Shitty commanders.

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Pictish20
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Re: Shitty commanders.

Post by Pictish20 » 31 Jul 2017, 23:04

Well, I wind up playing command staff like 80% of the time, and I try to be an effective member of the chain of command... But that's hard when the SL and Spec are dead, no one responds when you give orders or ask questions, and Marines just go frolicking off and getting murdered regardless of their orders. I enjoy command more than regular Marines because it is more rp-focused and I don't have to worry about how horribly unrobust I am, but Marines not allowing command to command seriously hurts command's image, and can even paint the picture of command incompetence... But only because the highest ranking marine on the ground is a medic, and no one knows how to talk. That's what I have seen from the CIC.
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Re: Shitty commanders.

Post by Kavrick » 31 Jul 2017, 23:06

Pictish20 wrote:Well, I wind up playing command staff like 80% of the time, and I try to be an effective member of the chain of command... But that's hard when the SL and Spec are dead, no one responds when you give orders or ask questions, and Marines just go frolicking off and getting murdered regardless of their orders. I enjoy command more than regular Marines because it is more rp-focused and I don't have to worry about how horribly unrobust I am, but Marines not allowing command to command seriously hurts command's image, and can even paint the picture of command incompetence... But only because the highest ranking marine on the ground is a medic, and no one knows how to talk. That's what I have seen from the CIC.
The reason why Marines ignore command is because of how incompetent they are, I bet you if you actually gave out meaningful instructions they would listen, in fact I doubt most command even tried to talk to their squad, because as I said I never see command in squad comms
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Re: Shitty commanders.

Post by Pictish20 » 31 Jul 2017, 23:13

Kavrick wrote:The reason why Marines ignore command is because of how incompetent they are, I bet you if you actually gave out meaningful instructions they would listen, in fact I doubt most command even tried to talk to their squad, because as I said I never see command in squad comms
But then we just get in a Catch 22, because why talk in squad comms when the Marines are just going to ignore you? For command staff, the headset is their most powerful weapon, but it takes everyone else to make it work. I try to make it this weapon, and others do as well, but oftimes no one is there to lift the other side of that. Admittedly, some people I have seen in the CIC were subpar, but, I don't think this has to do with shitty command, so much as shitty everyone, in varying degrees.
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Re: Shitty commanders.

Post by Kavrick » 31 Jul 2017, 23:14

Pictish20 wrote:But then we just get in a Catch 22, because why talk in squad comms when the Marines are just going to ignore you? For command staff, the headset is their most powerful weapon, but it takes everyone else to make it work. I try to make it this weapon, and others do as well, but oftimes no one is there to lift the other side of that. Admittedly, some people I have seen in the CIC were subpar, but, I don't think this has to do with shitty command, so much as shitty everyone, in varying degrees.
As I said command doesn't even try, I'll accept that command tries when I actually seem them talking in squad chat, Marines don't care for command staff that don't even communication with them
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Re: Shitty commanders.

Post by misto » 31 Jul 2017, 23:18

what does command do, sit up in their office and try to watch thru the helmet cams and then issue new orders 10 minutes after they would have been effective and meaningful? tell the marines to charge, charge, charge together repeatedly and pray that it works? every round? not surprising that it attracts weirdos looking to play powertripping games

the role probably needs improved tools to do its job with. encourage more camera assemblies to be set up down there maybe?

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Re: Shitty commanders.

Post by Pictish20 » 31 Jul 2017, 23:23

We're just going to say the same things in a million different ways, command's shitty, everyone's shitty, that SO who photo copies "Staff Officer" 15 times then goes AWOL is shitty, everybody needs to be better.
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Re: Shitty commanders.

Post by darkwahn » 31 Jul 2017, 23:29

Yeah, it's become more of a problem lately than it was previously. Not sure what can be done other than a look at the whitelist and some of the people who have been accepted for it lately.

And... nothing can really be done about the rest of command unfortunately.
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Re: Shitty commanders.

Post by Recounted » 31 Jul 2017, 23:30

the real thing is..Should the admins start to intervene more we got the comms console to message to high command on anything but they really reply back with anything to fuel the rp
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Re: Shitty commanders.

