Why the hate for the rocket?

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sirhelgate
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Why the hate for the rocket?

Post by sirhelgate » 06 Dec 2017, 05:27

I almost always see it being the last specialist pack up for grabs. Why the hate for it?

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Re: Why the hate for the rocket?

Post by JennerH » 06 Dec 2017, 05:39

I got stuck with it last night and honestly if you're not stupid about it it's really good. It's about the only weapon besides the sniper that hits T3s hard from range, and if you're good with trigger discipline you won't ff friendlies (often). The biggest reason for not taking it is no matter how good you use it, you'll get ripped on for hurting people, even if it's just from the back last. Like for example, last night I killed 5 t3s with a combo of RPG and m39, and a queen. I actually ended up pointblanking the queen because she ran up to me but I still downed her enough to be finished off. After the round people were ripping on me for the 1 time I backblasted 5 marines in that match, and no one actually died from it either, so it's kind of hit or miss with it.
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Re: Why the hate for the rocket?

Post by Kesserline » 06 Dec 2017, 06:03

Well, you have not the agility, versatility and ammo conservation of the Sniper.

You have not the tankiness of the B18.

If the RPG would at least receive a B12 or a B15 (mix between B18 and B12), it would definitely improve the sex appeal of this load out for sure.

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Re: Why the hate for the rocket?

Post by JennerH » 06 Dec 2017, 06:37

Kesserline wrote:
06 Dec 2017, 06:03
Well, you have not the agility, versatility and ammo conservation of the Sniper.

You have not the tankiness of the B18.

If the RPG would at least receive a B12 or a B15 (mix between B18 and B12), it would definitely improve the sex appeal of this load out for sure.
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Re: Why the hate for the rocket?

Post by Kesserline » 06 Dec 2017, 07:03

I don't hand the B12 to the Spec, unless he is good. Otherwise, I issue it to a PFC to not allocate to much resources on a single unit.

The battalion suffers already too much when a Spec dies, I won't give them more resources while I can spread them to other valuable units.

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Re: Why the hate for the rocket?

Post by Symbiosis » 06 Dec 2017, 07:10

RPG is probably the best Spec, bang for the buck, it's just not being used to its full efficiency.

RPG is insta-stun, long duration, and cheap to resupply. If you pair it with a flamethrower trooper and just down every T2/Praetorian you see you'll rack up a ton of kills as long as your Flamethrower buddy hits them with some flames.
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Re: Why the hate for the rocket?

Post by Kesserline » 06 Dec 2017, 07:22

Yeah. I totally agree with that.

But, that demands :
- A decent spec (who knows when to shoot and when to not shoot)
- A talky spec (because he has to be able to create bonds with other marines, and especially, inspire them to follow him and to take profit of the insta stun)

When I see Alan Bentway with RPG ? Damn, no questions asked, I just follow or, if I'm SL, I'll give him one of the best shots in the squads to ensure maximum kills.

But when I see a random, who starts aiming from behind allied lines.. Welp. I clearly just don't want to stay near him (focused by Xenos + FF potentiality) and I'll just rally on other units, even if weaker, but trustworthy at least.

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Re: Why the hate for the rocket?

Post by Kerek » 06 Dec 2017, 07:52

Well, its not as good as it used to be, but if you have support you can wreck some havoc. Its stun IMO isn’t too great and can be used as a good crowd control if the B18 isn’t there. I think if they have it a backpack that holds purely rockets but could hold more it’d be fantastic.
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Re: Why the hate for the rocket?

Post by BenBattleSmith » 06 Dec 2017, 11:22

It's clunky, not a whole lot of ammo for it, and the grenade launcher has some AOE to it

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Re: Why the hate for the rocket?

Post by Redikalzip » 06 Dec 2017, 12:20

My opinion. RPG is my main set for specialist. Only RPG my favorite weapon, because ... It's rocket launcher!

RPG set is robusted set. If you know how use it - win for marines.
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Re: Why the hate for the rocket?

Post by Monoo » 06 Dec 2017, 13:00

Oh boy, this is weird.

SADAR used to be regarded as the only viable spec weapon. Seeing you guys talking about it being underpowered now and upholding the others in comparison as virtues of good balancing is... more than a little strange to me. But I can get used to it.
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Re: Why the hate for the rocket?

Post by Nubs » 08 Dec 2017, 10:13

The sadar/rpg has fallen pretty far from grace in my eyes, for the following reasons:

The pack only spawns with 5 rockets (down from 6) since that's all you can carry in a satchel.
The armour can only have a sadar equipped on it, and while it makes you faster also gives you less protection, this means you're also limited to a m39 holster if you wanna be viable.
No longer a good counter for ravs
Any mature t2/t3 can tank an AT rocket from ful orl 3/4 health and survive, when previously the AT rockets could crit elite t2s with a direct hit, and nearly crit mature crushers.
Same radius and stun time as a gl, but only 1 shot.
its very hard not to ff at least one person with a wp rocket.

of course, it was pretty op before.
Last edited by Nubs on 08 Dec 2017, 10:52, edited 2 times in total.
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Re: Why the hate for the rocket?

Post by Redikalzip » 08 Dec 2017, 10:49

It isn't problem if you know how use RPG. I'm using it without problems and easy killing xenos.
Simon "ATOM" Sanford: "Use your brain and be a tactical man with your good aim for rifle"

I love my "SADAR".
I love my M56B without BC.
I love M41A with QF.


