Make sticky resin less durable.
- Katsukai
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- Byond: katsukai1
Make sticky resin less durable.
Summary (a quick, 2-3 sentence summary):Cut the health of sticky resin to half.
Benefits (How this will benefit the server and game as a whole):Make sticky resin a less game winning condition for aliens, cause they are hell of hard to clear without an flamethrower. Would actually make marines bother to clear them, since most don't bother to clear them cause they are stupidly durable and rather hard to hit or some think they are pointless to shoot at.
Details (Description of how you think this would work, the benefits, etc):Usually need 6 bayonet hits to clear sticky resin which is almost as hard as an drone wall, which is pretty unreasonable for an pile of sticky goob that is on the ground.
Implementation (Optional, if you have an idea how to implement it):Just cut it's health to half, 50-60 health, 2-3 bayonet hits should be enough to clear them imo.
Benefits (How this will benefit the server and game as a whole):Make sticky resin a less game winning condition for aliens, cause they are hell of hard to clear without an flamethrower. Would actually make marines bother to clear them, since most don't bother to clear them cause they are stupidly durable and rather hard to hit or some think they are pointless to shoot at.
Details (Description of how you think this would work, the benefits, etc):Usually need 6 bayonet hits to clear sticky resin which is almost as hard as an drone wall, which is pretty unreasonable for an pile of sticky goob that is on the ground.
Implementation (Optional, if you have an idea how to implement it):Just cut it's health to half, 50-60 health, 2-3 bayonet hits should be enough to clear them imo.
Last edited by Katsukai on 23 Mar 2017, 18:27, edited 2 times in total.
- Crab_Spider
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Re: Make sticky resin less durable.
+1 Sure. Doesn't really hurt to halve its health and it's not like you'll ever run out of them.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- MrJJJ
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- Location: Spider Lab
Re: Make sticky resin less durable.
+1, its almost resin wall levels of damage durability, i will need to count, but it does take alot of knife hits, flames is best way but good lord it takes so long to burn something that just costs 75 plasma
- Swagile
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Re: Make sticky resin less durable.
Make resin walls far more durable in exchange, because sticky resin and resin walls are a hard counter to marine pushes as it both wastes ammo (resin walls) and slows them down (sticky resin) as well as forcing them into narrow CQC corridors (resin walls + sticky resins) at half speed.
By nerfing sticky resins by half it also nerfs xenos heavily as its one of the few ways you can stop pushes. Crusher charge + stomp and boiler bombs are one of the other effective measures in doing so.
By nerfing sticky resins by half it also nerfs xenos heavily as its one of the few ways you can stop pushes. Crusher charge + stomp and boiler bombs are one of the other effective measures in doing so.
- Katsukai
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Re: Make sticky resin less durable.
Resin walls are already durable when made by an hivelord or queen, it doesn't nerf xenos at all. You still require competence from marines to actually clear sticky resin instead pushing into sticky resin fields and get caught, which happens all the time. It's honestly stupid to justify how stupidly durable sticky resin already is.Swagile wrote:Make resin walls far more durable in exchange, because sticky resin and resin walls are a hard counter to marine pushes as it both wastes ammo (resin walls) and slows them down (sticky resin) as well as forcing them into narrow CQC corridors (resin walls + sticky resins) at half speed.
By nerfing sticky resins by half it also nerfs xenos heavily as its one of the few ways you can stop pushes. Crusher charge + stomp and boiler bombs are one of the other effective measures in doing so.
- Swagile
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Re: Make sticky resin less durable.
Hivelord and Queen do not make resin structures any stronger than a drone building them, so I don't know what your talking about.Katsukai wrote:Resin walls are already durable when made by an hivelord or queen, it doesn't nerf xenos at all. You still require competence from marines to actually clear sticky resin instead pushing into sticky resin fields and get caught, which happens all the time. It's honestly stupid to justify how stupidly durable sticky resin already is.
Things do not need to be nerfed because one side is too incompetent (even if it does happen, like the mine nerf to cargo despite Crusher being 100% immune to explosives).
Use a flame thrower, inc nades, or get marines to cut them down / a portion of them down to create a path up.
Or as suggested, make resin walls more durable in exchange when sticky resin gets nerfed to half effectiveness.
- Katsukai
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Re: Make sticky resin less durable.
Eh, thought people say they were stronger compared to regular drone walls.Swagile wrote:Hivelord and Queen do not make resin structures any stronger than a drone building them, so I don't know what your talking about.
Things do not need to be nerfed because one side is too incompetent (even if it does happen, like the mine nerf to cargo despite Crusher being 100% immune to explosives).
Use a flame thrower, inc nades, or get marines to cut them down / a portion of them down to create a path up.
Or as suggested, make resin walls more durable in exchange when sticky resin gets nerfed to half effectiveness.
But anyways I suggest you try cut down sticky resin with a bayonet and see how frustrating it is currently, since it's as tough as an regular resin wall.
- Swagile
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Re: Make sticky resin less durable.
Yes it is frusterating.Katsukai wrote:Eh, thought people say they were stronger compared to regular drone walls.
But anyways I suggest you try cut down sticky resin with a bayonet and see how frustrating it is currently, since it's as tough as an regular resin wall.
And thats the intended effect.
Get a marine buddy to pull out their bayonet and you can either cut all of them down 2x faster, OR you can cut a path through the resin spam for marines to run through and back instead of cutting them all (preferable method if in active combat).
- Katsukai
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Re: Make sticky resin less durable.
still it requires same amount of 6 bayonet hits to destroy an resin wall, it's nonsensical that sticky resin is as durable and can't be shot properly like resin walls.
- EXOTICISME
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Re: Make sticky resin less durable.
+1 It's the most annoying shit ever, imagine some dedicated queen/drone/hivelord spend the entire first hour covering the barrens with sticky resins, you will get frustated just by the sight of it and wont even bother to push
- completelynewguy
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Re: Make sticky resin less durable.
+1, you can just run back into the Hive and regenerate your plasma if sticky resin is vital.