Post by NoahKirchner » 31 Jul 2017, 23:57

commander apps were doomed to fail from the start tbh, now the people who used to play CO a lot play CO still, and when they don't you get XOs who are just as good or as bad as old commanders.

Aliens get bad queens, marines get bad commanders. It's gonna happen. Field executions, on the other hand, are pretty stupid and should be reserved for admirals or higher.
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Re: Shitty commanders.

Post by Swagile » 01 Aug 2017, 00:00

If you want better Commanders, give them more tools to work with.

If we lose all SL cams, we are ineffective as fuck.

If we lose supply beacons, most FOB's will center around LZ-1 or LZ-2.

If marines don't follow orders, we can't do shit.

If marines continue to shit on Command even when we give them clear, concise orders that are the best they are going to get for their current situation, we can't do shit.

Also, the tools provided for Command to be able to roleplay isn't there because if we don't focus on at least stale mating the match, we have no time to roleplay as xenos will steamroll onto Almayer and kill everything.

Or if marines stopped overreacting, mutinying, or even outright ignoring orders just because Command is trying something new for a change instead of the old, stale meta?

Hey that'd be neat :D.
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Re: Shitty commanders.

Post by NoahKirchner » 01 Aug 2017, 00:06

Swagile wrote:If you want better Commanders, give them more tools to work with.

If we lose all SL cams, we are ineffective as fuck.

If we lose supply beacons, most FOB's will center around LZ-1 or LZ-2.

If marines don't follow orders, we can't do shit.

If marines continue to shit on Command even when we give them clear, concise orders that are the best they are going to get for their current situation, we can't do shit.

Also, the tools provided for Command to be able to roleplay isn't there because if we don't focus on at least stale mating the match, we have no time to roleplay as xenos will steamroll onto Almayer and kill everything.

Or if marines stopped overreacting, mutinying, or even outright ignoring orders just because Command is trying something new for a change instead of the old, stale meta?

Hey that'd be neat :D.
Marine incompetence =/= the need to be a shitty commander. You can be a good commander with shitty marines or a bad commander with shitty marines, they are mutually exclusive.

That being said, some people become shitters when marines don't listen to them the first time, and opt to execute people/ alt tab in the CIC instead of ordering the few marines who do listen to them.
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Re: Shitty commanders.

Post by Swagile » 01 Aug 2017, 00:14

NoahKirchner wrote:Marine incompetence =/= the need to be a shitty commander. You can be a good commander with shitty marines or a bad commander with shitty marines, they are mutually exclusive.

That being said, some people become shitters when marines don't listen to them the first time, and opt to execute people/ alt tab in the CIC instead of ordering the few marines who do listen to them.
The problem with that statement is that the few marines who listen to your orders will either die due to the incompetence of the many not following orders (a bunch of order abiding PFC's but the Engineer + Medics rush off into the dark and die, leaving the order abiding PFC's with no FOB or healing and get fucked, order abiding PFC's AP'd by baldies, order abiding PFC's but no Medics because they also rushed off into the dark, order abiding SL but his entire squad fucks off), etc etc etc.

There are so many variables in play that no matter how good of a Commander you are, sometimes you just gotta throw in the towel, as the only order abiding marines you have aren't enough to stem the flow of incompetence and xeno rushes.

Thats why order abiding marines is what makes or breaks a CO, because even with all the information and great plans in his mind, a CO is shit without his marines.

Field executions also have their place, especially when your consistently crapping on the CO despite them doing nothing wrong. A SL cursing out the CO or even planning a mutiny because he doesn't want to save the 80% of his squad that ran off into the jungle and didn't listen to orders is the type of scenarios where a battlefield execution is necessary to keep the peace.
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Re: Shitty commanders.

