Bug Description:
When melted all forms of light don't update. probably its not qdeleting properly.
Lights dont disaper when deleted
- Supermichael777
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- Joined: 26 Sep 2016, 15:24
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- tuzz
- Registered user
- Posts: 134
- Joined: 13 Feb 2016, 23:47
Re: Lights dont disaper when deleted
I've noticed burnt out flares still emitting light, too.
- Crab_Spider
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Re: Lights dont disaper when deleted
The code can't update properly with the lighting and acid. Light is an entirely different thing so the acid melting the object keeps it there since the only way to ensure it shuts off is by /shutting it off/. I'm guessing you'd have to make the objects just shut off when acided.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- Supermichael777
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- Posts: 60
- Joined: 26 Sep 2016, 15:24
- Byond: Supermichael777
Re: Lights dont disaper when deleted
are you not handling this with qdel or equivalent? is acid hard deleting objects?