Summary (a quick, 2-3 sentence summary):
Set a ratio for survivors and their count.
Have a minimum of 3 survivors per round or so.
Benefits (How this will benefit the server and game as a whole):
More chances for players to have a thrill-seeking experience.
Give a pick for people to have the most RP-intensive role (Due to the role's adaptability and lack of restriction).
Further enhance the chances for marine-to-survivor RP.
Give more trouble for the hive rather than simply lose all 3 survivors 1 minute in (Seen it happen!).
Steps in to match the current population.
Details (Description of how you think this would work, the benefits, etc):
EXAMPLE: For every 30 players, add 1 survivor to the possible count.
If the counter is lower than 3, fix it back to 3 so that it doesn't decrement the available amount.
Possibly, for the revamp's sake, add certain variables and tools to monitor that number and adjust it in the future (Why not?).
Implementation (Optional, if you have an idea how to implement it):
[N/A]
Survivor ratio
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Survivor ratio
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- Sleepy Retard
- Registered user
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- Joined: 11 Mar 2017, 09:15
- Location: Yaga
- Byond: ElDefaultio
- Steam: Fat Rigatoni
Re: Survivor ratio
+1. I love playing survivor, though I haven't gotten it in the past twenty rounds I've queued, oddly enough! Gives me a better chance to play it, gives more people to RP with, and gives the early hive a little more challenge/hosts.
I was a Synth Councilmen, alongside Jakkk, MattAtlas, SovietKitty and Omicega.
Have any questions or concerns about Synthetic? PM me on the forums, or contact me on the CM discord under the name sleepy#1984 with the nickname Sleepy Retard.
Have any questions or concerns about Synthetic? PM me on the forums, or contact me on the CM discord under the name sleepy#1984 with the nickname Sleepy Retard.
- Kerek
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- Joined: 29 May 2016, 02:06
- Location: Texas
- Byond: Kerek
Re: Survivor ratio
30 is really low and too many survivors means less materials for the others. Maybe 50? But three survivors is fine. Its a devastated colony with killing machines there.
leaning -1
leaning -1
- Sarah_U.
- Registered user
- Posts: 1277
- Joined: 24 Apr 2016, 07:19
Re: Survivor ratio
Well if it's 50 player idm. 30 player was truly just an example as stated above.
PS: Some devs told me it's implemented, but I've -NEVER- seen more than 3 survivors, and it actually seem to work the other way around (2 survivors instead of 3). Trust me, I look hard for that kind of thing (Xeno main, survivor secondary).
PS: Some devs told me it's implemented, but I've -NEVER- seen more than 3 survivors, and it actually seem to work the other way around (2 survivors instead of 3). Trust me, I look hard for that kind of thing (Xeno main, survivor secondary).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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- TheMaskedMan2
- Registered user
- Posts: 821
- Joined: 15 Feb 2017, 12:37
- Location: United States, Georgia
- Byond: TheMaskedMan2
Re: Survivor ratio
+1
Though potentially have the ratio have a limit. 3-6. Any more than that and it is just a bit silly in my opinion.
Though potentially have the ratio have a limit. 3-6. Any more than that and it is just a bit silly in my opinion.
Certified RP Professional™
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk
Marine: Vera Webb
Synthetic: Sybil
Predator: Vaya'Nylk