Post by Casany » 01 Aug 2017, 00:22

Swagile wrote:Field executions also have their place, especially when your consistently crapping on the CO despite them doing nothing wrong. A SL cursing out the CO or even planning a mutiny because he doesn't want to save the 80% of his squad that ran off into the jungle and didn't listen to orders is the type of scenarios where a battlefield execution is necessary to keep the peace.
Yeah, those situations happen, but then there are situations when a marine makes a joke or has his gun out at briefing and they get their head blown off. Field Executions in general are in a messy situation, as sometimes it can be borderline grief but there's just no way to do anything about it.
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Re: Shitty commanders.

Post by NoahKirchner » 01 Aug 2017, 00:46

Swagile wrote:The problem with that statement is that the few marines who listen to your orders will either die due to the incompetence of the many not following orders (a bunch of order abiding PFC's but the Engineer + Medics rush off into the dark and die, leaving the order abiding PFC's with no FOB or healing and get fucked, order abiding PFC's AP'd by baldies, order abiding PFC's but no Medics because they also rushed off into the dark, order abiding SL but his entire squad fucks off), etc etc etc.

There are so many variables in play that no matter how good of a Commander you are, sometimes you just gotta throw in the towel, as the only order abiding marines you have aren't enough to stem the flow of incompetence and xeno rushes.

Thats why order abiding marines is what makes or breaks a CO, because even with all the information and great plans in his mind, a CO is shit without his marines.

Field executions also have their place, especially when your consistently crapping on the CO despite them doing nothing wrong. A SL cursing out the CO or even planning a mutiny because he doesn't want to save the 80% of his squad that ran off into the jungle and didn't listen to orders is the type of scenarios where a battlefield execution is necessary to keep the peace.
Field executions for insults- or anything more than brigging for insults, is absolutely absurd. Sometimes marines will shit on you yes, but most of the time it is the vocal majority, and sometimes they have a valid reason. If they are calling you shit for a specific reason, try to look at it through their eyes. Then you can better explain it or maybe try to switch it up a little.

Field executions, though, are very rarely necessary. Shooting a mutineer? Fine. Shooting someone that the MPs can deal with? Really dumb. Executions for anything besides blatant grief or mutiny (and some other obscure circumstances like antags) are very rarely necessary, and all of those reasons can be dealt with by properly announcing and conducting the execution instead of poppin' a cap in some poor brutha.
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Re: Shitty commanders.

Post by Swagile » 01 Aug 2017, 01:53

Casany wrote:Yeah, those situations happen, but then there are situations when a marine makes a joke or has his gun out at briefing and they get their head blown off. Field Executions in general are in a messy situation, as sometimes it can be borderline grief but there's just no way to do anything about it.
Round start mutiny is not a joke nor will it ever be a funny meme.
NoahKirchner wrote:Field executions for insults- or anything more than brigging for insults, is absolutely absurd. Sometimes marines will shit on you yes, but most of the time it is the vocal majority, and sometimes they have a valid reason. If they are calling you shit for a specific reason, try to look at it through their eyes. Then you can better explain it or maybe try to switch it up a little.

Field executions, though, are very rarely necessary. Shooting a mutineer? Fine. Shooting someone that the MPs can deal with? Really dumb. Executions for anything besides blatant grief or mutiny (and some other obscure circumstances like antags) are very rarely necessary, and all of those reasons can be dealt with by properly announcing and conducting the execution instead of poppin' a cap in some poor brutha.
Insults I can handle, and will ask MP's to brig for.

Attempting to start a mutiny because you don't like the CO's orders is not a "insult" nor a "joke". I will always try to look through the eyes of the players, but have the right to disregard it if its stupid, if it doesn't advance the round, or if it has no roleplay merit. Don't like one of my policies as Commander AT ROUND START and want to start a mutiny over it? Sorry, but don't complain when I take IC offense to it and shut you down real quick.

This isn't directed to you, but just in general. Your looking at this at a "gameplay vs roleplay" and "the player vs IC interactions" stand point. I really do not give a shit about that because if I did, I would never EVER do ANYTHING as a CO because players will bitch and moan about every single weird decision you may as a CO. If I cared about every players opinion, I might as well ask to be de-whitelisted as a CO, because then nothing would get done.

