Soiling Your Kit

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Monoo
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Soiling Your Kit

Post by Monoo » 29 Oct 2017, 16:47

You have your pick of 3 attachments to ruin the viability of each and every firearm available to the USCM, how do you do it?
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Re: Soiling Your Kit

Post by apophis775 » 29 Oct 2017, 16:48

Friendly Fire Master Race Rifle: Skelly Stock, Burst-fire Attachment, Extended Barrel. It's WILDLY inaccurate, except that all the bullets goto the exact same place you didn't aim.
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completelynewguy
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Re: Soiling Your Kit

Post by completelynewguy » 29 Oct 2017, 16:50

Suppressors are free, burst-fires are free, and so are RDS-es.

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Re: Soiling Your Kit

Post by Challenger » 29 Oct 2017, 17:55

Gyro, quickfire, skeleton stock, barrel charger on the M41A. (4 attachments but w/e)

Add up the attachments:
Greatly more damage
Moderately less accuracy
Slightly less firing speed
+
Slightly increased firing speed
Moderately less accuracy
1 less burst shot
Moderately more burst scatter
+
Slightly less accuracy
Slightly more recoil
Slightly more burst scatter
1handed
+
Slightly more accuracy
Slightly less recoil
Slightly less burst scatter
Slightly better melee damage
Greatly less firing speed

Which sums to:
Moderately less accuracy x 2
Slightly + greatly less firing speed
Moderately more burst scatter
1 less burst shot
Slightly better melee damage

So you'll have a gun that's:
- Ultra inaccurate
- Ultra slow
- Burst sucks ass
- But at least if you manage to tag something, it'll do slightly more damage
- And it does slightly more damage if you whap someone
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Monoo
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Re: Soiling Your Kit

Post by Monoo » 29 Oct 2017, 20:13

Quickfire, grip, bayonet M41A - watch in awe as you convert your standard rifle into a crude approximation of a full auto. Panic as it starts going everywhere and you put your whole squad into crit in 10 seconds.

Burstfire, barrel charger M39 - transform the little SMG that could into a burst DPS powerhouse... with a pathetic firerate and the precision of a Hitachi magic wand grafted onto a prosthetic arm.
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Re: Soiling Your Kit

Post by WinterClould » 30 Oct 2017, 04:24

M4A3: QF, BFA, BC
Watch in awe as it slowly empties your mag, not at your enemies or even into your friendlies as the bullets magically glide past literally everything in a three tile wide cone in front of you. I bet even if you stuck this gun into your mouth and pulled the trigger you'd still miss your own head, shit I'd try that if I was a tard.
I had a picture of this but its on my desktop. Felt really good wasting all those attachments

M41: QF, BFA, BC
Watch in awe as it slowly empties your mag, not at your enemies or even into your friendlies as the bullets magically glide past literally everything in a three tile wide cone in front of you. I bet even if you stuck this gun into your mouth and pulled the trigger you'd still miss your own head but I wouldn't try that.
You might sometimes hit something, and it'll probably hurt, but your not going to hit something.

M39: QF, BFA,BC
Watch in awe as it slowly empties your mag, not at your enemies or even into your friendlies as the bullets magically glide past literally everything in a three tile wide cone in front of you. I bet even if you stuck this gun into your mouth and pulled the trigger you'd still miss your own head but you can give that a try.
Like a between the M41 and M4A3 but with all the same suck.

M44: Stock, QF, BC
Watch in awe as it slowly empties its cylinder, not at your enemies or even into your friendlies as the bullets magically glide past literally everything in a three tile wide cone in front of you. I bet even if you stuck this gun into your mouth and pulled the trigger you'd still miss your own head but I wouldn't try this one either.
But that stock does make it look coolish I guess.

M37: Ext Barrel/Recoil comp + Stock
What is the Ext Barrel even doing as an option for the gun? The recoil comp is just 100% better and almost always also in stock. But the bigger question is what are you doing adding accuracy or Acc+Recoil management to your shotgun when the price is the alpha damage the gun relies on and its speed of a follow up shot? Is it for slugs? What are you doing using slugs! You've already ruined the gun right there!
Even if you fully kit out a shotgun for accuracy I hope you enjoy watching in awe as you slowly empty your tube in the general direction of your enemies but more likely into the backs of your actually useful friendly as your slugs magically miss everything you ment to hit and heat seak to the back of every bald head on your team. I bet though if you stuck the gun in your ass and pulled the trigger you'd shit out your own head though so maybe go try that.
How cool does the shotty look fully modded like that though right? Stock, RDS, Fore, Recoilcomp. That thing looks BAD ASS. To bad your better off trading all of those for a gyro or mag harness because fuck being slow and fuck not having my gun ready to blast ass 24/7

Other guns to ruin include: The Smartgun by sticking literally any combo of the two attachments you can on it, on it. The Mod 88 the same way you ruin the M4A3. And the Mateba via typical QF + BC on a gun that already can't hit shit.
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Re: Soiling Your Kit

Post by Heckenshutze » 30 Oct 2017, 12:27

Wooden stock, rds, recoil comp + shotgun


Observe in sorrow how you wasted your time at req because you wanted to add accuracy to your shotgun but you loaded buckshot and the recoil compensator lowered the damage of your ammo
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Re: Soiling Your Kit

Post by Voldirs » 31 Oct 2017, 10:38

M39: Foregrip
I have seen someone doing this. Why?

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Re: Soiling Your Kit

Post by Steelpoint » 31 Oct 2017, 10:40

Foregrip on a SMG has 'some' effect on making it more consistently hit targets at long range (long range I define as being 5 to 7 tiles from your character) which the normal SMG has a hard time doing.

Furthermore for some reason, at least last when I used the attachment, you do not suffer any slow down from two-handing the SMG with the foregrip, so you don't sacrifice movement speed.
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Voldirs
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Re: Soiling Your Kit

Post by Voldirs » 31 Oct 2017, 10:45

Its like turning SMG to a rifle-role. Unmoded rifle is still better except for moving speed at 2-handed mode.

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Re: Soiling Your Kit

Post by Bronimin » 31 Oct 2017, 11:39

The two handed SMG sprite looks cool and you feel like a real commando spraying bullets and moving quickly.

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Renomaki
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Re: Soiling Your Kit

Post by Renomaki » 31 Oct 2017, 18:03

the mere idea of putting a grip on an SMG soils it. The SMG was designed to be a support-class's best friend, a quick-draw weapon that can save your life and even keep you in the fight should you lose your arm in some kind of horrific accident. Putting a grip on it would defeat the entire purpose of its design.

as for my contribution for an incredibly stupid loadout, allow me to introduce you to a weapon I had personally used as a squad leader: The Ghetto Uzi (AKA, the marine pistol with a burst-fire mod, extended barrel and your choice of red dot or rail-light).

As if the pistol wasn't crippled enough with it's low accuracy and damage, now you can reduce your ammo count to just a handful of shots by burst-firing it at everything that gets close. A red dot might help improve your chances at hitting things, but with your already reduced damage and crippled ammo-capacity, you'll be lucky to ward off a Runner with this gun, let alone kill one.

I did manage to get an assist with it, though, but the runner was on fire at the time, so it was pretty weak already...
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