USCM Training for Medics?

Ultimate badasses.
Post Reply
User avatar
Symbiosis
Registered user
Posts: 673
Joined: 17 Apr 2017, 12:13
Byond: Symbiosis

USCM Training for Medics?

Post by Symbiosis » 01 May 2017, 11:19

Every great once in a while we will play a round where either the CMO or the Commander decides to get his jollies off by being pricks to the Medics.

The #1 way they do that is by limiting Peridaxon as it's a controlled substance. Generally followed up by insulting their training and capabilities. Comms are then generally filled with colorful insults back and forth before people are arrested or the terminals planetside are hacked.

The general argument I've heard for a limiting Peridaxon is that it's a controlled substance or that everything you need is already in your vendors. Now, on the first reason Peri is declined, Medics start with oxycodone in their vendors which means they're capable of handling controlled substances. The second is arguable by the fact that the RO line is packed by people requesting attachments for their weapons.

The chief reason why Peri is necessary from a non-RP stand point is friendly fire and collapsed lungs. If I have to triage 5-6 wounded without Peri the guy with lung damage is going to die. I can maintain squad stability by treating more gravely wounded or even shock paddles someone to life quicker than dragging and feeding dexalin to a dude who took a bullet to the chest and had the bad luck of getting organ damage.

That being said, as a trained Army medic we are issued controlled substances while on routine duty if there's even the slightest chance of being fired upon or taking casualties. I'm well aware of that this is the USCM, but I think some clarification on what the capabilities of a Medic (since Corporal, I'd imagine at least 2-3 years active duty) are from a training perspective.

It may be even worth starting a suggestions post and requesting that Peridaxon be added to the MarineMed Vendors. I can't imagine it's fun for a player to get friendly fired and then die from lung damage because the CMO wanted to be a hard ass.
Cliff "Chubs" Campbell

"Hey, did anyone bring any food with them?”

Thwei Kv’var - Blood Hunter

User avatar
Karmac
Registered user
Posts: 2458
Joined: 08 Aug 2016, 00:29
Location: 'Straya
Byond: Karmac
Steam: Karmac

Re: USCM Training for Medics?

Post by Karmac » 01 May 2017, 11:31

Considering the likelihood of injuries that require Peridaxon, it really hurts marines to not let medics have it. Especially considering it's one of few things they have access to that standard marines don't.
Garth Pawolski, or is it Powalski?

Back in action.

User avatar
Steelpoint
Donor
Donor
Posts: 1432
Joined: 29 Jul 2015, 06:04
Byond: Steelpoint

Re: USCM Training for Medics?

Post by Steelpoint » 01 May 2017, 11:38

I still think Peri should be considered standard issue, or at the very least medics be given a few pills. Organ damage is prevalent enough to be a serious issue.
This is war, survival is your responsibility.

Alan Bentway: Marine
Kwei Ikthya-de: Predator

User avatar
nerocavalier
Registered user
Posts: 368
Joined: 24 Jun 2016, 00:28
Location: Sipping cocoa in a screaming Medbay
Byond: NeroCavalier

Re: USCM Training for Medics?

Post by nerocavalier » 01 May 2017, 12:17

Dexalin + inaprovaline both of which can stabilize a lung rupture long enough to take them back up to the Almayer. I don't particularly have a stake in this since I rarely use Peridaxon as a medic. The only map that would need it is likely Ice Colony since communication problems and its size.
Troublesome, as usual.

User avatar
Kavrick
Registered user
Posts: 273
Joined: 16 Apr 2016, 02:36

Re: USCM Training for Medics?

Post by Kavrick » 01 May 2017, 13:39

Honestly id be happy if peri was removed, organ surgery is pointless and if someone has organ damage they nearly always have broken bones anyway
► Show Spoiler

User avatar
Ping
Registered user
Posts: 51
Joined: 13 Jul 2016, 01:21
Byond: SkyPing

Re: USCM Training for Medics?

Post by Ping » 01 May 2017, 13:50

I mean, I only have about a week and a half experience as medic, but here's my two-sense:

Peridaxon isn't part of my routine, but I generally never have any problem with getting it when a CMO/Commander denies me of it because one of the three have always happened:
1. One of the doctors ignore CMO/Commanders orders and sneaks me the pills (Good guy Doctors by ze by)
2. Chemistry did work and produced PeriDex+ and other cool things, which is mostly argued to be made for the medics anyways
3. Hammie dragged like 5 hacked Medivends to the FOB, where I can grab my Peri from

I've only been denied of Peri twice, both times because Medical turned on their cryocells before power was set up and drained all of medbays power. Both times, it was more of an inconvenience than a hard-stop round killer. As Nero mentioned, Dexalin and Inaprov can stabilize organ damaged marines for MediEvac, and if you have organ damage, you likely ALSO have broken bones to get mended via surgery anyways.