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Re: Why the hate for the rocket?

Post by JMJ_99 » 08 Dec 2017, 11:10

I just prefer sniper set over anything else. Low amount of ammo is why I don't pick the SADAR

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Re: Why the hate for the rocket?

Post by JennerH » 08 Dec 2017, 12:56

It's 30 points to order 6 AP rockets, ammo isn't an issue
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Re: Why the hate for the rocket?

Post by Symbiosis » 08 Dec 2017, 13:53

Jenner wrote:
08 Dec 2017, 12:56
It's 30 points to order 6 AP rockets, ammo isn't an issue
One AT rocket crits an ancient Spitter. (I was the Ancient Spitter)
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Re: Why the hate for the rocket?

Post by JennerH » 08 Dec 2017, 14:06

Symbiosis wrote:
08 Dec 2017, 13:53
One AT rocket crits an ancient Spitter. (I was the Ancient Spitter)
Exactly. I hit a elite prae with AT and I'm not sure if it crit or stunned but he exploded in epic fashion a second later from followup rifle rounds
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Re: Why the hate for the rocket?

Post by PerfectDeath » 09 Dec 2017, 20:33

Had a rocket spec in the squad, we get jumped by a young runner that tackles two of us down. Spec point blanks us all. I think the runner survived, couldn't tell since my screen was blinded. Didn't see a corpse nearby after it cleared up. He claimed in dead chat that we were attacked by like, 6 xenos or something... I only saw 2 total (a spitter trying to snipe from a corner) before getting blasted. =P

Sad thing was, I died only because the spitter came over and clawed my body up. xD

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Re: Why the hate for the rocket?

Post by Blade2000Br » 10 Dec 2017, 09:12

PerfectDeath wrote:
09 Dec 2017, 20:33
Had a rocket spec in the squad, we get jumped by a young runner that tackles two of us down. Spec point blanks us all. I think the runner survived, couldn't tell since my screen was blinded. Didn't see a corpse nearby after it cleared up. He claimed in dead chat that we were attacked by like, 6 xenos or something... I only saw 2 total (a spitter trying to snipe from a corner) before getting blasted. =P

Sad thing was, I died only because the spitter came over and clawed my body up. xD
it was with a delta spec? if so, it was me.

But I didn't shot for a runner, it was instead a crusher that came towards me when I was about to click the mouse.
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Re: Why the hate for the rocket?

Post by PerfectDeath » 10 Dec 2017, 18:20

BladeBr wrote:
10 Dec 2017, 09:12
it was with a delta spec? if so, it was me.

But I didn't shot for a runner, it was instead a crusher that came towards me when I was about to click the mouse.
Was a Delta spec, but no, too early in the round for crushers (literally first contact with xenos) and it happened last month. =P

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Re: Why the hate for the rocket?

Post by Steelpoint » 12 Dec 2017, 13:21

Main issue with the RPG loadout right now is that the RPG armour can't hold most marine weapons like the M41A or Shotgun and can only hold the RPG.

Otherwise the RPG is relatively a good weapon, not as powerful as the Grenade Launcher but it's very consistent.
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Re: Why the hate for the rocket?

Post by RobBrown4PM » 13 Dec 2017, 12:49

I love the rocket! I've killed plenty of Queens who stray to close to the front lines with it. And if I don't kill'em, the zerg of Marines nearby will once she's down.
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Re: Why the hate for the rocket?

Post by Gnorse » 13 Dec 2017, 15:55

If I see a specialist with a name that I don't know carrying the Nade launcher or the SADAR, I am NOT staying close to them.
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Re: Why the hate for the rocket?

Post by misto » 14 Dec 2017, 01:58

its quite a bit harder to dodge than a grenade toss, but a player with a supply of grenades in their satchel can probably toss out more grens repeatedly faster than an rpg can reload and fire again, especially if theyre all marco'd up. an rpg can knock down a target but cant keep them down like a bundle of grenades can.

i was a sentinel the other day and got blasted with a rocket, but since not enough followup fire came i just got back up and ran off. i cant say for sure, but an incendiary sniper might have had me dead to rights because i was operating kind of far from weeds and stopping to stop drop and roll would only let pursuers catch up and finish me off.

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Re: Why the hate for the rocket?

Post by Steelpoint » 14 Dec 2017, 02:18

The RPG is at its best when there are other Marines able to assist in a follow up.

Late game the RPG does fall off a bit, AT rockets have a hard time dealing damage to Elite or Ancient xenos (even Ancient Sents are mostly immune to AT rockets). However the core strength of the RPG is its pin-point accuracy at long range and instant stun capabilities on most xeno targets.

Another advantage of the RPG is that, due to the ease and relative cheapness of RPG rockets, the user can afford to fire their rockets on more lower level targets, such as T2 or even T1 xenos. Whereas the Grenadier is heavily encouraged to save their grenades for high value T3 xenos, the Queen or a large clump of xenos. This gives the RPG user more ability to attack a wider range of xenos and yet still have sufficient ammo to contend as a counter to Queen rushes.

I would argue the AT rockets deserve a buff to be more harmful on Xenos, seeing Ancient T1s get up and run off is disheartening but I digress.

The RPG is useful, it is not as raw powerful as the Grenade Launcher but it is still more flexible.
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