Summary (a quick, 2-3 sentence summary): I really can't stand the acid blood. It practically punishes Marines for being good and hitting aliens at point-blank while compensating aliens for being bad and letting marines get to them at point-blank range and hitting them. Buckshot shotgun/slashing a crusher is getting less viable to it since when you manage to hit a xenomorph with it you just end up getting splattered with acid then limp around with red/crit condition because burn damage deals way more pain than brute. Why did it get added in the first place?
Benefits (How this will benefit the server and game as a whole): Not punish marines for being good. I mean, that is a pretty stupid mechanic if I have to be honest.
Details (Description of how you think this would work, the benefits, etc):
Implementation (Optional, if you have an idea how to implement it):
Remove acid blood
- ExGame
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Remove acid blood
William Frost - An old guard USCM Officer
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- Imperator_Titan
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Re: Remove acid blood
They're supposed to have acidic blood in the lore aswell, which makes CQC a last resort.ExGame wrote:Summary (a quick, 2-3 sentence summary): I really can't stand the acid blood. It practically punishes Marines for being good and hitting aliens at point-blank while compensating aliens for being bad and letting marines get to them at point-blank range and hitting them. Buckshot shotgun/slashing a crusher is getting less viable to it since when you manage to hit a xenomorph with it you just end up getting splattered with acid then limp around with red/crit condition because burn damage deals way more pain than brute. Why did it get added in the first place?
Benefits (How this will benefit the server and game as a whole): Not punish marines for being good. I mean, that is a pretty stupid mechanic if I have to be honest.
Details (Description of how you think this would work, the benefits, etc):
Implementation (Optional, if you have an idea how to implement it):
-1
Just some funny moments.
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- YungCuz
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Re: Remove acid blood
...You realize this doesn't make sense right? Blood has to splatter somewhere and if your gonna shoot something pointblank its a risk most are willing to take.
This is probably a salt thread cause he went into crit from burns.
This is probably a salt thread cause he went into crit from burns.
http://i.imgur.com/b9XSpih.png Ayyliums
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^When you join and the janitor role is taken.^
I am here in the shadows.....
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- TheMaskedMan2
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Re: Remove acid blood
-1
Yeaaaah I mean if you think about it the devs even went easy with the blood, they could leave piles of acidic blood behind or melt your armor. Kinda be happy it's only point blank damage.
Yeaaaah I mean if you think about it the devs even went easy with the blood, they could leave piles of acidic blood behind or melt your armor. Kinda be happy it's only point blank damage.
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Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
- northcote4
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Re: Remove acid blood
-1
I'll change my tune if they get corroders as a trade off.
I'll change my tune if they get corroders as a trade off.
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The almighty Dr FrankenBaldie, creator of horrors such as the yautja-human hybrid, the yautja-space carp hybrid and the human-permaban hybrid. Know his name and know despair.
Runner up in a high-stakes game of poker.
Honourary Helldiver, courtesy of a drop-pod malfunction.
http://picosong.com/xdmj
- nerocavalier
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Re: Remove acid blood
https://youtu.be/Jiws5DAiAJY?t=52s
-1
Say what you will but it's entirely fortunate that xenos' blood don't fly farther than one tile to ruin someone's day.
-1
Say what you will but it's entirely fortunate that xenos' blood don't fly farther than one tile to ruin someone's day.
Troublesome, as usual.
- forwardslashN
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Re: Remove acid blood
Thanks for being honest. This is denied though.
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