Summary (a quick, 2-3 sentence summary): Get rid of them. Just remove the magic. That should do it.
Benefits (How this will benefit the server and game as a whole): Hopefully eliminates the amount of events in which the entire command staff witch-hunts a corgi puppy across the Sulaco with military weaponry only for it to be completely impervious to bullets, wasting valuable time -- you know, time that could be spent sending up the Rasputin to avoid a dropship full of paincrit marines and a few medics having to fight the alien hive for 2+ minutes.
Details (Description of how you think this would work, the benefits, etc): Well; I think this would work well.
Implementation (Optional, if you have an idea how to implement it): Don't grant control of corgi puppies and then give them wraith powers and invulnerability. Alternatively, remove corgis.
Remove Black Magic Corgis
- Halinder
- Registered user
- Posts: 315
- Joined: 28 Oct 2015, 20:56
Remove Black Magic Corgis
https://i.gyazo.com/75f378476ef8f516e2f ... 2fa13b.png
LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
- Canalan
- Registered user
- Posts: 6
- Joined: 13 Mar 2017, 01:31
- Byond: Canalan
Re: Remove Black Magic Corgis
+1
If you're going to do demon dogs, play fair at least and let the crew have a chance at killing it. And no brainswap/high damage spells, that's just griefing.
If you're going to do demon dogs, play fair at least and let the crew have a chance at killing it. And no brainswap/high damage spells, that's just griefing.