Favorite CO strategies.

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TehSpoderman
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Favorite CO strategies.

Post by TehSpoderman » 10 Sep 2017, 15:51

What are some of your favorite strategies to do as a CO/XO?
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Re: Favorite CO strategies.

Post by WinterClould » 10 Sep 2017, 17:53

One's with MS Paint maps. Those are always the best.
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Re: Favorite CO strategies.

Post by Solarmare » 10 Sep 2017, 19:01

I don't play as either but I do appreciate when they have different strategies other than what the usual ones would be. Making use of the normandy for more than just CAS or perhaps a FOB in the jungle on LV. Those sorts of plans may not work out any better but it helps encourage fights in different locations and help them be carried out in different ways, which keeps the engagements engaging and fresh and the game more exciting than it might be otherwise.
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Re: Favorite CO strategies.

Post by GoliathTheDespoiler » 11 Sep 2017, 08:35

Personally I love trying to use LZ2 as the main FOB. The only issue with that is when the fog drops the queen can steal the Alamo.

Other than that, having a LZ closer to tablefort really helps with wounded and infected.

As for maps like Ice Colony and Solaris...

I perfer the usual 3 scouts 1 fob w/ one of the scouts swinging by engineering. Though I've tried stuff like having everyone scout or everyone fob and usually it goes terribad terrifast. But hey, variety is the spice of life, no?
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Re: Favorite CO strategies.

Post by Blade2000Br » 11 Sep 2017, 15:22

Goliath wrote:
11 Sep 2017, 08:35
Personally I love trying to use LZ2 as the main FOB. The only issue with that is when the fog drops the queen can steal the Alamo.

Other than that, having a LZ closer to tablefort really helps with wounded and infected.

As for maps like Ice Colony and Solaris...

I perfer the usual 3 scouts 1 fob w/ one of the scouts swinging by engineering. Though I've tried stuff like having everyone scout or everyone fob and usually it goes terribad terrifast. But hey, variety is the spice of life, no?
if you only use Normandy and the queen bypass it by going stealing Alamo, Ahelp it because she's metagaming.
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Re: Favorite CO strategies.

Post by Karmac » 13 Sep 2017, 18:57

My favorite strategy is to join the round, say "goodnight" and hit up that cryo room.
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Re: Favorite CO strategies.

Post by Blade2000Br » 13 Sep 2017, 19:01

Karmac wrote:
13 Sep 2017, 18:57
My favorite strategy is to join the round, say "goodnight" and hit up that cryo room.
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Re: Favorite CO strategies.

Post by driecg36 » 13 Sep 2017, 19:03

my favorite strategy is to join the round, field execute the first baldie i see, then ssd without cryoing : ^ )


Pretty much anything that induces a different round I like. It's difficult to pull off, but it results in much more variety than your vanilla lv rounds.
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Re: Favorite CO strategies.

Post by Blade2000Br » 13 Sep 2017, 19:10

driecg36 wrote:
13 Sep 2017, 19:03
my favorite strategy is to join the round, field execute the first baldie i see, then ssd without cryoing : ^ )


Pretty much anything that induces a different round I like. It's difficult to pull off, but it results in much more variety than your vanilla lv rounds.
the last time I saw a different round being pulled off, DeathSquad was sent to overcome the muhrines.
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Re: Favorite CO strategies.

Post by SolarMacharius » 14 Sep 2017, 16:57

I tend to play more defensively when I command the marines. In general I prefer squads to hold the flanks of other squads (so having a squad hold medical while another holds hydro). I also like to try to encircle the aliens with flanks, though this is easier said then done.

I also give a unique operation name to every round I command. I have a list on google docs of all the names I have used so far in order to avoid repeating them.
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Re: Favorite CO strategies.

Post by GoliathTheDespoiler » 14 Sep 2017, 17:18

SolarMacharius wrote:
14 Sep 2017, 16:57
I tend to play more defensively when I command the marines. In general I prefer squads to hold the flanks of other squads (so having a squad hold medical while another holds hydro). I also like to try to encircle the aliens with flanks, though this is easier said then done.

I also give a unique operation name to every round I command. I have a list on google docs of all the names I have used so far in order to avoid repeating them.
Huh. Never thought of giving the ops names.

Come to think of it, what if command can name the xenos as well?

"Attention ground teams:

The hostile bugs engaging you are now referred to as Carson's Swarm. Individual caste names are as follows:

Large, boil covered and sickly yellow - Bomber
Red Trex - Mauler
Big Crested Charger - Goliath
Large spitting one - Overlord
Screecher - Queen
Pus-covered and man-sized - Hydralisk
Pouncing black one - Warrior
Pouncing red one - Swarmling
Man-sized builder - Drone
Large Builder - Super Drone"
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Corpswoman Judith 'Mèrci' Clancy, quiet, caring daughter looking out for her siblings.
Warrant Officer Emile Clancy, Strict ex-police chief, now a tired CMP.
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