Forced Fire
- Desolane900
- Donor
- Posts: 653
- Joined: 07 Aug 2015, 19:00
- Location: Riding Bald Eagles
- Byond: desolane900
- Contact:
Forced Fire
Summary (a quick, 2-3 sentence summary): When getting hit by something while wielding a weapon, force said weapon to fire in a random direction.
Benefits (How this will benefit the server and game as a whole): More immersion and realism.
Details (Description of how you think this would work, the benefits, etc): So imagine you're holding a gun with the safety turned off and your finger on the trigger and acid strong enough to melt steel smacks you in the face or even worse, you get hit by an at least dog sized creature leaping through the air that is hard enough to knock you to the ground. What would your body's reflex be? Tensing up. Your hands would squeeze at the very least.
If anything I could also point at the canon movie where one of the marines starts getting yanked into the air and sets two other people on fire with the incinerator unit. This suggestion is to suggest that when pounced or spit on, a marine player would fire their weapon in a random direction. Possibly even where ever their mouse is at.
Implementation (Optional, if you have an idea how to implement it): Code.
Benefits (How this will benefit the server and game as a whole): More immersion and realism.
Details (Description of how you think this would work, the benefits, etc): So imagine you're holding a gun with the safety turned off and your finger on the trigger and acid strong enough to melt steel smacks you in the face or even worse, you get hit by an at least dog sized creature leaping through the air that is hard enough to knock you to the ground. What would your body's reflex be? Tensing up. Your hands would squeeze at the very least.
If anything I could also point at the canon movie where one of the marines starts getting yanked into the air and sets two other people on fire with the incinerator unit. This suggestion is to suggest that when pounced or spit on, a marine player would fire their weapon in a random direction. Possibly even where ever their mouse is at.
Implementation (Optional, if you have an idea how to implement it): Code.
(Forums have messed up video cropping so double click the video to actually watch it)
https://www.youtube.com/watch?v=Gg7pBZVwQr0&feature=youtu.be
- Sargeantmuffinman
- Registered user
- Posts: 1372
- Joined: 01 Apr 2015, 14:31
- Location: Mean while in Europe somewhere.
Re: Forced Fire
Inb4 gets shot by self from forced fire.
George S.Patton once said:No bastard ever won a war by dying for his country. He won it by making some other poor dumb bastard die for his country.
I don't like cute things.
Good hunting.
I don't like cute things.
Good hunting.
- Symbiosis
- Registered user
- Posts: 673
- Joined: 17 Apr 2017, 12:13
- Byond: Symbiosis
Re: Forced Fire
Trigger discipline is engrained into a soldier's basic training. You don't keep your finger one the trigger. You only do so when you're firing.
https://s-media-cache-ak0.pinimg.com/or ... 658c6d.jpg
Example for a pistol.
It's the same with the mouse, you don't fire by releasing the mouse but by pushing the mouse button. Your finger isn't on the trigger at all times.
https://s-media-cache-ak0.pinimg.com/or ... 658c6d.jpg
Example for a pistol.
It's the same with the mouse, you don't fire by releasing the mouse but by pushing the mouse button. Your finger isn't on the trigger at all times.
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
- Edgelord
- Donor
- Posts: 830
- Joined: 21 Jul 2015, 12:52
- Byond: Edgelord
Re: Forced Fire
Josephs477 wrote:Trigger discipline is engrained into a soldier's basic training. You don't keep your finger one the trigger. You only do so when you're firing.
https://s-media-cache-ak0.pinimg.com/or ... 658c6d.jpg
Example for a pistol.
It's the same with the mouse, you don't fire by releasing the mouse but by pushing the mouse button. Your finger isn't on the trigger at all times.
Dayton 'Day' Mann
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Forced Fire
Edgelord wrote:
When the SL lights up the req line
the alien drone (848) has been robusted with the emergency toolbox by Johnny 'Snowball' Redem!
► Show Spoiler
► Show Spoiler
-
- Registered user
- Posts: 6
- Joined: 22 Apr 2017, 11:08
- Byond: Kovalchuk17
Re: Forced Fire
-1, trigger discipline is a thing you know
- Desolane900
- Donor
- Posts: 653
- Joined: 07 Aug 2015, 19:00
- Location: Riding Bald Eagles
- Byond: desolane900
- Contact:
Re: Forced Fire
Edgelord wrote:
(Forums have messed up video cropping so double click the video to actually watch it)
https://www.youtube.com/watch?v=Gg7pBZVwQr0&feature=youtu.be
- Biolock
- Donor
- Posts: 919
- Joined: 09 Apr 2015, 16:23
- Location: Boulder, Colorado
- Byond: Biolock
Re: Forced Fire
Some retard lighting his buddies on fire is the exception, not the standard. We already have enough FF as it is, and as other people have already commented, it's not as realistic as ya might think. -1
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: Forced Fire
"Marines have trigger dicipline."
