Facts that you should know about CM V2.0

Generic, on-topic discussion about Colonial Marines.
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SagaSword
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Facts that you should know about CM V2.0

Post by SagaSword » 03 May 2017, 12:24

Alright!
Since we've had the new updates and entered the "Omega" level of the game, new facts appear. And it's my duty to discover them

And you, as a memer of this fked up game, take a philosopher stand with me to find out why this gameSucks ballzawesome Let us begin!

Fact 1: WHERE IS MR.WIGGLES?!!

Fact 2: FF stands for (F*CKING Fu*k!)

Fact 3: Marine *Hugged*, Other marine *Shoots on the downed marine instead of the alien*.

Fact 4: If you become a standard marine, the company is not responsible for any salty, violent, or stupid behavior and also not responsible for the likeliness of bursting guts, burned marines or generally any cause of death or pain. Have a nice day! P.S:No refunds.

Fact 5: Deus Vult! (It's a false deity! Don't be foo- *Ding dong bannued*)

Fact 6: Your Friendly fire evolved! Congratulations, You turned into a SADAR user!

Fact 7: MTs ARE ACTUALLY COMPETENT?!!

Fact 8: Drinking 5 bottles O coffee makes you a chuck norris! (Or a washing machine.)

Fact 9: If you are one tile on top of an alien with a big sprite, you can robust it. ;)

Fact 10: When the queen dies and you're nearly ancient, Evolve Progress: 1598/1600. *FUUUUUUUUUUUU!@#*

Fact 11: When a Predator gets hit by a fully loaded magazine, "It's just a flesh wound!" -Predator
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Sarah_U.
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Re: Facts that you should know about CM V2.0

Post by Sarah_U. » 03 May 2017, 12:30

I mean, if you onloaded the magazine at the predator instead of hitting it with it, it'd be more productive :^)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Re: Facts that you should know about CM V2.0

Post by SagaSword » 03 May 2017, 12:34

Sarah_U. wrote:I mean, if you onloaded the magazine at the predator instead of hitting it with it, it'd be more productive :^)
Lol, here's new facts for ya i just missed.

Fact 12: The sulaco's self destruct won't really do anything, it's just used to scare aliens into submission :P

Fact 13: In this world, it's kill or be hugged...Or both.
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Simo94
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Re: Facts that you should know about CM V2.0

Post by Simo94 » 03 May 2017, 13:36

u forgot fact 12: unga dunga either give me attachments or give me the RO's head
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SagaSword
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Re: Facts that you should know about CM V2.0

Post by SagaSword » 03 May 2017, 13:40

Simo94 wrote:u forgot fact 12: unga dunga either give me attachments or give me the RO's head
You're right, how could've been so blind?!!
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Re: Facts that you should know about CM V2.0

Post by Renomaki » 03 May 2017, 19:22

Fact 13: Accuracy doesn't matter to marines. It's lotsa Daka or no daka at all... Most marines prefer a lotta Daka.
Sometimes, bravery comes from the most unlikely sources.

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completelynewguy
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Re: Facts that you should know about CM V2.0

Post by completelynewguy » 04 May 2017, 00:59

Fact 14: When in tight one-to-two tile hallways, have your gun ready to shoot and stay on harm intent. Make sure you always push forward and shove marines out of the way because fuck those guys, you rule these halls.

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Re: Facts that you should know about CM V2.0

Post by Diggman88 » 04 May 2017, 03:58

Fact 1: WHERE IS MR.WIGGLES?!!

Mr. Wiggles is locked in a panic room on the colony.
I saw him as a xeno once, but the room was bolted.
I think his location is in the R&D lab or the colony HQ.

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Re: Facts that you should know about CM V2.0

Post by SagaSword » 04 May 2017, 08:47

Fact 15: MPs are shit and incompetent, and when you see one hauling at you with a stun baton, know your end is near.

Fact 16: When i doubt, allahu akbar a Queen with grenades.

Fact 17: If you see a crusher charging at you, stand behind something. Even if it is your fellow marine.

Fact 18: Most SOs don't listen to OB offsets, so it's better off to throw it at the enemy and run!
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Re: Facts that you should know about CM V2.0

Post by 4thsurviver » 04 May 2017, 14:57

Fact 19: Just claim it was self defense, MPs will believe you every time you don't even need any witnesses or proof. If the other guy also claims self defense he'll be free to go too.
Fact 20: Some people think the RO line is a waste of time and will skip it entirely to be first to briefing. Beat them by skipping prep too.
Fact 21: You are the main character and we all know the main character never dies. Unless its the end of the movie.
Bran Jast. Over worked Bridge officer, uncaring MP, injured Marine. Shrug. Now without Robot Arm!

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Re: Facts that you should know about CM V2.0

Post by David Attenbruv » 04 May 2017, 17:17

Fact 22: Make sure to metagrudge EVERYONE!
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Re: Facts that you should know about CM V2.0

Post by Nick123q23 » 29 May 2017, 20:07

Fact 23: Never allow those dirty reds to take the Almayer, even if you're being boarded by the entire alien hive.
Player of faceless xenomorphs of the species XX121, Miranda 'Mira' Laporte, Daniel Gryphon, Kia and Akl'iiya Quatza-rij
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Re: Facts that you should know about CM V2.0

Post by SagaSword » 30 May 2017, 12:03

Fact 24: Ancient Crushers are a Salt Factory, avoid at all costs.

