to talk about the things he did with your mom last night over Ahelp.
Message them about how if they continue to abuse the ahelp system they'll be given a temporary ban and a note for it.
6. You notice a marine with a name that doesn't fit our naming rules.
Inform them that their name does not fit in with our naming rules and that they need to change it next round to something of their choosing while also following the naming rules.
If possible I would also get someone like an admin to change their name in the current round to something of their choosing.
6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.
First get the opinion of other staff online about what they think about the name, if there is no other staff online I would inform them that the naming rules still apply and it needs to be changed.
7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.
Check to see if the doctor is in any immediate danger, if not message them about why they are carrying around a rifle and not helping out in medbay, tell them to drop the rifle and recommend they go help out in medbay.
8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.
Inform them that Squad medics are not allowed to perform surgery but they may finish up the one they are doing. Add a note about it and if I see performing more surgery later temp-ban them for 1-day.
9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?
If there is anyone higher up than a mod online inform them of the stalemate for their opinion.
However if it was just me online, as the marines have the superior numbers either send a MOTHER report or a USCM High Command message to persuade the marines to go attack the remaining xenos.
If nothing happens and neither side wants to attack call a vote for the escape shuttle to be called in, if they vote for it call it in, if they are against it let the round play out.
10. The round ends, and a marine starts unloading his weapons on other marines.
Sleep, inform to not do EORG, ban for 3 hours, note.
11. A marine who has recently awoken is using soap to slip other marines.
Keep an eye on the marine, if it is only a marine trying to rile up their comrades it would be an IC issue and would probably break marine law.
However if they are being malicious about it (ex. Slipping then stripping items.) then message them, warn them then note them for it, if it then continues give them a temp-ban for 1-day.
12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.
Inform them on the rules of improper escalation, if this is their first time give them a warning and a note, if it is a repeating problem issue them a ban.
Any additional information you'd like to add?
I made this post on my birthday. Also been a mentor since Nov. 28th of last year.
Lochlann Healy the Marine Here's my good ol' dossier!
Mentor : 28th November 2016
Mod : 14th February 2017
Admin : 7th June 2017
Retired : 4th January 2018
Mod : 20th April 2018
Admin : 19th September 2018
Mentor : 28th November 2016
Mod : 14th February 2017
Admin : 7th June 2017
Retired : 4th January 2018
Mod : 20th April 2018
Admin : 19th September 2018
- Karmac
- Registered user
- Posts: 2458
- Joined: 08 Aug 2016, 00:29
- Location: 'Straya
- Byond: Karmac
- Steam: Karmac
Re: Kavlo Mod Application
Answers are pretty short and straight to the point, but other than that, I gotta give a huge +1 as someone that sees you commonly in game and find you very reliable.
Garth Pawolski, or is it Powalski?
Back in action.
Back in action.
- Durper
- Registered user
- Posts: 163
- Joined: 17 Nov 2015, 04:04
- Location: Trapped in a nest, Pls send help
Re: Kavlo Mod Application
+1
Always helpful, good at handling situations most of the time. Hopefully he won't be the Baninator 9000.
Always helpful, good at handling situations most of the time. Hopefully he won't be the Baninator 9000.
Credits go to: Evan Stelf
- Eenkogneeto
- Registered user
- Posts: 536
- Joined: 14 Aug 2016, 02:44
Re: Kavlo Mod Application
Largely positive interactions in-game and in staff chats, Would definitely +1 for that alone. Several answers could use a bit of work or be handled differently, But my interactions with you and the fact they aren't /terrible/ leave me still feeling a +1.
- freemysoul
- Registered user
- Posts: 523
- Joined: 01 Sep 2015, 10:43
- Location: New Kerbin
- Byond: freemysoul
Re: Kavlo Mod Application
Here's a harder Moderator question for you.
You join the server, check the unheard ahelps sector and notice no unheard ahelps. The round has been going on for 1 hour, There are about 90 players on.
However Dead chat is talking about multiple players joining and griefing, however, they don't have any specific names but they do give a location, It seems there is a lot of blood on the floor at the location they give, However you can't work out whom the people were as the bodies were destroyed.
You have 10 different strings of DNA via View Variables.
There's a doctor ingame and has access to the Medical records.
I want your full investigation, What your punishment would be to the griefers.
You join the server, check the unheard ahelps sector and notice no unheard ahelps. The round has been going on for 1 hour, There are about 90 players on.
However Dead chat is talking about multiple players joining and griefing, however, they don't have any specific names but they do give a location, It seems there is a lot of blood on the floor at the location they give, However you can't work out whom the people were as the bodies were destroyed.
You have 10 different strings of DNA via View Variables.
There's a doctor ingame and has access to the Medical records.
I want your full investigation, What your punishment would be to the griefers.
- Kavlo
- Registered user
- Posts: 645
- Joined: 09 Aug 2015, 11:35
- Location: Ireland
- Byond: Kavlo
- Steam: Kavlo
Re: Kavlo Mod Application
Thought I should start this off by saying I don't know the full extent of the abilities a mod has and I kinda gotta make up info.freemysoul wrote:Here's a harder Moderator question for you.
You join the server, check the unheard ahelps sector and notice no unheard ahelps. The round has been going on for 1 hour, There are about 90 players on.
However Dead chat is talking about multiple players joining and griefing, however, they don't have any specific names but they do give a location, It seems there is a lot of blood on the floor at the location they give, However you can't work out whom the people were as the bodies were destroyed.
