Kavrick - Moderator Application

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Kavrick
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Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 16:01

Byond ID: Kavrick

Colonial Marines Character: Alexander "Owl" Bravard

Age: 19

Sex: Male

Timezone: GMT +0

On average, how many hours are you available per week to moderate?

42+

Do you have any previous experience in being staff (not just SS13)?

I'm currently a mentor although i haven't been a staff member before that

Did you play any of the previous Colonial Marine servers?

No

What other servers do you play on?

I used to play on paradise but lost interest, CM is the only server i currently play on consistantly

What are the 3 biggest servers you play on besides CM?

Paradise i guess? before that i played /tg/

Have you had an application to Colonial Marines before?

No

Are you currently a staff member elsewhere (not just SS13)? If so, where?

No, i dont tend to play on big servers, i normally host my own to play with friends, so i never really had the oppertunity

Have you ever been banned for more than 24 hours on Colonial Marines?

No

Have you ever been banned for more than 24 hours on ANY server? If so, where and When (roughly)?

I was banned for 24 hours for self antag on paradise station

Are you familiar with the chat program Slack (its use is required)?

Yes, i currently use it

Common Staff Situations:
Write a description of what you would do in each situation (BELOW) the situation. If you start it on the same line, I'll assume you can't follow directions and auto-decline your application.



1. A player is firing his weapon in the briefing area near the start of the round.

Message the player and find out his reasoning, check his notes if he has notes for similar previous behavior, if he's completely new, i'd leave him off with a warning and point him towards a mentor, although from what i've seen, people that grief this way normally log off before you can contact them, in this case, i would issue a ban and a note. If he has similar behavior or a ban for the same activity i'd issue the appropriate escalated ban. aheal those who are killed during the grief.



2. The Sulaco has a breach to space.

Breaches done by pred bombs, SM explosions or shuttle crashes are IC, these should be dealt with IC, if it's done by a player, i'd question them and check their history, if they have previous history of similar activity i'd issue either a warning or a ban, depending on the severity of the history, if it's accidental i'd warn them and maybe send them towards a mentor if they're new to engineering in particular



3. The marines want the nuke codes because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who.

Mods cant give nuke codes. I'd notify an admin in the slack or discord if none or online and let them handle the information.



4. A Sulaco researcher has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online.

Although napalm grenades are rarely used, any sort of grenade griefing i'm assuming would be dealt with in the same way. I'd start off by messaging the person who threw it to find out their intent or if it was accidental, as other cases, if he has a history of similar behavior, i'd issue a note and the appropriate escalated ban, if it was an accident i'd let him off with a note and a warning.

5. A played is starting to talk about the things he did with your mom last night over Ahelp.

Mark as no response, if he continues mute his ahelp abilities. Issue a note for disrespectful attitude towards staff.


6. You notice a marine with a name that doesn't fit our naming rules.

Inform him that it needs to be changed next round, add a note, if they dont change their name check their notes to see if they've been told to change their name before and how long ago, if they've been asked to change it two times before in a short period of time or for the same name without a ban, issue a ban. Also inform them that if they have an issue with changing their name, they can appeal it on the forums


6a. The marine is arguing that: They've used the name for several years, noone has told them to change it before, and that they didn't know it was a rule.

It doesn't matter how long they've had the name, some staff wont know more obscure references, inform them that they still need to change their name.



7. You see a Sulaco Doctor with an M41A rifle strapped to his back running around the briefing area. There are wounded in medbay, and the other doctor is in surgery.

inform him to drop the weapon and do his job, check his notes for similar behavior, if they have an extensive history with avoiding doing their job and acting as a standard marine, especially with important jobs like doctor, issue a job ban if he continues this behavior.



8. You see a Squad Medic performing surgery on the planet. He claims it was because there were no doctors in the FOB.

Message him to stop, if he continues, issue a ban, maybe a job ban if he has an excessive history of power gaming.



9. The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the Sulaco, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other?

Moderators cant order ERT or Mother report, maybe subtle message or pm each sides leader or ask an admin to make an announcement or some other way to progress the round.



10. The round ends, and a marine starts unloading his weapons on other marines.

3 hour ban for eorg


11. A marine who has recently awoken is using soap to slip other marines.

IC issue, unless he's continuously going out of his way to slip others and not doing his job, check his notes and ask him to stop, if he continues in areas where combat is prevelant, ban him.



