Queen [gif] All Walk Cycles.
- KingKire
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Queen [gif] All Walk Cycles.
My gf's work after asking her to take a shot at it for a birthday present.
*i mean, i made this. my work. including the base sprite, all belongs to me. i am the bestest artist. no one arts like i do. When people ask, who do you know has the bestest hands for art, i look down and say, do these hands look like they can hold a 1 inch pencil with an extra tight grip? of course they can, with half an inch to spare.*
*i mean, i made this. my work. including the base sprite, all belongs to me. i am the bestest artist. no one arts like i do. When people ask, who do you know has the bestest hands for art, i look down and say, do these hands look like they can hold a 1 inch pencil with an extra tight grip? of course they can, with half an inch to spare.*
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Last edited by KingKire on 18 Aug 2017, 17:10, edited 3 times in total.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
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Re: Queen [gif] Walk cycle, front
This looks really neat.
- Steelpoint
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Re: Queen [gif] Walk cycle, front
Walking animations for xenos '''''''might'''''' work since the mob is very alien in appearance, and it does not demand you spriting 1000 different walking animations for every possible combination of clothing.
On topic, pretty neat jif.
On topic, pretty neat jif.
- Recounted
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- Chaznoodles
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Re: Queen [gif] Walk cycle, front
Mesmerising
- KingKire
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Re: Queen [gif] Walk cycle, front
Now for all the xycles for the queen's walk!
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Swagile
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Re: Queen [gif] All Walk Cycles.
where the devs at?
this needs to be added NOW
this needs to be added NOW
- KingKire
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Re: Queen [gif] All Walk Cycles.
Yah, shes seems really happy that people like it, when i told her about how queens can gib people, she got really happy.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- KingKire
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Re: Queen [gif] All Walk Cycles.
Updated the back walk with 2nd version.
hopefully can be combined with 1st to create perfect back walk
hopefully can be combined with 1st to create perfect back walk
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Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- NescauComToddy
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Re: Queen [gif] All Walk Cycles.
What you did is really impressive. Nice work.
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- Bronimin
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Re: Queen [gif] All Walk Cycles.
Please don't add to game, the static sprites are superior.
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Re: Queen [gif] All Walk Cycles.
gotta say, this is really well made.
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- Mook476
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Re: Queen [gif] All Walk Cycles.
This is pretty hot it's really well made.
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- Jackie Estegado
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Re: Queen [gif] All Walk Cycles.
Do not add this! Or I swear I will stop playing alien.
If you ever wonder when did I really start hating incompetent people read Crab Spider's signature... I was that CMO.
- Butterrobber202
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Re: Queen [gif] All Walk Cycles.
no no, this needs to be added , ASAP
the alien drone (848) has been robusted with the emergency toolbox by Johnny 'Snowball' Redem!
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- KingKire
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Re: Queen [gif] All Walk Cycles.
haha, all her work. i just gave her the idea to make it.NescauComToddy wrote:What you did is really impressive. Nice work.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- NGGJamie
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Re: Queen [gif] All Walk Cycles.
Nice work to your girlfriend for keeping the art style the same despite having to redraw tons of times. That's difficult.
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- Edgelord
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Re: Queen [gif] All Walk Cycles.
This goes great with Billy Jean by Michael Jackson.
Great sprites.
Great sprites.
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- Renomaki
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Re: Queen [gif] All Walk Cycles.
Man, imagine a version of SS13 with fully animated avatars...
It would change the look of the game completely and be even more immersive, rather than just players taking control of game pieces and moving them around the board.
It would change the look of the game completely and be even more immersive, rather than just players taking control of game pieces and moving them around the board.
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- Jackie Estegado
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Re: Queen [gif] All Walk Cycles.
Am I the only one that knows its gonna look like cancer?
Also do we really need more stuff that will bog down the server on high pop rounds? Do you guys really want lag that much?
Also do we really need more stuff that will bog down the server on high pop rounds? Do you guys really want lag that much?
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Re: Queen [gif] All Walk Cycles.
That's a pretty rude and shitty thing to say about someone posting art in the art section, Jackie. On top of that, animated sprites would not make the server run that much worse. I really don't know why you would think that.Jackie Estegado wrote:Am I the only one that knows its gonna look like cancer?
Also do we really need more stuff that will bog down the server on high pop rounds? Do you guys really want lag that much?
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- Steelpoint
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Re: Queen [gif] All Walk Cycles.
Sprites would affect players when you download the extra sprite images.
We have walking animations for Drones on /tg/ so the sprites would be a non-issue in terms of lag.
We have walking animations for Drones on /tg/ so the sprites would be a non-issue in terms of lag.
- Ames
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Re: Queen [gif] All Walk Cycles.
wow thats pretty rad, I wonder how much it would cause you to suddenly notice that nobody else has walk animations
- KingKire
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Re: Queen [gif] All Walk Cycles.
ehh, I think that it looks pretty good, even with my bias. I loved the head bob, the tail wagging, its pretty nice. I've always liked how animated sprites look, and i think the beauty of animation, especially pixel animation, is one of those painstaking wonders to enjoy. Im hoping to poke her gently with head pokes into making a marine being ripped in half animation.Jackie Estegado wrote:Am I the only one that knows its gonna look like cancer?
Also do we really need more stuff that will bog down the server on high pop rounds? Do you guys really want lag that much?
I think the next step in art is small medium animations. I love when computers have flashing screens, when doors move, when guns pop out muzzle flashes. Ive seen some awesome walk cycles, and seeing an alien swipe its claws, stab its tail, and leap towards its prey would be pretty great. Even with stationary marines, i think it wouldnt be jaring at all. I think it would add an AMAZING amount of immursion, same as all the other small animations you may not notice present in the game ( vent cycles, flame torches, bullet impacts, etc)
As for lagging, animations dont really lag the game at all, with draw cycles being probably the *easiest* cycle for the computer to calculate. All sprites fit onto a sprite sheet, which the computer calls out to pick a paticular image set for use, which is very small processing power. The computer only needs to replicate a x/y pixel and color palate to the screen.
The only issue is if the computer has to flip/load between multiple sprite pages, which does use cycles/power. Thats an answer i dont to have on CM's/ SS13's sprite page sizes, or how much actual lag it uses, but i do think that CM isnt using all of the sprite space it has available for it.
of course, i could be talking out my ass, as my computer knowledge is of limited amounts, so correct as needed.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~