Roberto 'Taco' Moreno Commander application

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RobBrown4PM
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Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 22 Jan 2018, 15:05

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Player name you use the most: Roberto 'Taco' Moreno

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link:

Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?

Of course, I take this server and it's rules quite seriously. We're all here to have fun, and we shouldn't be engaging in play that would harm others abilities to allow them to participate in the game.

Do you understand how the Battlefield Execution functions?
Yes I do. It is a privilege that will take a player out of the game, at least from their marine role. By enacting this right I fully understand and I will take full responsibility for my actions.

I'm not a huge believer in BE's, thus I doubt I would find my self in many situations where I would use such authority, however, that isn't to say they don't have their place. In some circumstances they could potentially lead to good RP opportunities.

Do you understand you are not above Marine law, or allowed to enforce it yourself?
I have played as an MP and the CMP many times. I have had to speak with many an XO and CO about the legalities of X,Y,Z situations. The only situation I haven't ever been apart of is a mutiny, on either side (Minus extremely small mutinies that might not even be able to be considered mutinies)

What do you think is the job of a Commander?
To provide a hub for communication and leadership through out each round. While the commander doesn't necessarily participate in the action, they can have a massive effect on how the round plays out via the orders they give, and the way they react to the dynamics each round brings. I believe the Commander should be the source for role play for the Marines. While each Marine can create their own story, I believe that through a trickdown effect the commander should be able to provide opportunities for everyone to engage in that provide fun and exiting role play.


If a member of your staff is disobeying orders, how would you handle it?

How you enter in to conversations if going to have a profound effect on how the recipient reacts to your conversation. If I immediately charge in and demand and order X,Y,Z without taking anything in to account, the person to which I am speaking with is going to resist and be on the defensive the entire time. By placing them in to this position I am failing myself and my subordinates by not actively engaging in an objective leadership style. The commander needs to be flexible and find options that will help drive the round into a positive direction for parties involved. While brig time and executions are necessary, they are not always the best option. If I have an SO refusing to send a group of marines in to a cave without proper rece, and I simply barked these orders at them, who's in the wrong here? I should be asking that SO if they have a better plan, after all they might have more information than I do.




Why should you be whitelisted?

I've been playing on CM for a number of years now, and I believe I am competent in Marine law, in how the command structure works, in giving advice and providing leadership. I want to be able to have more opportunities to role play, and provide these opportunities to others, role play is what brought me to CM after all.

Here is an example of a briefing I would I give.
Good morning, Marines

As you may already know, we recently arrived in orbit around the Colony of Solaris Ridge. Upon entering the system, we picked up the distress signal to which we were sent here to report on, however, we have not detected any other form of inbound or outbound communications, minus our own. I have spoken at length with the command staff and we have reason to believe that the most likely scenario is, is that the Colony has suffered from a communications and power fault, brought on by an atmospheric anomaly. We calculated the possibility of a UPP or CLF attack prior to disembark, and have found that there is little evidence to support this. The last UPP activity in this sector was detected 6 months ago when a USMC listening post detected UPP comms traffic coming from a corvette sized vessel passing through the system. As for pirates, while it is always a possibility, the colony has a large Colonial Marshall detachment, and it is unlikely that a pirate force would make a play against such a large and well defended colony.

This as a SAR operation, with an emphasis on restoring any downed communication and power systems.

Please listen up as I am now going to go over each squad's assignments for this operation.

Alpha Squad:
Mode of Transport: AUD-25-1 'Alamo'
Destination: Primary space port, aka: Landing Zone 1
Headquarters: Medical dome
Primary objectives: To inspect the colonies the medical dome, and if need be, set up a field hospital using the supplies you deployed with, while supplementing them with the colonies supplies.
Secondary objectives: Rece the Administration and Security domes. If found abandoned or otherwise left in a derelict state, collect any and all financial, scientific and personel related files and bring them back to the Alamo for transport back to the Almayer. All firearms from the security dome are to be secured on site and mustered at your squad's HQ.

Bravo Squad:
Mode of Transport: AUD-25-1 'Alamo'
Destination: Primary space port, aka: Landing Zone 1
Headquarters: Primary Space Port
Primary objectives: To secure the Primary space port and set up a defensive perimeter around the space port.
Secondary objectives: To perform maintenance on the colonies telecommunications array. Also, if the Colony has been hit with a situation which would involve transport colonists, Bravo squad will be responsible for any and all Colonists being transported back to the Almayer.

Charlie Squad:

Mode of Transport: AUD-25-2 'Normady'
Destination: Auxiliary space port, aka: Landing Zone 2
Headquarters: Research Lab
Primary objectives: Perform maintenance on any damaged power systems in the Engineering dome.
Secondary objectives: Rece the Research and Atmospheric domes. In-regards to the Research dome; We were approached prior to launch by representatives of Weyland-Yutani, they asked that if we find the colony abandoned or left in some form of disrepair, that we secure any and all research projects and related documents. If you find an active project that requires transport, contact command first and we will advise on how to best proceed with shutting it down for safe transport.