12. A marine has killed another marine. When you ask him why, he said it was because the other marine had punched him.

Improper escalation, issue a ban, ahealing depends on if it's developed into a proper IC situation, ahealing the victim might ruin the situation and oppertunity for roleplay.




Any additional information you'd like to add?

I think when it comes to every case to act on it in a case by case basis and take context and their behavior/note history into account.
Last edited by Kavrick on 24 Apr 2017, 18:45, edited 2 times in total.
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Imperator_Titan
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Re: Kavrick - Moderator Application

Post by Imperator_Titan » 24 Apr 2017, 16:15

Kavrick is a nice person to play with IC and I firmly believe that he's up to the task of moderating.
I also once saw him go out of his way to help a person with an engineering role IC throughout the entire thing.

+1




Edit: I really have no idea as to how I managed to reply to this at roughly 9 pm as I quite usually play 1-2 rounds and then head offline. Looking back at this disaster of a reply, I now see that helping other players out is like, the only job of a mentor. Sometimes I despise myself, this is one of those times.

My opinion still stands at +1, though.
Last edited by Imperator_Titan on 25 Apr 2017, 11:28, edited 1 time in total.

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Jay Burns
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Re: Kavrick - Moderator Application

Post by Jay Burns » 24 Apr 2017, 16:22

Imperator_Titan wrote:Kavrick is a nice person to play with IC and I firmly believe that he's up to the task of moderating. I also once saw him go out of his way to help a person with an engineering role IC throughout the entire thing.

+1




Spacestation 15 when?

Nice joke.

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TexasTwoStep
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Re: Kavrick - Moderator Application

Post by TexasTwoStep » 24 Apr 2017, 16:33

Howdy Kavrick,

I'm also is the realm, so i'd like to see your response on this. Looking through the application and being a former Staff Member long ago - it's obvious to imply that you would look at their notes, add in their responsibility to their actions, the tone and respectfulness they use in PM's and for the rules, but as a more personal remark - what 'tactics' or other data do you use when you determine your punishments (outside of established guidelines and the rules.)

Thanks,

Take Care,

~Drax.

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TheSpoonyCroy
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Re: Kavrick - Moderator Application

Post by TheSpoonyCroy » 24 Apr 2017, 16:34

My opinion on the app:
  • For question 1, This is on the right track but its lacking quite of bit of detail. Like where would a ban be applied, what happens to the marines killed?
  • For question 2, include predbombs of list of stuff to not seal up from. Also figuring out intent is very key here since there are alot of breaching points on the current Sualco (key-points being maintenance area of medical and lower deck engineering). If those areas were breached it would probably be best not to deal with players about it since it is quite easy breach in those two locations and most of the time, its very accidental.
  • For question 4, napalm hasn't been removed, it was reworked. Now to meat of the question. How would you conduct this investigation? You make mention of pming the player but what about people who witnessed it or logs. Would want to incorporate their prior history into the punishment you plan for the player in question.
  • For question 5, might want to note down about him abusing ahelps if you mute him, in-case it comes up again
  • For question 6, make sure you note the name into it. Also generally we give the player 2 attempts with warnings before we ban them for name rule. It is quite easy to forget about changing a name since its most likely be called out early in the round and can be forgotten about after a 3 hour round. So my tip is make sure to pm them post round about their name, so their memory is jogged again
  • For question 6a, make sure if they disagree they can attempt to appeal it in the ban appeal section of forums: http://cm-ss13.com/viewforum.php?f=76 but until that has been processed, they will need a new name and end that conversation there. If the player persists, mute their ahelp ability and note down how they quite argumentative on the subject.
  • For question 7, make sure to read their notes first before applying a punishment.
  • For question 8, same answer as question 7
  • For question 12, how would you calculate the time for the ban? What would you do to the player who was shot in the face?
Honestly you are an ok mentor but I feel this application is subpar for the expectations of apps I have for one of our mentors trying to get to the role of mod. I do admit that is a double standard but fact is you've been a staff member for almost month now but this app shows really little insight of the role of mod even though you see us handle cases like the ones in the example on a daily basis. This application I feel is just too light on detail, so with that said I will have to give you -1, sorry.

