Summary (a quick, 2-3 sentence summary): Make it so using Resin paste, instead of just fixing your helmet, gives you 2 hugger protection instead of 1.
Benefits (How this will benefit the server and game as a whole): Gives more of an incentive to bring corpses back if it means getting a paste that will save you from a double hugger. And it makes it so its not useless since any good RO can beat the resources put into the resin paste.
Details (Description of how you think this would work, the benefits, etc): 'Nuff said.
Implementation (Optional, if you have an idea how to implement it): Coding.
[Research] Resin Paste
- Swagile
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- Recounted
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Re: [Research] Resin Paste
+1 cause even if this was still implented marines won't drag dead xenos to the ship
courtesy of Manezinho
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- KingKire
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Re: [Research] Resin Paste
Yah, ill +1. its a pretty good idea. Hell considering that resin paste tube only fixes i think 1 or so helmets, giving it some nice use of extra hugger protection would be cool.
(Also welding steel plates to fix helmets, but ehh another day)
(Also welding steel plates to fix helmets, but ehh another day)
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Wubs4Scrubs
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Re: [Research] Resin Paste
+1
Once you consider the supply chain and the average amount of xeno corpses actually brought back to the sulaco this wouldn't probably make that big of a difference generally speaking. I'm all for research being expanded and more projects being available from corpse research.
EDIT: I thought about this a little more and in the average round (at least in my experience) if the marines are losing and constantly being assaulted and driven back they aren't going to have time to actually collect corpses. Additionally, the rasp is going to be going up and down hauling wounded that there won't be enough time to place xeno bodies on. As such a change like this would really only make a difference in rounds where marines are already winning, this makes it sort of a "win more" update. This means that under ideal circumstances this update would sort of help marines secure a victory after initially take the advantage.
Once you consider the supply chain and the average amount of xeno corpses actually brought back to the sulaco this wouldn't probably make that big of a difference generally speaking. I'm all for research being expanded and more projects being available from corpse research.
EDIT: I thought about this a little more and in the average round (at least in my experience) if the marines are losing and constantly being assaulted and driven back they aren't going to have time to actually collect corpses. Additionally, the rasp is going to be going up and down hauling wounded that there won't be enough time to place xeno bodies on. As such a change like this would really only make a difference in rounds where marines are already winning, this makes it sort of a "win more" update. This means that under ideal circumstances this update would sort of help marines secure a victory after initially take the advantage.
- Snypehunter007
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Re: [Research] Resin Paste
We are currently rethinking research. This is going to be locked for now.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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