Tips on being a good squad lead.
- conthegodoffire
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Tips on being a good squad lead.
So i have been trying out SL for a while now, about a week or so, and wanted to ask if anybody has tips on how to maintain a good squad. Or just general things not to do.
Alan"Arcade"Murphy the best damn marine there ever was
Alpha squad lead sometimes
Medic most of the time
Always a scrub
Also known as "Doctor" Landon Wilson
I may cut off an arm to give you a robo leg but you will love me for it
Alpha squad lead sometimes
Medic most of the time
Always a scrub
Also known as "Doctor" Landon Wilson
I may cut off an arm to give you a robo leg but you will love me for it
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Re: Tips on being a good squad lead.
What to do:
Do Not keep silent
Do Not spend all the time shooting
Do Not igore chat window
Do Not be unga dunga
Never ever be priveledged unga dunga
Easy stuff. You will figure out everything you need by yourself
Do Not keep silent
Do Not spend all the time shooting
Do Not igore chat window
Do Not be unga dunga
Never ever be priveledged unga dunga
Easy stuff. You will figure out everything you need by yourself
- conthegodoffire
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Re: Tips on being a good squad lead.
Sounds good, though I swear to god the hardest part of being a SL not getting the marines to listen sometimes, dumb asses love to run off alone all the time.
Alan"Arcade"Murphy the best damn marine there ever was
Alpha squad lead sometimes
Medic most of the time
Always a scrub
Also known as "Doctor" Landon Wilson
I may cut off an arm to give you a robo leg but you will love me for it
Alpha squad lead sometimes
Medic most of the time
Always a scrub
Also known as "Doctor" Landon Wilson
I may cut off an arm to give you a robo leg but you will love me for it
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Re: Tips on being a good squad lead.
Ignore those. They either will stop playing the game at some point or (like myself) will learn the lesson not to wander off alone and spent two + hours dead (thats how i became xeno pro actually...)conthegodoffire wrote: ↑07 Jan 2018, 20:27Sounds good, though I swear to god the hardest part of being a SL not getting the marines to listen sometimes, dumb asses love to run off alone all the time.
- Jroinc1
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Re: Tips on being a good squad lead.
You WILL lose squad members. Ignore them, as there's nothing you can do about that.conthegodoffire wrote: ↑07 Jan 2018, 20:27Sounds good, though I swear to god the hardest part of being a SL not getting the marines to listen sometimes, dumb asses love to run off alone all the time.
Focus on the "real" squad, those that follow you, or at least talk to you.
Mentor-
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
3 Nov 16-15 Jan 17
Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0
Upper deck engines made-1
Lower deck engines made-1
Total kills with SM- 6
Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u
- NethIafins
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Re: Tips on being a good squad lead.
Yell a lot. Ensure being a good example.
Learn to coordinate CAS with PO
Learn scouting tactics and formation.
Love your SO and they will love you back.
If your squad starts to panic, be the last one to retreat
If you see an opening in enemy defences and your squad hesitates - be the first one in the fray
And most importantly sometimes my advices will get you killed in first 30 minutes of deployment... But sometimes you will get ABSOLUTELY INSANE moments that would have you go WHOA at the end of the round
Live, die, repeat. Never hive up
Learn to coordinate CAS with PO
Learn scouting tactics and formation.
Love your SO and they will love you back.
If your squad starts to panic, be the last one to retreat
If you see an opening in enemy defences and your squad hesitates - be the first one in the fray
And most importantly sometimes my advices will get you killed in first 30 minutes of deployment... But sometimes you will get ABSOLUTELY INSANE moments that would have you go WHOA at the end of the round
Live, die, repeat. Never hive up
Brother!
Do you remember our home and mother?
I'll die, don't bother.
It's just like walking on water.
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- Enceri
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Re: Tips on being a good squad lead.
Don't forget to use your orders, they'll come in handy in heat of the moment situtations, such as retreating, or holding fast.
- jalen earl
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Re: Tips on being a good squad lead.
Yeah in general if the unga dungas run off against orders consider them gone. Let them die, do not attempt to save them when they inevitably get captured.
Talk alot be specific repeat commands alot. Ie."everyone stay inside the dome or ill shoot your eye out and skullfuck you" "work in pairs, work in pairs , work in pairs"
Even though its super lame get pfcs to pair up with a "battle buddy" because nothing thins numbers faster than strays.
