Megaphone Theft: The Number One Crime

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Sneakyr
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Megaphone Theft: The Number One Crime

Post by Sneakyr » 02 Jun 2017, 05:03

Summary (a quick, 2-3 sentence summary):
From now on, megaphone theft warrants summary execution. If formal execution can be performed, the method should be a simultaneous combination of incineration, a firing squad, and lethal injection.
Benefits (How this will benefit the server and game as a whole):
JUSTICE will finally be served. The !!NUMBER ONE CRIME!! committed in CM will have actual consequences.
Details (Description of how you think this would work, the benefits, etc):
See above.
Implementation (Optional, if you have an idea how to implement it):
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I'm Frankie Day, resident SL along with various other roles.

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Karmac
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Re: Megaphone Theft: The Number One Crime

Post by Karmac » 02 Jun 2017, 05:06

This is a serious issue.
Garth Pawolski, or is it Powalski?

Back in action.

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Nick123q23
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Re: Megaphone Theft: The Number One Crime

Post by Nick123q23 » 02 Jun 2017, 05:46

ID lock the microphone. If you don't have the correct ID then when you touch it you immediately burst into flames
Player of faceless xenomorphs of the species XX121, Miranda 'Mira' Laporte, Daniel Gryphon, Kia and Akl'iiya Quatza-rij
Proudly played as and won a round as an Ancient Empress

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Biolock
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Re: Megaphone Theft: The Number One Crime

Post by Biolock » 02 Jun 2017, 06:15

Just make it function like the "gib me" button on traitor deathmatch.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Zartam
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Re: Megaphone Theft: The Number One Crime

Post by Zartam » 02 Jun 2017, 06:44

Lesser version : just make it function like a stun baton.
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