Can't defib patients who have been in stasis bags

fix pls
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Symbiosis
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Can't defib patients who have been in stasis bags

Post by Symbiosis » 21 Jun 2017, 21:27

Bug Description:
Once a Marine has been in a stasis bag they are unable to be revived if they die. They nearly immediately get a "Skull" after expiring.

Steps to reproduce:
1. Put wounded in stasis bag.
2. Open stasis bag, patient dies.
3. Can't revive them.
Cliff "Chubs" Campbell

"Hey, did anyone bring any food with them?”

Thwei Kv’var - Blood Hunter

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ZDashe
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Re: Can't defib patients who have been in stasis bags

Post by ZDashe » 22 Jun 2017, 00:13

Did you make sure to stabilize your patient before using the stasis bag? If he isn't stable, he can die inside the stasis bag (due to extreme blood-loss), and his defib timer will still keep counting down till he becomes braindead.
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Symbiosis
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Re: Can't defib patients who have been in stasis bags

Post by Symbiosis » 22 Jun 2017, 12:30

ZDashe wrote:Did you make sure to stabilize your patient before using the stasis bag? If he isn't stable, he can die inside the stasis bag (due to extreme blood-loss), and his defib timer will still keep counting down till he becomes braindead.

A patient died shortly after exiting the stasis bag. The bar was still black from recent death. The health scanner revealed "Improper cloning" as I went to begin stabilizing/Etc. The bar then changed to a "skull".
Cliff "Chubs" Campbell

"Hey, did anyone bring any food with them?”

Thwei Kv’var - Blood Hunter

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