Let's use this thread to share our thoughts on the new ship, along with the new changes that have been implemented recently. Using Steelpoint's summary from the following Reddit post (https://www.reddit.com/r/SS13/comments/ ... their_new/), I've put together the following collage to clearly express my feelings about these changes.
• New marine role: Warrant Officer. Essentially the Head of Security, he looks different but is identical to the MPs as far as I can tell.

• Two Dropships and two Pilot Officers. The Dropships are much larger and the marines get two of them.

• New engine, based on a Fusion Reactor. An admin claims that if it blows then the entire marine warship will blow up with it.

• Combat Engineers can deploy a M56D Mounted Turret, essentially the uber powerful mounted smartgun turrets from Whiskey Outpost.

• New Escape Pod system. Escape pods are more akin to Aliens where there are around ten small, three man, escape pods around the ship. When activated they all take about three minutes to launch. If you make it in all you can do is get into a cyro pod and ghost, but you get to live.

• New Self Destruct system. Seems to be more automated. Near engineering is a self destruct system. When activated it will slowly raise four pylons which must be activated, each pylon taking five minutes to rise up. Once all pylons are activated you simply need to hit the big red button in the middle of the room, which will instantly set off the ship to explode.

Have at it, I guess. If this is a replica of an existing thread, just yell at me and we'll take this down I guess.
edit: no photocopier the ship is trash throw it out immediately