Summary (a quick, 2-3 sentence summary): If a sniper spec hits T1 - T2 Xeno, the xeno is immediately stunned from the sheer force of the bullet.
Benefits (How this will benefit the server and game as a whole): Other than how mach 2 speed would knock anything of such a size over, a stun buff for snipers makes Sniper Specs a useful asset for the Marines.
Details (Description of how you think this would work, the benefits, etc): From all ranges, when a sniper bullet from any gun of that fits the class (SVD Dragonuv and M42c anti-tank rifle included) hits a tier 1 to 2 xenomorph, the xeno is immediately KO'd as if they were point blanked with buckshot, but the stun lasts for 5 seconds or less, depending on age.
Implementation (Optional, if you have an idea how to implement it): Splice the buckshot stun script into the script for snipers (minor coding; I think)
Hits from sniper bullets stun T1-T2 aliens
- Crab_Spider
- Registered user
- Posts: 2114
- Joined: 20 Aug 2016, 15:52
- Byond: Krab_Spider
Hits from sniper bullets stun T1-T2 aliens
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- Rocco Ward
- Registered user
- Posts: 116
- Joined: 11 Apr 2016, 11:48
Re: Hits from sniper bullets stun T1-T2 aliens
The only way this would work is if you gave a lot longer cooldown for the sniper, otherwise every shot would stun and they'd keep getting knocked down before they could get back up. Right now the sniper is mainly used for picking off wounded xenos, and harassing boilers. That's it mainly.
----------------------------------------RETRIED COMMANDER----------------------------------------
ROUND STATS WHILE COMMANDER:
Marine Majors - 1
Alien Minors --- 0
Alien Majors --- 3
Win/Loss [25%|75%]
ROUND STATS WHILE COMMANDER:
Marine Majors - 1
Alien Minors --- 0
Alien Majors --- 3
Win/Loss [25%|75%]
- Crab_Spider
- Registered user
- Posts: 2114
- Joined: 20 Aug 2016, 15:52
- Byond: Krab_Spider
Re: Hits from sniper bullets stun T1-T2 aliens
I think I can live with that.Rocco Ward wrote:The only way this would work is if you gave a lot longer cooldown for the sniper, otherwise every shot would stun and they'd keep getting knocked down before they could get back up. Right now the sniper is mainly used for picking off wounded xenos, and harassing boilers. That's it mainly.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- TheMaskedMan2
- Registered user
- Posts: 821
- Joined: 15 Feb 2017, 12:37
- Location: United States, Georgia
- Byond: TheMaskedMan2
Re: Hits from sniper bullets stun T1-T2 aliens
Stuns are essentially a death sentence to most Xenos, I don't really see this working without being extremely overpowered.
Certified RP Professional™
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
- Halinder
- Registered user
- Posts: 315
- Joined: 28 Oct 2015, 20:56
Re: Hits from sniper bullets stun T1-T2 aliens
I'm gonna -1 this despite really fuckin' loving marksman spec because, as is, you already do fucktons of damage against T1's with incendiary shots alone. It's high-damage and can hit you from well off your screen, so adding stuns.. nah, dude. You're just asking to get it nerfed back into the ground.
https://i.gyazo.com/75f378476ef8f516e2f ... 2fa13b.png
LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder
[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.
- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Hits from sniper bullets stun T1-T2 aliens
I think the changes to rate of fire make this unnecessary at the moment. We'll see how things work out over longer term. Denied.
The ambivalent giant white baldie in a jungle near you.