That is the harsh reality of a CO; its all hit and miss. No one will truly "tolerate" you; people will hate or love you. And unfortunately, that means ruffling a lot of peoples feathers to the point that some people think your a blatant griefer even though everything you do has IC motives.
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Re: Shitty commanders.

Post by NoahKirchner » 01 Aug 2017, 16:22

Swagile wrote:Round start mutiny is not a joke nor will it ever be a funny meme.



Insults I can handle, and will ask MP's to brig for.

Attempting to start a mutiny because you don't like the CO's orders is not a "insult" nor a "joke". I will always try to look through the eyes of the players, but have the right to disregard it if its stupid, if it doesn't advance the round, or if it has no roleplay merit. Don't like one of my policies as Commander AT ROUND START and want to start a mutiny over it? Sorry, but don't complain when I take IC offense to it and shut you down real quick.

This isn't directed to you, but just in general. Your looking at this at a "gameplay vs roleplay" and "the player vs IC interactions" stand point. I really do not give a shit about that because if I did, I would never EVER do ANYTHING as a CO because players will bitch and moan about every single weird decision you may as a CO. If I cared about every players opinion, I might as well ask to be de-whitelisted as a CO, because then nothing would get done.

That is the harsh reality of a CO; its all hit and miss. No one will truly "tolerate" you; people will hate or love you. And unfortunately, that means ruffling a lot of peoples feathers to the point that some people think your a blatant griefer even though everything you do has IC motives.
Yes, people will always be annoyed at you because you're the commander and you are there to take all of the blame, and yes marines sometimes try to start mutinies for no reason, but field executions are hardly ever the way to go about solving it. Hell, I opt to leave it alone and ignore them for a bit before I ask for the MPs, a lot of times they stop when they don't get a reaction. The playerbase is lame as heck when it comes to stuff like that, but it's still important to think about what you can do better imo (not you specifically, as in people who play commander). If your new tactic is going to result in a squad staying on the sulaco for an hour and a half, I think it's reasonable for them to get a bit annoyed, since you're basically not letting them do their job and cm is more of an action server where you're expected to roleplay more than a roleplay server with action elements.

If you start acknowledging the shitter players screaming about mutiny, other people will get excited and join in (I know because I used to be the shitter player trying to start the roundstart mutinies and probably still am). Beyond that I agree with a lot of what you say, players will bitch and moan always and there's not much you can do about it, but I am of the belief that field executions can only stand to make the situation worse unless very specific circumstances are met.
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Re: Shitty commanders.

Post by Swagile » 01 Aug 2017, 16:33

NoahKirchner wrote:Yes, people will always be annoyed at you because you're the commander and you are there to take all of the blame, and yes marines sometimes try to start mutinies for no reason, but field executions are hardly ever the way to go about solving it. Hell, I opt to leave it alone and ignore them for a bit before I ask for the MPs, a lot of times they stop when they don't get a reaction. The playerbase is lame as heck when it comes to stuff like that, but it's still important to think about what you can do better imo (not you specifically, as in people who play commander). If your new tactic is going to result in a squad staying on the sulaco for an hour and a half, I think it's reasonable for them to get a bit annoyed, since you're basically not letting them do their job and cm is more of an action server where you're expected to roleplay more than a roleplay server with action elements.

If you start acknowledging the shitter players screaming about mutiny, other people will get excited and join in (I know because I used to be the shitter player trying to start the roundstart mutinies and probably still am). Beyond that I agree with a lot of what you say, players will bitch and moan always and there's not much you can do about it, but I am of the belief that field executions can only stand to make the situation worse unless very specific circumstances are met.
I accept the fact that ignoring said players sometimes stops such things from happening. Unfortunately, that would be metagame of me to know OOCly that if I simply ignore people talking about mutiny, they most likely won't do it. My IC character is not like that; he takes such threats seriously. Especially when a squad decides not to listen to orders and suddenly starts talking about going against the CO.

Or round start saying "lets mutiny" because I instated a reasonable yet unpopular policy because marines do not like change, even when its good. That is just how my character is; I could follow your advice, but then I wouldn't be roleplaying a character, something that I am supposed to do as a CO.
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Re: Shitty commanders.

