Unique Names for Squad Orbital Beacons

Post your brilliant ideas here, or complain about how nothing works.
Locked
User avatar
Spider
Registered user
Posts: 24
Joined: 08 Aug 2015, 08:31
Location: Dubai

Unique Names for Squad Orbital Beacons

Post by Spider » 12 Mar 2017, 00:38

Summary (a quick, 2-3 sentence summary):
For each squad leader, have the name of the Orbital Beacon object changed to like "Charlie Orbital Beacon" or "Delta Orbital Beacon"
Benefits (How this will benefit the server and game as a whole):
If an SL dies and loses their beacon, or logs off and their beacon is gone and someone picks it up, they would not know which squad it belongs to and it saves the time for asking command for which beacon was activated and whatnot.
Details (Description of how you think this would work, the benefits, etc):
It would just be more convenient in the case that an SL loses their beacon.
Implementation (Optional, if you have an idea how to implement it):
I know it'd be hard to do since they're in the vendors, but maybe have them start on the tables instead?
Image

User avatar
Caryl
Registered user
Posts: 259
Joined: 15 Oct 2014, 13:47

Re: Unique Names for Squad Orbital Beacons

Post by Caryl » 12 Mar 2017, 00:57

+1, We really need these to tell whose OB is who's.
Death, is just another part of life.

Image
ImageImageImage

User avatar
EXOTICISME
Registered user
Posts: 160
Joined: 20 Apr 2016, 05:56

Re: Unique Names for Squad Orbital Beacons

Post by EXOTICISME » 12 Mar 2017, 01:06

I thought the OB register which squad member activated it. For example, if the Alpha SL is dead one of the marines can take the OB and active it then command will be able to fire OB at Alpha beacon. Also remember that you can order more beacons through Requsition.

What's better that if someone active beacon then the beacon should record the name of the squad to avoid confusion.

User avatar
Wubs4Scrubs
Registered user
Posts: 516
Joined: 01 Feb 2017, 18:11
Contact:

Re: Unique Names for Squad Orbital Beacons

Post by Wubs4Scrubs » 11 Apr 2017, 08:13

This is pretty similar to a suggestion which made the OB function as a camera where the bridge could actually see what they are firing at. This isn't necessarily a duplicate but rather this change instead of making the OB work like a camera could be a nicer middle ground where the bridge wouldn't know precisely what they're firing at but would still have more coordination than the current system.
Image

User avatar
Jaketeaking
Registered user
Posts: 381
Joined: 01 Jun 2016, 09:30
Location: United Kingdom

Re: Unique Names for Squad Orbital Beacons

Post by Jaketeaking » 19 Apr 2017, 21:37

Due to an incident, i +1 this heavily
Basically, got nested, but saw an active OB. called for BO to find that OB and fire it, with a y-3 offset. He did so, only for me to find out our long dead SL had thrown down his OB north of tablefort, and it FF'd a lot of marines. so, in order for that to not happen, +1 this.
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
Image
https://snag.gy/I60qtG.jpg -- an average CM round for me
Image

Skelton
Registered user
Posts: 58
Joined: 03 Nov 2016, 00:45
Byond: Skelton_UK

Re: Unique Names for Squad Orbital Beacons

Post by Skelton » 24 Apr 2017, 10:00

I don't give two shits whether you pick up an OB and can't ID the squad because anyone who has a squad ID can throw one, this actually makes me wanna -1 the idea because if charlie throw a delta beacon it'll read delta but have charlie signature if it's just a name change.

However as Jake just said when the OB is deployed it'd be nice to know who that one belongs to. I'd propose we give unique names to already thrown OBs as they cannot be retrieved.

I'd also appreciate squads being unable to deploy two until the first one is fired or choosing which OB to fire in the event that there is a new one and an unused live beacon. Same idea for supply beacons.

Locked