Talk to command alot , just updates little info things get a good chain of constant communication going.
Hand out your flamers!!!! Seriously they are useful and you wont be on point alot of the time.
Gather up everyones mags and rounds before going into reactors and expensive WY installations because... itll be funny
Talk alot be specific repeat commands alot. Ie."everyone stay inside the dome or ill shoot your eye out and skullfuck you" "work in pairs, work in pairs , work in pairs"
Even though its super lame get pfcs to pair up with a "battle buddy" because nothing thins numbers faster than strays.
Talk to command alot , just updates little info things get a good chain of constant communication going.
Hand out your flamers!!!! Seriously they are useful and you wont be on point alot of the time.
Gather up everyones mags and rounds before going into reactors and expensive WY installations because... itll be funny
Mainly play - SL , SG , SO
A half assed heroic that plagiarizes all his war speeches
A half assed heroic that plagiarizes all his war speeches
- Dumblike
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Re: Tips on being a good squad lead.
do FF
with AP
and burst
with AP
and burst
- Kesserline
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Re: Tips on being a good squad lead.
Ignore the marines ignoring you : if you focus on them, you will only state in your squaddies minds that you have no authority. Psychology.
As said before, focus rather on those following you. Those are mostly the one that will lift you to the highest levels of the round, or at least, make you enjoy your SL-ride.
Discover and understand which SL you are, defensive, supportive, agressive, a mix of two or three? You are the SL that you are as a person. It's a part of you.
As said before, focus rather on those following you. Those are mostly the one that will lift you to the highest levels of the round, or at least, make you enjoy your SL-ride.
Discover and understand which SL you are, defensive, supportive, agressive, a mix of two or three? You are the SL that you are as a person. It's a part of you.
- Heckenshutze
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Re: Tips on being a good squad lead.
Kesserline wrote: ↑09 Jan 2018, 11:12Ignore the marines ignoring you : if you focus on them, you will only state in your squaddies minds that you have no authority. Psychology.
As said before, focus rather on those following you. Those are mostly the one that will lift you to the highest levels of the round, or at least, make you enjoy your SL-ride.
Discover and understand which SL you are, defensive, supportive, agressive, a mix of two or three? You are the SL that you are as a person. It's a part of you.
Pretty much this.
and never forget: You're not good to them dead.
Marine: Ruben Dario
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
Yautja: Makauu’rel
Synthetic: Saturn / Shepherd (old model)
- JennerH
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Re: Tips on being a good squad lead.
If you aren't sure what to do with your squad and command isn't either, find something for them to do. I always issue the buddy system, which lets them go out and wander around as long as they're in groups of 2 or more. Good way to patrol the grounds and keep your men entertained
- jalen earl
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Re: Tips on being a good squad lead.
Give your spec or engi one of your supply beacons. If for some reason you are captured or MIA at least they can resupply
Mainly play - SL , SG , SO
A half assed heroic that plagiarizes all his war speeches
A half assed heroic that plagiarizes all his war speeches
- Aestel
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Re: Tips on being a good squad lead.
Hope you have a decent SO, and be in touch with them the entire round. Keep tabs on what other squads are doing. Anticipate what your squad might need for gear, and order it from the RO.
Look for flanks with your squad; if you catch xenos within two squads, they will run or die.
Also, learn how/when to CAS, and OB.
Look for flanks with your squad; if you catch xenos within two squads, they will run or die.
Also, learn how/when to CAS, and OB.
How to get burst AP'd in the back 'accidentally'.jalen earl wrote: ↑08 Jan 2018, 21:17Gather up everyones mags and rounds before going into reactors and expensive WY installations because... itll be funny
Commander Application [Accepted] - Predator Application[Eventually]
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Re: Tips on being a good squad lead.
The Muhreens cant FF burst AP your head, if you take all of their AP.
Besides, we have enough flamethrowers/SMGs/buckshot that nuclear reactors are no problem.
Steve Humason : Squad Leader, Military Police, Squad Marine
Chroma Tuflos : Pilot Officer, Corporate Liaison
Chroma Tuflos : Pilot Officer, Corporate Liaison