You have 10 different strings of DNA via View Variables.
There's a doctor ingame and has access to the Medical records.
I want your full investigation, What your punishment would be to the griefers.
Well since I assume the 10 strings of DNA are from the blood at the scene and with the DNA you could trace it back through medical or security records and with that I'd have a list of people as either victims or attackers. I'd have to go through the list checking if any of them and still online and if I do find a couple that are online I would first check their attack logs through VV and try to assemble an scene from the logs I have. Then I would PM the people involved to get their account of the incident. Now I don't know how they would respond but for the sake of the question I'm just going to imagine two different cases, if people respond how it happened and that they were griefed and who was involved and it matches up to the attack logs I would have a solid case. Now let's say I talk to the people apparently doing the griefing and they claim it was escalated correctly and it was justified IC. It would really depend on the evidence given before I have to make a verdict. If I get 10 accounts of what happened and 7 out of 10 saying they were griefed and 3 saying it was escalated correctly and justified. I would also have to take into account of note history of those involved, if the apparent griefers have a history of poor escalation and griefing. Perhaps they have similar Byond keys, perhaps they have similar of the same IPs. Now if the logs do appear that it was escalated correctly and the story given is solid and fits the RP guidelines and rules it's fine and should be left IC even if players are unhappy that they died or got injured. Now let's say the 3 griefers all logged off and each have no notes and even similar IPs, it looks like blatant grief and meta-comming. Now as I'm not a mod yet and don't know the exact times for bans so I'll ban them for a month each and pending perma them. The main odd thing about this situation is how the bodies were destroyed, perhaps they were crushed under the drop-ship, incinerated or just cryo'd. The situation completely changes with how the bodies were destroyed, if people were pulled and crushed under the drop-ship while alive it would also be grief, if something happened and all the dead from the situation were incinerated it would really be up to the doctors/CMO whether or not they were incinerated on purpose as they are in charge of med-bay. However most of the time the only people incinerated are executed people and hostile ERT members. If people were cryo'd after the incident it depends of a few things such as how long ago the incident was, if it was an hour ago the griefers could've been brigged got out and went to cryo and ALL the victims too, but it is unlikely.
A lot of the info depends on the situation, place, people involved and lots of other factors, however hopefully this answer suffices.
Lochlann Healy the Marine Here's my good ol' dossier!
Mentor : 28th November 2016
Mod : 14th February 2017
Admin : 7th June 2017
Retired : 4th January 2018
Mod : 20th April 2018
Admin : 19th September 2018
Mentor : 28th November 2016
Mod : 14th February 2017
Admin : 7th June 2017
Retired : 4th January 2018
Mod : 20th April 2018
Admin : 19th September 2018
- Boltersam
- Registered user
- Posts: 1548
- Joined: 22 Feb 2015, 05:43
- Location: Tipperary, Ireland
- Byond: Boltersam
- Steam: Boltersam
Re: Kavlo Mod Application
Kavlo is a very active member of the staff team. All of his answers are, as said before, short and right to the point. His answer to the question by Free was in-depth, and covered several different scenarios from the same situation without needing to be asked.
I think he can handle the role. +1.
I think he can handle the role. +1.
- slc97
- Vice Host
- Posts: 1004
- Joined: 21 Jul 2016, 11:48
- Location: Florida
Re: Kavlo Mod Application
Your response to Free's questions was exceptional. Only one issue. Banning is done in minutes, so a month would be a pain. We normally do 7 days pending perma, but I'll occasionally do 10 for blatant griefs to make sure they don't make it back before their perma is processed.
Anyway, +1. I'd be glad to have you on the team.
Anyway, +1. I'd be glad to have you on the team.
-
- Registered user
- Posts: 283
- Joined: 19 Jun 2016, 21:40
- Location: Canada
- Byond: Scrat505
Re: Kavlo Mod Application
The answer given to Free is pretty in depth and it shows you clearly put some effort/thought into it.
On top of that you're a Mentor and a good one at that.
+1
On top of that you're a Mentor and a good one at that.
+1
- Mordrehel
- Registered user
- Posts: 250
- Joined: 24 Apr 2015, 15:15
Re: Kavlo Mod Application
Hey, you finally took my suggestion and applied!
I think the reasoning has already been discussed above: +1
I think the reasoning has already been discussed above: +1
Credit goes to NobodySpecialzz for this beautiful image
- freemysoul
- Registered user
- Posts: 523
- Joined: 01 Sep 2015, 10:43
- Location: New Kerbin
- Byond: freemysoul
Re: Kavlo Mod Application
Good answer to my question and you cover multiple avenues in your answer. Overall you answered very well, even though this question was set to much higher level than most others. While using IC means to help out to find a griefer, is NOT usually acceptable, it is sometimes necessary (Proof being this did happen once even though it is extremely OTT). As stated by Slc we ban in minutes and for perma it is 7 days pending a perma request (10080 minutes).
+1
+1
- Rain7x
- Registered user
- Posts: 287
- Joined: 09 Aug 2015, 19:07
- Location: Arkansas
- Byond: Rain7x
- Contact:
- Aetsuki
- Registered user
- Posts: 173
- Joined: 30 Jul 2016, 01:55
Re: Kavlo Mod Application
Your responses are good and I'm glad to see you apply for moderator, you've done good work as a mentor. A lot of what needs to be said has been, so all you need from me is a simple +1.
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: Kavlo Mod Application
Accepted