Fact 25: There is 2 kinds of bullshits. One is Crushers, the other is a hunter.

Fact 26: Remember everytime you try to kill a crusher that You have to hit 5 AP bullets, 2 Sentry bullets and a High Velocity Anti-Tank Sniper bullet to crit a "Young" Crusher.
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Re: Facts that you should know about CM V2.0

Post by Boltersam » 19 Jun 2017, 19:34

Fact 27: Predators are wimp ass no muscle NERDS. Show them who the jock of this jungle high school is by waving a machete around and stomping into their lodge!

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Re: Facts that you should know about CM V2.0

Post by Casany » 19 Jun 2017, 19:56

Boltersam wrote:Fact 27: Predators are wimp ass no muscle NERDS. Show them who the jock of this jungle high school is by waving a machete around and stomping into their lodge!
Fact 28: If the predator tries to charge you use a flamer. Then they'll REALLY become wimp ass no muscle nerds
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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Re: Facts that you should know about CM V2.0

Post by SagaSword » 19 Jun 2017, 20:02

Casany wrote:Fact 28: If the predator tries to charge you use a flamer. Then they'll REALLY become wimp ass no muscle nerds
Fact 29: Predators like to go BOOM with style when they die after taking a shitload of bullets to the face, because they're wimp ass no muscle nerds.
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Re: Facts that you should know about CM V2.0

Post by Casany » 19 Jun 2017, 20:15

SagaSword wrote:Fact 29: Predators like to go BOOM with style when they die after taking a shitload of bullets to the face, because they're wimp ass no muscle nerds.
Fact 30: Predators can't explode if they burn to death
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Facts that you should know about CM V2.0

Post by Heckenshutze » 20 Jun 2017, 21:26

Fact 31: Brazilian marines are still a menace
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Re: Facts that you should know about CM V2.0

Post by Blade2000Br » 20 Jun 2017, 21:50

Heckenshutze wrote:Fact 31: Brazilian marines are still a menace
HOW DARE YOU!

the worst part is that is almost true
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Re: Facts that you should know about CM V2.0

Post by Crab_Spider » 20 Jun 2017, 23:12

Fact 32: Xeno mains are less toxic than Marine Mains. Unless that xeno main also plays Marine
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

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Re: Facts that you should know about CM V2.0

Post by MrJJJ » 20 Jun 2017, 23:43

Fact 33: Don't trust a guy who is near his permaban on facts

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Re: Facts that you should know about CM V2.0

Post by Crab_Spider » 21 Jun 2017, 00:08

Fact 34: Fact 33 is false Showers can be used as torture devices (you'll get banned for it).
Last edited by Crab_Spider on 21 Jun 2017, 00:24, edited 1 time in total.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter

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Re: Facts that you should know about CM V2.0

Post by Renomaki » 21 Jun 2017, 00:18

Fact 35: The best Spec weapon is the MK1 Pulse rifle, which can be purchased from a normal marine vender for your spec coin. Sure, it doesn't have any ammo, BUT WHO CARES? Just bug cargo for some ammo, surely they'll be able to get you some for your fancy gun... Right?

Fact 36: Things not going your way? KILL YOURSELF. It is way faster than going to cryo, and your squad won't be negatively impacted by this sudden suicide in the slightest. Hell, real marines blow their brains out over childish things all the time, so it would be perfectly logical for you to put a gun in your mouth after learning that cargo won't get you MK1 ammo like you requested!

Fact 37: See that xeno peeking at you from the dark? HUNT IT DOWN. Doesn't matter if you are clearly told to go to a select location and secure the area, letting xenos get away from your sight scot-free is the greatest offence. Screw setting up the power, that runner has to die! What could possibly go wrong?

Fact 38: Orbital beacons are just like grenades. Just prep em, toss em, and then scream at overwatch to fire the cannons ASAP according to your coordinates. You don't got time to plan ahead, you have to fire that OB NOW! If command doesn't fire your OB in the next 2 seconds after triggering your beacon, they are lazy idiots.
Sometimes, bravery comes from the most unlikely sources.

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Re: Facts that you should know about CM V2.0

Post by TheMaskedMan2 » 21 Jun 2017, 01:54

Renomaki wrote:Fact 38: Orbital beacons are just like grenades. Just prep em, toss em, and then scream at overwatch to fire the cannons ASAP according to your coordinates. You don't got time to plan ahead, you have to fire that OB NOW! If command doesn't fire your OB in the next 2 seconds after triggering your beacon, they are lazy idiots.
You forgot Fact 39: Xenos running away from the big obvious blinking OB are clearly META GAMING FUCKS that need to be gently PERMABANNED and you should ahelp it everytime that they don't stay in the instant death field.

(Please don't.)
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Re: Facts that you should know about CM V2.0

Post by Redikalzip » 21 Jun 2017, 02:14

Main Fact: Dont use a shitty AP bullets, if you is young player. Main (!!!1!1) #2: Stop aiming in the head, please, really.
Simon "ATOM" Sanford: "Use your brain and be a tactical man with your good aim for rifle"

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