Change the way xenomorphs looks at marines
- bigfatbananacyclops
- Registered user
- Posts: 9
- Joined: 08 Jan 2017, 07:39
- Byond: bigfatbananacyclops
Change the way xenomorphs looks at marines
Summary (a quick, 2-3 sentence summary):Xenomorphs see's the marines in a different way, not the normal.
Benefits (How this will benefit the server and game as a whole):
-No targeting
-Less salt
-Less meta
-More realistic gameplay
-Less whinning
-Better RP/Gameplay
Details (Description of how you think this would work, the benefits, etc):This would work better and make less salt and meta, targeting, usually i always get targeted as a SL and specialist because y'know, i got the super weapons, and i havent fired any SADAR at all and yet xenos target me, i've been attacked with my squad and all they do is attack me and keep attacking me and not attack the other ones next to me, they even dont care if they die, i get salty of this, and this would make less salt, also xenomorphs does not have eyes, they can hear them moving and know where they are.
Implementation (Optional, if you have an idea how to implement it):A example of how xenomorphs should look at us and not
How xenomorphs look at us:This way they can see our SADARS and smartgun, and what dangerous gun we have, litterally they dont know what it is but they still target us.
https://gyazo.com/a818072b8e11c7a81bef6c8acb06a29d
How i suggest xenomorphs should be looking at us: Also it doesn't have to be color red how they see us, it can be something else. statics, blue, green, infrared.
https://gyazo.com/0242014bf80bdca202c78fe5da37a5d5
Benefits (How this will benefit the server and game as a whole):
-No targeting
-Less salt
-Less meta
-More realistic gameplay
-Less whinning
-Better RP/Gameplay
Details (Description of how you think this would work, the benefits, etc):This would work better and make less salt and meta, targeting, usually i always get targeted as a SL and specialist because y'know, i got the super weapons, and i havent fired any SADAR at all and yet xenos target me, i've been attacked with my squad and all they do is attack me and keep attacking me and not attack the other ones next to me, they even dont care if they die, i get salty of this, and this would make less salt, also xenomorphs does not have eyes, they can hear them moving and know where they are.
Implementation (Optional, if you have an idea how to implement it):A example of how xenomorphs should look at us and not
How xenomorphs look at us:This way they can see our SADARS and smartgun, and what dangerous gun we have, litterally they dont know what it is but they still target us.
https://gyazo.com/a818072b8e11c7a81bef6c8acb06a29d
How i suggest xenomorphs should be looking at us: Also it doesn't have to be color red how they see us, it can be something else. statics, blue, green, infrared.
https://gyazo.com/0242014bf80bdca202c78fe5da37a5d5
- Sneakyr
- Registered user
- Posts: 261
- Joined: 02 Jan 2017, 19:37
- Byond: Sneakyranger
Re: Change the way xenomorphs looks at marines
PREFACE: I AM NOT A DEVELOPER AND MY MEMORY ISN'T THE BEST.
Actual post: I believe it was said on a suggestion that was pretty much the exact same as this one that this would be very hard/impossible to do. Obviously we'll see what they say, but I'm not sure this will work out.
Actual post: I believe it was said on a suggestion that was pretty much the exact same as this one that this would be very hard/impossible to do. Obviously we'll see what they say, but I'm not sure this will work out.
I'm Frankie Day, resident SL along with various other roles.
- bigfatbananacyclops
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- Joined: 08 Jan 2017, 07:39
- Byond: bigfatbananacyclops
Re: Change the way xenomorphs looks at marines
There is other servers who've done this, its not impossible. but i appreciate your opinion though.
- Jroinc1
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- Joined: 10 May 2016, 22:32
- Location: Changes too rapidly
- Byond: Jroinc1
Re: Change the way xenomorphs looks at marines
Examples, please?bigfatbananacyclops wrote:There is other servers who've done this, its not impossible. but i appreciate your opinion though.
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
- bigfatbananacyclops
- Registered user
- Posts: 9
- Joined: 08 Jan 2017, 07:39
- Byond: bigfatbananacyclops
Re: Change the way xenomorphs looks at marines
In different ways, goonstation, has ghost drones, whenever you die and have nothing to do yuo can become a ghost drone who repairs the station, the ghost drones cant interact into the game play so they see the humans and NPCS in statics, they see the human shape but its pure statics their body. basicly cant see what they have on their hands, TG station also haves this.
- Sneakyr
- Registered user
- Posts: 261
- Joined: 02 Jan 2017, 19:37
- Byond: Sneakyranger
Re: Change the way xenomorphs looks at marines
That's different, I believe. This suggestion entails (I think) making it so when xenos see marines through walls they appear red but not when they're face-to-face. What you're talking about on Goonstation involves setting all sprites to static at all times, not just behind walls.
I'm Frankie Day, resident SL along with various other roles.
- bigfatbananacyclops
- Registered user
- Posts: 9
- Joined: 08 Jan 2017, 07:39
- Byond: bigfatbananacyclops
Re: Change the way xenomorphs looks at marines
No, i'm actually suggesting xenos to see marines red even when they're face to face, not just when they're behind walls.
- Sneakyr
- Registered user
- Posts: 261
- Joined: 02 Jan 2017, 19:37
- Byond: Sneakyranger
Re: Change the way xenomorphs looks at marines
Perhaps make that more clear in the initial suggestion post. Either way, now that we've got that clarified, I've no idea if this is possible - my answer is probably, but refer to the preface in my first post. Now that I fully understand the suggestion, I'm going with neutral.
I'm Frankie Day, resident SL along with various other roles.
- Spider
- Registered user
- Posts: 24
- Joined: 08 Aug 2015, 08:31
- Location: Dubai
Re: Change the way xenomorphs looks at marines
+1 Arent Xenomorphs blind?
I think the red color would be a bit too harsh though, maybe like different color outlines for their helmet/armor
I think the red color would be a bit too harsh though, maybe like different color outlines for their helmet/armor
- Wubs4Scrubs
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- Joined: 01 Feb 2017, 18:11
- Contact:
Re: Change the way xenomorphs looks at marines
+1
I like the idea that Xenomorphs don't see any individual detail in marines considering that a hive mind has very little if any individualism. Obviously not being a coder I have no idea how feasible a change like this is however I'd be down for it.
I like the idea that Xenomorphs don't see any individual detail in marines considering that a hive mind has very little if any individualism. Obviously not being a coder I have no idea how feasible a change like this is however I'd be down for it.
- Jeser
- Registered user
- Posts: 1119
- Joined: 04 Mar 2015, 00:47
- Location: Donetsk, Ukraine
Re: Change the way xenomorphs looks at marines
Oh, this is basically what I've suggested almost half a year ago. Here.