This critique seeing as the application has been amended but it can show the improvements with edit that has occurred
Last edited by TheSpoonyCroy on 24 Apr 2017, 18:28, edited 1 time in total.

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Re: Kavrick - Moderator Application

Post by wolph123 » 24 Apr 2017, 16:44

yes yes very good very good but why do you have to keep roasting me as your SL and claiming im such a bad SL and i clearly have brain damage? HUH? im just kidding lad, nice app enjoy being staff +1

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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 16:51

TheSpoonyCroy wrote:My opinion on the app:
  • For question 1, This is on the right track but its lacking quite of bit of detail. Like where would a ban be applied, what happens to the marines killed?
  • For question 2, include predbombs of list of stuff to not seal up from. Also figuring out intent is very key here since there are alot of breaching points on the current Sualco (key-points being maintenance area of medical and lower deck engineering). If those areas were breached it would probably be best not to deal with players about it since it is quite easy breach in those two locations and most of the time, its very accidental.
  • For question 4, napalm hasn't been removed, it was reworked. Now to meat of the question. How would you conduct this investigation? You make mention of pming the player but what about people who witnessed it or logs. Would want to incorporate their prior history into the punishment you plan for the player in question.
  • For question 5, might want to note down about him abusing ahelps if you mute him, in-case it comes up again
  • For question 6, make sure you note the name into it. Also generally we give the player 2 attempts with warnings before we ban them for name rule. It is quite easy to forget about changing a name since its most likely be called out early in the round and can be forgotten about after a 3 hour round. So my tip is make sure to pm them post round about their name, so their memory is jogged again
  • For question 6a, make sure if they disagree they can attempt to appeal it in the ban appeal section of forums: http://cm-ss13.com/viewforum.php?f=76 but until that has been processed, they will need a new name and end that conversation there. If the player persists, mute their ahelp ability and note down how they quite argumentative on the subject.
  • For question 7, make sure to read their notes first before applying a punishment.
  • For question 8, same answer as question 7
  • For question 12, how would you calculate the time for the ban? What would you do to the player who was shot in the face?
Honestly you are an ok mentor but I feel this application is subpar for the expectations of apps I have for one of our mentors trying to get to the role of mod. I do admit that is a double standard but fact is you've been a staff member for almost month now but this app shows really little insight of the role of mod even though you see us handle cases like the ones in the example on a daily basis. This application I feel is just too light on detail, so with that said I will have to give you -1, sorry.
1 - If i remember correctly marines killed are normally ahealed if they die because of grief, and with most things the ban is applied depending on their note history and behavior, i'm pretty sure whether or not you ban someone is mostly based off notes and attitude with the investigation, i didn't feel like it was necessary to say that for every question.

2 - I didn't think about predbombs because personally i haven't seen predators on the sulaco often, and for the intent thing it's the same as before, i understand that investigation and questioning is important before applying a ban

4 - My apologies, i often hear that napalm is removed, and i've never seen it used either, and of course, asking witnesses and checking notes is important

5 - Again, sorry, i haven't ever seen notes about abusing ahelps so i didn't think about it, notes are applies whenever a punishment is given right? i'm not completely sure

6 - I wasn't sure about the amount of chances you get, free told me in the discord it was one.

6a - also one of the things i dont see often so it passed my mind, i haven't seen many name appeals and i dont think i've ever seen an approved name appeal.

7 - i understand checking notes is important for investigation

12 - i'm not completely sure how long bans are timed for, i was read before that it's something that is taught during the trial period
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Kavrick
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 16:52

wolph123 wrote:yes yes very good very good but why do you have to keep roasting me as your SL and claiming im such a bad SL and i clearly have brain damage? HUH? im just kidding lad, nice app enjoy being staff +1
Haha, i appreciate that you dont take me seriously, honestly i haven't seen you as bad command, you're normally from what i've seen actually a good command player, i'm pretty sure it's just a joke that goes through the discord.
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Re: Kavrick - Moderator Application

Post by TheMusician321 » 24 Apr 2017, 16:55

he's ok.


+1
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Re: Kavrick - Moderator Application

Post by slc97 » 24 Apr 2017, 17:12

I'm going to go -1 for now. I'd like to see you stay mentor for a while before being moved up to moderator.

