Summary (a quick, 2-3 sentence summary):
You cant ID lock them or prevent people ejecting you and using them for no reason or other purposes
The old powerloaders prevented this sort of issue
Details (Description of how you think this would work, the benefits, etc):
1.Be in a powerloader trying to move stuff about
2.Boots or civves appear for no reason and start messing with your powerloader and potentially placing supplies in places they will be destroyed at
3.attempt aimlessly to keep them from destroying equipment and the powerloader by getting them out and then getting in and being thrown out again.
Benefits (How this will benefit the server and game as a whole):
Lets MTs work and do their duty along with POs without worrying about someone randomly messing with their organised supplies
Implementation (Optional, if you have an idea how to implement it):
Add a simple ID checking system which can either be mapped in with certain ID requirements or be modifiable in-game somehow
New Powerloaders ID addition
- Karmac
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- Joined: 08 Aug 2016, 00:29
- Location: 'Straya
- Byond: Karmac
- Steam: Karmac
Re: New Powerloaders ID addition
Requesting dev review because I'm not sure if this is intentional or not but it makes it incredibly easy for people to grief.
Garth Pawolski, or is it Powalski?
Back in action.
Back in action.
- Jaketeaking
- Registered user
- Posts: 381
- Joined: 01 Jun 2016, 09:30
- Location: United Kingdom
Re: New Powerloaders ID addition
nothing more annoying than some boot unstrapping you whilst your trying to reload, also xenos can also unbuckle you, so +1
The man known as James 'patch' Alfonse. also gets called hotdog and "lemon.
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
"Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity" - General George S Patton
WO first ever round -- only doctor.
WOv2 - First ever CO to survive more than 30 minutes, thanks to the help of bravo, charlie, delta, and flex the madman who killed at least 30 using an MG turret and an epic bombardment
https://snag.gy/I60qtG.jpg -- an average CM round for me
- Mr.Smooooth
- Registered user
- Posts: 47
- Joined: 25 Feb 2015, 17:07
Re: New Powerloaders ID addition
The Xeno Queen couldn't unbuckle Ripley, why can Young Runner (420) unbuckle me? +1Jaketeaking wrote:nothing more annoying than some boot unstrapping you whilst your trying to reload, also xenos can also unbuckle you, so +1
- Crab_Spider
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- Posts: 2114
- Joined: 20 Aug 2016, 15:52
- Byond: Krab_Spider
Re: New Powerloaders ID addition
She couldn't do it because she apparently didn't know how to.Mr.Smooooth wrote:The Xeno Queen couldn't unbuckle Ripley, why can Young Runner (420) unbuckle me? +1
Also, that scene was written lazily
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- ZDashe
- Registered user
- Posts: 629
- Joined: 02 Dec 2015, 23:28
Re: New Powerloaders ID addition
+1 Had a round where a survivor decided to place equipment at landing pads, trying to get them deleted. ID locks would be good.
- Crab_Spider
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- Posts: 2114
- Joined: 20 Aug 2016, 15:52
- Byond: Krab_Spider
Re: New Powerloaders ID addition
This too. When any Joe Smoe can operate such equipment, you end up with Joe Smoes who think it's funny to space an exosuit (this somehow happened once) or shoot it to smithereens. I'd rather it be ID locked to CTs and MTs.ZDashe wrote:+1 Had a round where a survivor decided to place equipment at landing pads, trying to get them deleted. ID locks would be good.
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
I am John "Buckshot" Rhodes, the Tactical Snowflake Hunter
- phil235
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- Posts: 589
- Joined: 29 Mar 2017, 20:29
- Byond: phil235
Re: New Powerloaders ID addition
Implemented soon.