"not as realistic as you think."
...cLEARLY, you forgot the most important part of the COLONIA MARINO experience, muchacho.
A friend standing in front of a target means that you just need to take one more layer of penetration into your calculations.
"not as realistic as you think."
...cLEARLY, you forgot the most important part of the COLONIA MARINO experience, muchacho.
A friend standing in front of a target means that you just need to take one more layer of penetration into your calculations.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Cupcakes_n_Hacksaws
- Registered user
- Posts: 54
- Joined: 29 Apr 2015, 06:54
Re: Forced Fire
-1 no no no no no. no. You're gonna end up starting a chain reaction, and while hilarous, this will fuck so many people up.
- SecretStamos (Joshuu)
- Registered user
- Posts: 1291
- Joined: 15 Oct 2014, 12:32
- Location: Stars & Stripes
Re: Forced Fire
"Sir, Alpha Squad is caught in an infinite FF loop"Cupcakes_n_Hacksaws wrote:-1 no no no no no. no. You're gonna end up starting a chain reaction, and while hilarous, this will fuck so many people up.
- TheMusician321
- Registered user
- Posts: 576
- Joined: 25 Aug 2016, 01:39
- Byond: TheMusician321
- Steam: 50ShadesOfIcedTea
Re: Forced Fire
-1, pls no, there's a thing called trigger discipline, it's where you don't put your finger on the trigger unless you're ready to shoot.
Ed 'Wafflecone' Martin bites the Mature Hunter (251)!
I play as Ed 'Waffles' Martin or his sister, Amaryllis 'Pancakes' Martin.
Never Forget, Dust Raider. 10/15/17.
- completelynewguy
- Registered user
- Posts: 558
- Joined: 15 May 2016, 18:17
- Location: Washington, USA
Re: Forced Fire
-1, I get the idea, but it's got amazing potential for FF chains as stated above. Maybe nerf it so the effect only occurs when you hit the hand holding the gun?
- Jroinc1
- Registered user
- Posts: 995
- Joined: 10 May 2016, 22:32
- Location: Changes too rapidly
- Byond: Jroinc1
Re: Forced Fire
+1 to this counter-suggestion.completelynewguy wrote:-1, I get the idea, but it's got amazing potential for FF chains as stated above. Maybe nerf it so the effect only occurs when you hit the hand holding the gun?
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
- contactdenied
- Registered user
- Posts: 179
- Joined: 31 Mar 2017, 00:32
- Byond: ContactDenied
Re: Forced Fire
ow you hit my foot im going to fire my slug shotgun at my squadmate next to me because of the pain and rng
-1 for me, ff is already bad, no need to make it worse
-1 for me, ff is already bad, no need to make it worse
this though, +1.completelynewguy wrote:-1, I get the idea, but it's got amazing potential for FF chains as stated above. Maybe nerf it so the effect only occurs when you hit the hand holding the gun?
Last edited by contactdenied on 09 May 2017, 23:55, edited 1 time in total.
Phillip Driver, jack of all trades, reliable in some. Your typical jumpy flamer PFC or ammo fumbling CPL, always has a pair of ballistic goggles on him for unknown reasons. Will probably die mid sentence, because he talks (and gets bullied) too much for his own good. He has his moments though.
Jim, a Gen 2 Synthetic. Has a tendency to get melted to bits when planet side, and that's when he's behind barricades. Despite that, he's vigilant and always ready to drag you out of danger, even if it damages him in the process.
Jim, a Gen 2 Synthetic. Has a tendency to get melted to bits when planet side, and that's when he's behind barricades. Despite that, he's vigilant and always ready to drag you out of danger, even if it damages him in the process.
- Biolock
- Donor
- Posts: 919
- Joined: 09 Apr 2015, 16:23
- Location: Boulder, Colorado
- Byond: Biolock
Re: Forced Fire
I HATE how true this is.KingKire wrote:"Marines have trigger dicipline."
"not as realistic as you think."
...cLEARLY, you forgot the most important part of the COLONIA MARINO experience, muchacho.
A friend standing in front of a target means that you just need to take one more layer of penetration into your calculations.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....