Xeno Autopsy buff.

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Jembo
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Xeno Autopsy buff.

Post by Jembo » 15 Mar 2017, 09:01

Summary (a quick, 2-3 sentence summary): Xenobio is rarely used, yet a lot of the items are fun while not being game breaking. Change the amount of items you harvest from xenos based on cast, and tier. So xenobio can make more goodies, perhaps inspiring marines to risk bringing back more bodies.

Benefits (How this will benefit the server and game as a whole): Would get more people involved and excited for xenobio. As in it's current form it's rarely used, and all the items created from it aren't too powerful, and having a few extra floating around wouldn't upset balance. It's a awesome feature we should promote using it more.

Details (Description of how you think this would work, the benefits, etc): I would change what drops from autopsies based on cast. Combat cast would drop more chitin as they're more armored front line fighters. Sentinels are more acid, as I can see harvesting more acid from them, and their evolution. Drones and their kind are builders and have more resin to collect. Queens should drop an abundance of materials. The more evolved forms are larger and tougher. A boiler would have more acid to harvest than a sentinel. A crusher more chitin than a runner. Just makes sense if you ask me.


Implementation (Optional, if you have an idea how to implement it): Coding.

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Swagile
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Re: Xeno Autopsy buff.

Post by Swagile » 15 Mar 2017, 13:14

This is exactly one of my suggestions.
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Dapper Stache
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Re: Xeno Autopsy buff.

Post by Dapper Stache » 15 Mar 2017, 17:23

I enjoy it. Anything to give research more to think about gets my vote, because as is they're either just messing with grenades or messing around in general after they get the basic stuff done, and xenobio never really gets any love, both RP wise and from a game standpoint. +1
I play Aria Vivici. I think people like me. I'm not sure why.

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Snypehunter007
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Re: Xeno Autopsy buff.

Post by Snypehunter007 » 15 Mar 2017, 17:59

Swagile wrote:This is exactly one of my suggestions.
Can you post your topic here?
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Swagile
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Re: Xeno Autopsy buff.

Post by Swagile » 15 Mar 2017, 18:07

Snypehunter007 wrote:Can you post your topic here?
http://colonial-marines.com/viewtopic.php?f=59&t=11344
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Snypehunter007
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Re: Xeno Autopsy buff.

Post by Snypehunter007 » 15 Mar 2017, 18:26

Duplicate.

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