Bug-sleep

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Sarah_U.
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Posts: 1277
Joined: 24 Apr 2016, 07:19

Bug-sleep

Post by Sarah_U. » 24 Apr 2017, 17:42

Bug Description:
At random, it seems the game auto-sleep players for a very short moment and disable them from acting (Or so the admins told me). Upon yesterday's (23/04/2017) tribe round I discovered it unfortunately during a fight, and upon talking with Biolock it simply got told to me that it occurs at random and it wasn't staff intervention. My connection was doing perfect and it only happened for a millisecond, enough to have the full second recovery time and take damage in my less than acceptable state.
Before you say:
- Connection was stable.
- I was aware of everything during the event, I could still see text proper to the sleeping state and all, so it was a sleep and not a temporary disconnection.
- The round had been going for a while.


Steps to reproduce:
1. Play the game for an exhaustive amount of time in the same round (3 to 4 hours).
2. Be full health, no damage.
3. Be slightly hungry.
4. Get bitten/tackled once by an hellhound, during or very shortly before that sleep.


I'm unsure if it was the hellhound's doing, but in doubt I asked and hellhounds shouldn't sleep people, so I'm posting here.
Thank you for your time.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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forwardslashN
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Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Bug-sleep

Post by forwardslashN » 24 Apr 2017, 18:08

Hellhounds knock you out, sleeping you, when they tackle. Invalid.
Image
The ambivalent giant white baldie in a jungle near you.

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