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Kavrick
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 17:20

slc97 wrote:I'm going to go -1 for now. I'd like to see you stay mentor for a while before being moved up to moderator.
Although i do understand that this is a fair enough reason for a -1, i do want to say without any disrespect that i know other people that have been mentor for half my time before becoming a moderator, and that i'd like to consider myself extremely active, in fact i dont think i've missed a single day for my four weeks that i've been a mentor
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Re: Kavrick - Moderator Application

Post by TexasTwoStep » 24 Apr 2017, 17:30

Kavrick wrote:Although i do understand that this is a fair enough reason for a -1, i do want to say without any disrespect that i know other people that have been mentor for half my time before becoming a moderator, and that i'd like to consider myself extremely active, in fact i dont think i've missed a single day for my four weeks that i've been a mentor
Contextually speaking, SLC is correct when you first glance at your Application, you even said earlier that you don't feel that: "if i remember correctly marines killed are normally ahealed if they die because of grief, and with most things the ban is applied depending on their note history and behavior, i'm pretty sure whether or not you ban someone is mostly based off notes and attitude with the investigation, i didn't feel like it was necessary to say that for every question."

This Application feels restricted, you didn't commit to one action - rather left every answer quite generalized. You didn't really offer explanations or a step-by-step scenario, rather just "ban them, (general rule broken)." That kind've attitude doesn't reflect positively on the atmosphere that generally I accept and believe in, teach first - never take away a learning opportunity for momentarily relief.

You dove into the basis of your 'investigation' but never concluded it with simple, clear, and concise terms. Something that is important when a Player files a Ban Appeal and your notes are very simplistic and don't make much sense. The reason for this application primarily includes a basis around word-count and how detailed you go into your accounts, for that i'm not sure you're ready. Respectfully, I have no say, and I would hate to see a opportunity taken away from you - but you need some more time to grow.

-1

Edit: The edited application looks much closer to what I assume Staff Members are looking for, i'll remain neutral because there is a increasingly amount of potential for Kavrick.

Take Care,

~Drax
Last edited by TexasTwoStep on 24 Apr 2017, 20:47, edited 1 time in total.

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Kavrick
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 17:33

TexasTwoStep wrote:Contextually speaking, SLC is correct when you first glance at your Application, you even said earlier that you don't feel that: "if i remember correctly marines killed are normally ahealed if they die because of grief, and with most things the ban is applied depending on their note history and behavior, i'm pretty sure whether or not you ban someone is mostly based off notes and attitude with the investigation, i didn't feel like it was necessary to say that for every question."

This Application feels restricted, you didn't commit to one action - rather left every answer quite generalized. You didn't really offer explanations or a step-by-step scenario, rather just "ban them, (general rule broken)." That kind've attitude doesn't reflect positively on the atmosphere that generally I accept and believe in, teach first - never take away a learning opportunity for momentarily relief.

You dove into the basis of your 'investigation' but never concluded it with simple, clear, and concise terms. Something that is important when a Player files a Ban Appeal and your notes are very simplistic and don't make much sense. The reason for this application primarily includes a basis around word-count and how detailed you go into your accounts, for that i'm not sure you're ready for that. Respectfully, I have no say, and I would hate to see a opportunity taken away from you - but you need some more time to grow.

-1

Take Care,

~Drax
Well i dont personally feel like you need to be rigid when it comes to bans, it's best to live things open ended and having room to look at the situation from different angles, i left me answers open because you dont always ban someone just because of the incident, there are a lot of factors to take into account.

With the questions given, it's hard to go into detail with little to no context.
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Re: Kavrick - Moderator Application

Post by Kailey Prevatt » 24 Apr 2017, 17:52

Ima go Neutral for now, just because I feel that you could do the job, but your original app wasn't that detailed, full of assumptions and such.
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 17:54

Kailey Prevatt wrote:Ima go Neutral for now, just because I feel that you could do the job, but your original app wasn't that detailed, full of assumptions and such.
After what spoony pointed out i realize that i'm missing a lot of information, i'm gonna edit it now
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Kavrick
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 18:17

i've edited it with more in depth details to process and variables, i hope this is more adequate.
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Re: Kavrick - Moderator Application