Post by NoahKirchner » 01 Aug 2017, 19:54

Swagile wrote:I accept the fact that ignoring said players sometimes stops such things from happening. Unfortunately, that would be metagame of me to know OOCly that if I simply ignore people talking about mutiny, they most likely won't do it. My IC character is not like that; he takes such threats seriously. Especially when a squad decides not to listen to orders and suddenly starts talking about going against the CO.

Or round start saying "lets mutiny" because I instated a reasonable yet unpopular policy because marines do not like change, even when its good. That is just how my character is; I could follow your advice, but then I wouldn't be roleplaying a character, something that I am supposed to do as a CO.
The player's comments are OOC though, basically. No reasonable person would ever do that, so ignoring them as if they were ooc is what I normally opt for because that's essentially what it is- an ooc meme. If it's later in the round and they're not just saying "Mutiny!" because it's funny, then yes it should be dealt with ICly, but dealing with people memeing ICly only ever serves to rile the rest of the marines up and can very easily ruin the round for everybody. If CM was HRP, then I would 100% agree and the mutiny thing would probably be dealt with oocly, but since it's not, I at least let my standards drop a bit when it comes to memes so the round doesn't end 1 hour in with a marine mutiny.

If you can manage to keep marines from going apeshit when you try to arrest them for memeing icly though I salute you.
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Re: Shitty commanders.

Post by Bronimin » 01 Aug 2017, 20:28

It's just like the marines that point at you and scream during briefing because they are bored. Usually you'd get them checked by a doctor for insanity or braindamage but it's better just ignored.

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Re: Shitty commanders.

Post by Humorcet » 10 Aug 2017, 19:15

Before every helmet had cams, if the SL died that meant you had no eyes and ears cause other marines wouldnt communicate that much or at all. This meant you were useless. At least that's what happened most of the time when I played SO. There are also those people who dont follow any orders that isnt "go to hydro" or "push into the caves" or "cross the river" and there are people who chase xenos to the end of the world and it's really annoying if your squad is in 3 different places doing 3 different things. There's really not much command can do other than giving out orders, listen to comms and hope marines follow those orders and communicate.

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Re: Shitty commanders.

Post by Voldirs » 18 Aug 2017, 18:54

That was really terrible commander last round, Balto''Crunk''Dreg ... surprise.

Im not asking for really genious commander, but that was worse-than-shit tier. Maybe, I'll write a story later.

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Re: Shitty commanders.

Post by TheTacticalL » 18 Aug 2017, 19:22

I concur. Executed a dozen marines, one field executed, some simply due to disrespect. Also falsely arrested a marine and got away with no punishments. Never accepted blame when a PO blamed the CO for splitting up the medics (which he did). He just referred it to "bad luck." Absolutely garbage CO, I honestly think he should be removed from the whitelist

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Re: Shitty commanders.

Post by Philby0 » 18 Aug 2017, 19:29

This was made in deadchat during the game :

http://www.strawpoll.me/13737131/r

It's pretty unanimous, even considering some players would vote yes for the lulz.
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Re: Shitty commanders.

Post by Blade2000Br » 18 Aug 2017, 19:30

TheTacticalL wrote:I concur. Executed a dozen marines, one field executed, some simply due to disrespect. Also falsely arrested a marine and got away with no punishments. Never accepted blame when a PO blamed the CO for splitting up the medics (which he did). He just referred it to "bad luck." Absolutely garbage CO, I honestly think he should be removed from the whitelist
You know, the report forums is for that.
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Re: Shitty commanders.

Post by solidfury7 » 18 Aug 2017, 19:31

Voldirs wrote:That was really terrible commander last round, Balto''Crunk''Dreg ... surprise.

Im not asking for really genious commander, but that was worse-than-shit tier. Maybe, I'll write a story later.
This topic isn't here for salt or calling people out. If you believe a commander shouldn't be on the white list report them. Otherwise you're just coming across rather petty.

However seeing as the original post has been deleted,
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