Things such as Peri and Iron+Sugar pills (Virtually the only way I'm aware of to fix up blood levels as a medic) are very nice to have in situations where I can use them, but at the end of the day I view them as luxuries. I can live without them, and I can adapt around their absence.
"Kick ass, chew Tramadol." - Tomas Svensson

User avatar
Renomaki
Registered user
Posts: 1777
Joined: 22 Jul 2016, 18:26

Re: USCM Training for Medics?

Post by Renomaki » 01 May 2017, 21:52

I normally find it reasonable for medics to use peri on the field to help keep marines in the fight, so I normally allow it when I go CO. What I don't allow is oxycodone, at least not in insanely large amounts.

Lately I been noticing a new meta as of late that involves stuffing people fulla oxycodone before surgery so they can operate on them without having to fumble with knockout gas, which I find is really powergamey. The use of oxycodone should only be in DIRE situations where instant pain relief is needed, not to be used to violate medical safety protocol. IRL-wise, you think anyone would be calm being perfectly awake while someone is poking around their guts? That is a very fucked up experience that no one should have to deal with, not even marines.

I do find it distressing that it seems that this whole Anti-Peri movement has been starting to gain popularity, though... Back then no one batted an eye, then all of a sudden Jones starts outlawing it and now everyone is unsure what to do about it now...

It is clear that the reason he did what he did in the first place was simply to ween marines from being over-reliant on Peri, which I admit is a bit of a problem, just as how marines are often reliant on quick clot. I got so used to not dealing with internal bleeding that when I was suddenly in a situation where I had no quick-clot and had to fix someone's internal bleeding, I had to quickly look up a wiki to figure out just what I was supposed to do about it... Probably the first time I ever had to use Fix-o-Vein for something other than eyes or brains.

Still, on the other side of the coin, a big problem for marines is how easy it is for them to get put out of the fight. We didn't buff splints and provide round-start peri from venders for kicks after all, it was because no one liked being put out of the fight after a single AP round to the face or getting run over by a crusher in the first few minutes of battle. People, after all, like to FIGHT before they die, not die without even landing a single shot on an enemy... I know that feeling all too well..
Sometimes, bravery comes from the most unlikely sources.

An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU

Marcus Jackson
Registered user
Posts: 154
Joined: 08 Dec 2016, 21:44
Byond: Trungledorf

Re: USCM Training for Medics?

Post by Marcus Jackson » 02 May 2017, 00:10

Renomaki wrote:I normally find it reasonable for medics to use peri on the field to help keep marines in the fight, so I normally allow it when I go CO. What I don't allow is oxycodone, at least not in insanely large amounts.

Lately I been noticing a new meta as of late that involves stuffing people fulla oxycodone before surgery so they can operate on them without having to fumble with knockout gas, which I find is really powergamey. The use of oxycodone should only be in DIRE situations where instant pain relief is needed, not to be used to violate medical safety protocol. IRL-wise, you think anyone would be calm being perfectly awake while someone is poking around their guts? That is a very fucked up experience that no one should have to deal with, not even marines.

I do find it distressing that it seems that this whole Anti-Peri movement has been starting to gain popularity, though... Back then no one batted an eye, then all of a sudden Jones starts outlawing it and now everyone is unsure what to do about it now...

It is clear that the reason he did what he did in the first place was simply to ween marines from being over-reliant on Peri, which I admit is a bit of a problem, just as how marines are often reliant on quick clot. I got so used to not dealing with internal bleeding that when I was suddenly in a situation where I had no quick-clot and had to fix someone's internal bleeding, I had to quickly look up a wiki to figure out just what I was supposed to do about it... Probably the first time I ever had to use Fix-o-Vein for something other than eyes or brains.

Still, on the other side of the coin, a big problem for marines is how easy it is for them to get put out of the fight. We didn't buff splints and provide round-start peri from venders for kicks after all, it was because no one liked being put out of the fight after a single AP round to the face or getting run over by a crusher in the first few minutes of battle. People, after all, like to FIGHT before they die, not die without even landing a single shot on an enemy... I know that feeling all too well..
As a hard-line Xeno and SL player, I can say that limiting the required materials for the medics is not only a dick-move, but it makes absolutely Zerosense. Medics are CPL ranked because they have the education and experience needed to keep someone alive while on the battlefield... yet they aren't allowed to use a substance that is technically less dangerous than the stuff that comes standard in their bags? I call BS on that one right there and will argue the point with any mongoloid who seems to agree with the current fad of anally raping the medics at completely random intervals, either it's illegal for everygame we play or it's not. You can't just leave it as a personal preference for the CO's to deal with.

When I play Xeno, I can afford to be more reckless because If I get injured I don't have to worry about specific damage to a certain limb, or even just most damage in general since I can sit on some weeds and be back to full in a matter of about 20-30 seconds. Marines don't have this benefit, and they should at least be given a fair shake when it comes to this sort of stuff... they already lose enough due to hugger-combat, we don't need to add onto that.
Image

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: USCM Training for Medics?

Post by TehSpoderman » 21 May 2017, 05:07

everytime i see the commander outlaw Peri , i think to myself "This is gonna be a LOOOONG round..."
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

Post Reply