LZ2 (Ice Colony)

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TehSpoderman
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LZ2 (Ice Colony)

Post by TehSpoderman » 29 Apr 2017, 18:48

Do you think that LZ2 in Ice will still be underground when it gets reworked or do you think it will be aboveground? You can also talk about what you want to change when Ice gets reworked for the AyyLmao
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Sarah_U.
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Re: LZ2 (Ice Colony)

Post by Sarah_U. » 29 Apr 2017, 18:52

It'll still have some underground kind of place to the very least. It would make no sence ot make ICE completly outdoor as it'd just result in making it a super one-sided turtle-fest.

Although, I'd see it with a single Z-Level with an underground section and an outdoor section (Base is carved into the rock of a mountain as to shelter it from the wind and elements. Directly leads outside from a main entrance area with security checkpoint(s)).

Or so, that's a design I had in mind about it.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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