Sandbag deconstruction and maintenance.
- Dirty Old Harry
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Sandbag deconstruction and maintenance.
Summary (a quick, 2-3 sentence summary): Allow Engineers (Or anyone really) to use an entrenching tool to deconstruct a sandbag wall which after a small time will yield the sandbags so that they can be re-used. Also allow sandbag walls to be repaired using sandbags.
Benefits (How this will benefit the server and game as a whole): After a recent round, i noticed an engineer had built a line of sandbags at the LZ but had built the sandbags to FACE the Marines, we couldn't tear them down to position them correctly and we had to deal with bullets getting caught on the bags and such which then spurred this idea.
Details (Description of how you think this would work, the benefits, etc): Maybe allow folks to deconstruct a wall by hand as well as by tool. Secondly, if a wall is damaged then it can be repaired using filled sandbags, every two or three sandbags in a stack will restore the wall to full integrity.
Implementation (Optional, if you have an idea how to implement it): Bit o' code work.
Benefits (How this will benefit the server and game as a whole): After a recent round, i noticed an engineer had built a line of sandbags at the LZ but had built the sandbags to FACE the Marines, we couldn't tear them down to position them correctly and we had to deal with bullets getting caught on the bags and such which then spurred this idea.
Details (Description of how you think this would work, the benefits, etc): Maybe allow folks to deconstruct a wall by hand as well as by tool. Secondly, if a wall is damaged then it can be repaired using filled sandbags, every two or three sandbags in a stack will restore the wall to full integrity.
Implementation (Optional, if you have an idea how to implement it): Bit o' code work.
The MAN, The MYTH, The LEGEND, https://youtu.be/1kXU14hkuSI.
That one old man that USED to run around as Engineer building retarded table forts and developing relationships on a questionable level with sentry turrets. Now I run around as someone equally stupid, doing equally stupid shit as a Medic. Oh and Pookie, that's also me.
http://prntscr.com/grdigl I totally succeeded in that btw, it was a badass kick-flip.
That one old man that USED to run around as Engineer building retarded table forts and developing relationships on a questionable level with sentry turrets. Now I run around as someone equally stupid, doing equally stupid shit as a Medic. Oh and Pookie, that's also me.
http://prntscr.com/grdigl I totally succeeded in that btw, it was a badass kick-flip.
- Imperator_Titan
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Re: Sandbag deconstruction and maintenance.
These were said sandbag defenses which effectively allowed the FOB to get stomped.
https://gyazo.com/cd5cff9c49eb31c1c99c579ed131d353
https://gyazo.com/cf67c0fab6f2a51a32ed8c4031dc8b97
+1 due to how much this screwed the marines over.
https://gyazo.com/cd5cff9c49eb31c1c99c579ed131d353
https://gyazo.com/cf67c0fab6f2a51a32ed8c4031dc8b97
+1 due to how much this screwed the marines over.
Just some funny moments.
Ed Trevor
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- Dirty Old Harry
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Re: Sandbag deconstruction and maintenance.
i'm also a firm believer that if my hands can build something then i should also be able to break it down again, tables and metal barricades for instance.
The MAN, The MYTH, The LEGEND, https://youtu.be/1kXU14hkuSI.
That one old man that USED to run around as Engineer building retarded table forts and developing relationships on a questionable level with sentry turrets. Now I run around as someone equally stupid, doing equally stupid shit as a Medic. Oh and Pookie, that's also me.
http://prntscr.com/grdigl I totally succeeded in that btw, it was a badass kick-flip.
That one old man that USED to run around as Engineer building retarded table forts and developing relationships on a questionable level with sentry turrets. Now I run around as someone equally stupid, doing equally stupid shit as a Medic. Oh and Pookie, that's also me.
http://prntscr.com/grdigl I totally succeeded in that btw, it was a badass kick-flip.
- David Attenbruv
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Re: Sandbag deconstruction and maintenance.
I +1 this on the simple basis that it's just makes sense that if you can construct it then you can deconstruct it, sandbags should be moveable easily. I mean they're heavy af but they're moveable it's not like it's a solid structure.Dirty Old Harry wrote:Summary (a quick, 2-3 sentence summary): Allow Engineers (Or anyone really) to use an entrenching tool to deconstruct a sandbag wall which after a small time will yield the sandbags so that they can be re-used. Also allow sandbag walls to be repaired using sandbag.
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- UnknownMurder
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Re: Sandbag deconstruction and maintenance.
This is a barricade in serious of need to arrange and I would hate to have to blow up it with a C4 and then waste another expensive resource to reinforce the barricades. No further word is needed to explain why this is in need of a rework.
+1
- ZDashe
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Re: Sandbag deconstruction and maintenance.
+1 please. They are just sandbags. I want to click them with an empty hand, and perhaps stand still for a bit in place to slowly deconstruct the sandbag barricade into filled sandbags back into my hands, depending on how damaged the barricades were.
- Karmac
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Re: Sandbag deconstruction and maintenance.
Bump PLEASE LET IT HAPPEN
Garth Pawolski, or is it Powalski?
Back in action.
Back in action.
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Re: Sandbag deconstruction and maintenance.
This would be great and simple
+1
+1
- immaspaceninja
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- dsezg
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Re: Sandbag deconstruction and maintenance.
There have been times when I have set up sandbags wrong and then realized I was being an idiot it was already to late and I could never go back. A change like this would be a goddamned blessing
+1
+1
Marine Name
Colin LeFever
I'm a decent medic (sometimes)
Salty that no one will give me a nickname
Never forget about the time the XO almost put the Alymar on lockdown because someone stole his megaphone
Colin LeFever
I'm a decent medic (sometimes)
Salty that no one will give me a nickname
Never forget about the time the XO almost put the Alymar on lockdown because someone stole his megaphone
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- Sarah_U.
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Re: Sandbag deconstruction and maintenance.
Why isn't it already in? We already established plasteel needed to have the same mechanic and it's literally one of the most basic thing you should remember not to let empty (as a feature) for the future after we spoke of that in that other suggestion!
I cry hard trying to ponder why no one in computer science does the basic of drawing over the jobs for an element (All tasks/actions assigned and related), which would in turn allow you to see the broader picture of all necessities! Reee
(TL;DR: +1)
I cry hard trying to ponder why no one in computer science does the basic of drawing over the jobs for an element (All tasks/actions assigned and related), which would in turn allow you to see the broader picture of all necessities! Reee
(TL;DR: +1)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- tuzz
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Re: Sandbag deconstruction and maintenance.
+1, seems that nearly every round sandbags get placed the wrong way and someone asks how to fix it
- Jeser
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Re: Sandbag deconstruction and maintenance.
This was implemented. This needs to be locked.
- Bmc777
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