Post by TheSpoonyCroy » 24 Apr 2017, 18:59

Ok my thoughts on the edited app:
  • For question 1, might want to include the standard numbers for an escalating ban times but overall decent improvement from the original but might want to add in what is to be done with people who were harmed by the shooter and whatnot
  • For question 3, sadly only heads can authorize the nuke. You can bring it up to one if they are on but probably not best idea to ping about it on slack unless you feel it is extremely warranted
  • For question 4, its rare but the player might actually have an rp reason for doing chucking a nade at the req area, so a blanket statement of issue a note and a warning might not be idea. Also something I even forgot, what would be done to the researcher who gave the marine the nade?
I might of come off a little nitpicky from original post but I do it since this is job about learning and constantly adapting to new information. After a rather lengthy discussion with you. I'm in favor of you being put in as a trial, so +1 since you show signs, you can adapt and learn based on critique.

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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 19:06

TheSpoonyCroy wrote:Ok my thoughts on the edited app:
  • For question 1, might want to include the standard numbers for an escalating ban times but overall decent improvement from the original but might want to add in what is to be done with people who were harmed by the shooter and whatnot
  • For question 3, sadly only heads can authorize the nuke. You can bring it up to one if they are on but probably not best idea to ping about it on slack unless you feel it is extremely warranted
  • For question 4, its rare but the player might actually have an rp reason for doing chucking a nade at the req area, so a blanket statement of issue a note and a warning might not be idea. Also something I even forgot, what would be done to the researcher who gave the marine the nade?
I might of come off a little nitpicky from original post but I do it since this is job about learning and constantly adapting to new information. After a rather lengthy discussion with you. I'm in favor of you being put in as a trial, so +1 since you show signs, you can adapt and learn based on critique.
1 - 3, 12, 24, 72 and then perma request right? i'll add that in

2 - I wasn't actually aware that only heads can do nukes, i certainly wouldn't ping heads over something like that, i might mention it in slack but not ping them, just in case they might read it.

4 - Of course the rp reason would be taken into consideration. And i was confused to what you meant at first, but i'm assuming that the researcher should have maybe asked command or their squad leader to hand them out? Maybe requisitions even.
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Re: Kavrick - Moderator Application

Post by Karmac » 24 Apr 2017, 20:57

*cough*

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Staff code of conduct, I sure hope you read all that stuff...

It doesn't specifically tell you the heads are the ones with the nuke codes, but generally you'd figure that out quickly after you realise you don't have the nuke codes.
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Re: Kavrick - Moderator Application

Post by Kavrick » 24 Apr 2017, 21:30

Karmac wrote:*cough*

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Staff code of conduct, I sure hope you read all that stuff...

It doesn't specifically tell you the heads are the ones with the nuke codes, but generally you'd figure that out quickly after you realise you don't have the nuke codes.
I wasn't actually aware that those existed, i read the guidelines on the document
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Re: Kavrick - Moderator Application

Post by Biolock » 25 Apr 2017, 05:35

slc97 wrote:I'm going to go -1 for now. I'd like to see you stay mentor for a while before being moved up to moderator.
He's been on our server for quite some time now and done a good job as a mentor. I don't see why him having become a mentor would count against him in terms of being made a mod seeing as he would probably have not gotten your -1 if he was never a mentor.

Either way I think you'd make a great mod, even if that is another shitty "Kav---" we have to add to our list of mods.

+1
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Re: Kavrick - Moderator Application

Post by Kavlo » 26 Apr 2017, 08:57

Going neutral for now. Don't get me wrong I don't dislike the application or Kavrick them-self but I feel like I would like to see more time from them as a mentor since they've only been a mentor since March 31st which is still not too long ago.
I will say thought if and when he gets more time under his belt I would in the future +1 this.
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Re: Kavrick - Moderator Application

Post by Kerek » 26 Apr 2017, 14:35

The answers are fine and could be improved on the trial time.

+1 from me nothing else to say aside from the fact its not right to -1 him as a mentor if he does well as a mentor. And as stated before by others on other applications some people were around for very little time before being accepted.
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Re: Kavrick - Moderator Application

Post by Feweh » 26 Apr 2017, 15:34

Denied, remain as amentor for abit.

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