New rules for Xenomorphs

Generic, on-topic discussion about Colonial Marines.
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stobarico
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New rules for Xenomorphs

Post by stobarico » 21 Mar 2015, 15:03

New rules for xenomorphs against metagaming, like:
- Do not drag explosives out of the humans or evade mines
The xenomorphs never saw a C4 or a mine being used, they dont know what this is, if they see a C4 or a mine for the first time being used, this rule is invalidated, also the mine they could know what is it by steping on them, then, it's invalidated
- Do not break cameras or APCs
They dont even know what an APC is but they still breaking them, also, why they would know what is a camera? they could hit it because it's moving, but it's not a good reason
These two things are about metagaming, and they are the basic, you can help me adding a rule on the posts, thanks
Remember, this is a suggestion, not oficial rules, if admins could implement it, i would be very happy
Last edited by stobarico on 21 Mar 2015, 15:06, edited 1 time in total.

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RE: New rules for Xenomorphs

Post by Daelso » 21 Mar 2015, 15:32

dank meme m8
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RE: New rules for Xenomorphs

Post by TopHatPenguin » 21 Mar 2015, 15:39

If it's a suggestion you did two things wrong 1) this is in general discussion. 2) you haven't used a format of a suggestion.
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RE: New rules for Xenomorphs

Post by Julinova » 21 Mar 2015, 16:06

stobarico wrote: New rules for xenomorphs against metagaming, like:
- Do not drag explosives out of the humans or evade mines
The xenomorphs never saw a C4 or a mine being used, they dont know what this is, if they see a C4 or a mine for the first time being used, this rule is invalidated, also the mine they could know what is it by steping on them, then, it's invalidated
It will be extremely hard to enforce that, because how do you want to punish someone for NOT doing something?
stobarico wrote: - Do not break cameras or APCs
They dont even know what an APC is but they still breaking them, also, why they would know what is a camera? they could hit it because it's moving, but it's not a good reason
These two things are about metagaming, and they are the basic, you can help me adding a rule on the posts, thanks
It's actually even encouraged by admins to destroy APCs, because the aliens know it from their hivemind memory (or sum shit).
Well, about cameras.. destroying cameras doesn't really have any big factor as the marines never use them, but, yeah, not sure about that one.

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RE: New rules for Xenomorphs

Post by Dabbster » 23 Mar 2015, 23:45

For the cameras part, counter meta with meta, if you see all the cameras in xeno are broken, storm xeno with the reasoning that you're investigating the broken cameras.

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RE: New rules for Xenomorphs

Post by Caroes » 24 Mar 2015, 00:10

"Aliens shouldn't avoid mines"
please no

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RE: New rules for Xenomorphs

Post by coroneljones » 24 Mar 2015, 07:26

Xenos avoiding mines ...there are some..lore points in aliens like that
Remember the corridor scene?they simply rushed the turret with weaker castes\Waves of warriors until it ran out of ammo,so some xenos might simply suicide charge the mines to clear a path for their more evolved sisters

On another note...if this is a suggestion,tell us and we will move it,suggestions dont go in general
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
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RE: New rules for Xenomorphs

Post by Ghostdex » 30 Mar 2015, 11:40

Love how this is in the wrong place

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RE: New rules for Xenomorphs

Post by Mycroft Macarthur » 30 Mar 2015, 14:03

personally i rage whenever i see aliens slash APC's, dont get me wrong, if marines come across a slashed APC it is a BULLSHIT easy fix, just use your wirecutters to fix the cut wires, screwdriver it and boom, done, but the aliens do this EVERYWHERE, which would be FINE if the APC's did not also regulate the air.

you know, that shit that keeps the hosts alive? the last thing we want to do is fuck with the already nasty atmos code, once parts of the nostromo get fucked up pressure thats it, the marines typically abandon it and refuse to go there anymore because that is the ONLY THING WE CAN DO, do not encourage this sort of thing to happen MORE often by slashing APC's, if you want the cameras down just slash the cameras, they physically MOVE and they're machines so on both accounts the aliens may have issues with them, enough to slash them at least, if you want the lights down just break the lights, you know how often marines rob the janitor and take his light tube replacing device? try FUCKING NEVER! so those lights are going to stay smashed forever perhaps save for marine fobs where they might go to the trouble if they got the spare lights from custodial.
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RE: New rules for Xenomorphs

Post by TopHatPenguin » 30 Mar 2015, 16:45

As this is a suggestion and as I have stated above... you need to Format it and ask a admin/mod to move it to Here ( http://newedenstation.com/forumdisplay.php?fid=59 ) suggestions.
Last edited by TopHatPenguin on 30 Mar 2015, 16:51, edited 1 time in total.
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RE: New rules for Xenomorphs

Post by apophis775 » 30 Mar 2015, 17:49

This belongs in suggestions. LOCKED.

Remake it with the proper format.
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