Firing sensor attachment
- Casgair
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Re: Firing sensor attachment
I'm pretty sure this sort of logistical processing is beyond the capability of BYOND; also even assuming it was possible without creating massive lag between click-to-fire (seriously rifle bullets can path like 14-20 tiles), a calculation could be completed as a marine moves into line of fire (as is apt to happen) and the gun would still fire anyway.
- KingKire
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Re: Firing sensor attachment
Idk, someone already made the suggestion to have a firing sensor that acted like the smartgun and just went through the players, which imo sounds like a better option.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Nicboone
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Re: Firing sensor attachment
yeah, but that would also be incredibly op- like, id prefer that, but the availibility would have to be mad limited
Relax like Redax. "The fucking stupidest thing ever said by an SL"
- ExGame
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Re: Firing sensor attachment
Something like that needs some mad coding for sure. So maybe just make bullets not hit marines like a smartgun.
William Frost - An old guard USCM Officer
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- TheMaskedMan2
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Re: Firing sensor attachment
I could imagine it being an attachment for only sidearms like the pistol and revolver. As well as being rather limited, eh. I don't know, sounds like there could be more interesting attachments made.
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- Renomaki
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Re: Firing sensor attachment
This would easily go horribly wrong really fast.
It has good intention, but the chances of it working in the heat of battle is very little. If anything, it might screw you over more than it won't.
It has good intention, but the chances of it working in the heat of battle is very little. If anything, it might screw you over more than it won't.
Sometimes, bravery comes from the most unlikely sources.
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU
- ExGame
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Re: Firing sensor attachment
How does not being able to hit allies fuck you over?Renomaki wrote:This would easily go horribly wrong really fast.
It has good intention, but the chances of it working in the heat of battle is very little. If anything, it might screw you over more than it won't.
William Frost - An old guard USCM Officer
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- "The easy way generally gets you killed."
Wolf Anderson - Eccentric NCO
- "When it's clicking like that you need to reload!"
- Nicboone
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Re: Firing sensor attachment
I think he means in the suggestion I had it stops you from shooting, so you could get fucked over by not being able to fireExGame wrote:How does not being able to hit allies fuck you over?
Relax like Redax. "The fucking stupidest thing ever said by an SL"
- Swagile
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Re: Firing sensor attachment
problem is this makes it a ghetto smartgun, which would defo be denied
- Jroinc1
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Re: Firing sensor attachment
You might be able to code around it by giving it a 100% chance to hit 'rine's in it's path, but do zero damage to human targets (So the round effectively stops if it COULD have FF'd...)
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
- Wubs4Scrubs
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Re: Firing sensor attachment
-1
This would be very OP as casualties directly and indirectly related to FF are one of the main two causes of marine losses. Having an attachment that completely removes this main factor in marine losses seems like a huge buff and frankly matches the smart-gun in terms of usefulness (given that rifles can fire AP).
This would be very OP as casualties directly and indirectly related to FF are one of the main two causes of marine losses. Having an attachment that completely removes this main factor in marine losses seems like a huge buff and frankly matches the smart-gun in terms of usefulness (given that rifles can fire AP).
- Crab_Spider
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Re: Firing sensor attachment
-1 FF is something that makes you realize "shit I fucked up! I need to switch my position!" having something besides restricted equipment exclusive to higher ups will negate the purpose of even having that weapon in the first place. Marines don't need a buff like this
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- MrJJJ
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Re: Firing sensor attachment
Because i tottaly think its my fuckup that EVERYBODY wants to get a piece of alien and rushes infront with combat that happens in seconds /sCrab_Spider wrote:-1 FF is something that makes you realize "shit I fucked up! I need to switch my position!" having something besides restricted equipment exclusive to higher ups will negate the purpose of even having that weapon in the first place. Marines don't need a buff like this
- Crab_Spider
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Re: Firing sensor attachment
Good.MrJJJ wrote:Because i tottaly think its my fuckup that EVERYBODY wants to get a piece of alien and rushes infront with combat that happens in seconds /s
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter