Bug Description:
At random, it seems the game auto-sleep players for a very short moment and disable them from acting (Or so the admins told me). Upon yesterday's (23/04/2017) tribe round I discovered it unfortunately during a fight, and upon talking with Biolock it simply got told to me that it occurs at random and it wasn't staff intervention. My connection was doing perfect and it only happened for a millisecond, enough to have the full second recovery time and take damage in my less than acceptable state.
Before you say:
- Connection was stable.
- I was aware of everything during the event, I could still see text proper to the sleeping state and all, so it was a sleep and not a temporary disconnection.
- The round had been going for a while.
Steps to reproduce:
1. Play the game for an exhaustive amount of time in the same round (3 to 4 hours).
2. Be full health, no damage.
3. Be slightly hungry.
4. Get bitten/tackled once by an hellhound, during or very shortly before that sleep.
I'm unsure if it was the hellhound's doing, but in doubt I asked and hellhounds shouldn't sleep people, so I'm posting here.
Thank you for your time.
Bug-sleep
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Bug-sleep
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- forwardslashN
- Community Contributor
- Posts: 2495
- Joined: 14 Dec 2015, 23:12
- Byond: forwardslashN
Re: Bug-sleep
Hellhounds knock you out, sleeping you, when they tackle. Invalid.
The ambivalent giant white baldie in a jungle near you.