Delta Squad:
Mode of Transport: AUD-25-2 'Normady'
Destination: Auxiliary space port, aka: Landing Zone 2
Headquarters: Mining Dome
Primary objectives: Rece the eastern portions of the colony, with the bar, mining chapel, dorms and library domes being priorities.
Secondary objectives: Rece the lambda labs once your primary objectives have been completed.

Please be aware that we haven't just planned for this to be a milk run. If we run in to any resistance down there, report it. New Orders will be given upon notification of threats.

One last thing, in-regards to our two drop ships; the Alamo will be running transport and supply through out the entirety of the operation. The Normady will drop off Charlie and Delta squads and then switch over to a CAS role. I don't expect that we will need it, but, just in case.

Attached to your HUD's, you will see an overlay of the mission map.


Image


Any questions?..............

Excellent, dismissed!
Mains: Roberto 'Taco' Moreno
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Re: Roberto 'Taco' Moreno Commander application

Post by Lukey111 » 22 Jan 2018, 15:57

First off, you have answered the questions great. Next, your briefing is one of the most thought out, smartest. And LONGEST time to come up with, especially in 15 or 20 minutes, so you will most likely not use this, only if you came up with it before the round. I have also not seen you as any command roles, or at least to make yourself reputive or known. But, seeing the context of this app, I just simply couldn't let all this time go to waste.

1+
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 23 Jan 2018, 12:59

Thank you kindly for your response. I would like to think that I did an adequate job of portraying myself in my app.

I SL a lot more than I SO or XO these days. My last XO experience (Last week) was a blast.
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 28 Jan 2018, 12:02

Does anyone have any questions for me, or any feedback?
I am open to thoughts and suggestions.
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Re: Roberto 'Taco' Moreno Commander application

Post by MikeHdez97 » 28 Jan 2018, 13:26

well i never saw you in a command role,i think saw you just in combat roles but is ok,looks like you have experience and thats important for be a commander,be more SO,SL or XO and it can help the others to give you more feedback
+1 because you can give a lot of RP as commander

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Re: Roberto 'Taco' Moreno Commander application

Post by apophis775 » 30 Jan 2018, 16:56

I'm not sure about this. You made a player complaint about a BE done to you, showing you may not understand how a BE works. Here's the EXACT text on the matter:

The Commander & Admiral of the Almayer holds the authority to perform a Battlefield Execution (Important: Only whitelisted Commanders have this authority). They may kill anyone under their command or on their ship without any warning or procedure if they feel they are a threat to the mission. The CO/Admiral must state why the individual was executed and should the MPs have concerns, they may contact USCM High Command VIA FAX to inquire if the execution was reasonable afterwards. (This is similar to the "Rule 0" rule which applies to admins - you're able to do this, but it's much better not to, since you are subject to the consequences of your actions and may be removed from the whitelist if your reasons aren't acceptable.).
This power can only be used on captured prisoners when it is not possible to perform standard execution procedures.
(This is similar to the "Rule 0" rule which applies to admins - you're able to do this, but it's much better not to, since you are subject to the consequences of your actions and may be removed from the whitelist if your reasons aren't acceptable.)
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 30 Jan 2018, 17:45

apophis775 wrote:
30 Jan 2018, 16:56
I'm not sure about this. You made a player complaint about a BE done to you, showing you may not understand how a BE works. Here's the EXACT text on the matter:
I understand how it works, however, I'm a firm believer in using the tools at your disposal to direct the Marines and crew of the Almayer in a direction that will allow everyone else to have fun.

Was he in the right, technically yes he was, albeit I think it was a really weak excuse to BE. Did it add anything to the round? Did it allow anyone else in his proximity to benefit from it? I personally don't think so. As a Commander I would hope to use the BE tool to increase the role play in the round. One of the finest examples of a BE I can remember is when an SO accidentally dropped an OB on many many marines. He automatically owned up to the deal, got to write a letter, apologize to his comrades, and then finally get sent off to the ol' Marine barracks in the sky via a BE, that is fun, that added a lot to the round. This is the kind of situation I would use a BE in and that's how I would hope to carry out a BE.
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Re: Roberto 'Taco' Moreno Commander application

Post by LocalizedDownpour » 30 Jan 2018, 21:57

Personally I feel a battlefield execution is supposed to be a gritty unpleasant experience for everyone involved. A CO will do it because this person is actively hurting his platoon/ship and he needs to be removed now. There is no preamble to a BE, no trial, no explanation. It's just BLAM and move on. You only explain yourself after.

That said I still think you could be a good CO, I see good things out of you so...

+1

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Re: Roberto 'Taco' Moreno Commander application

Post by Wubs4Scrubs » 31 Jan 2018, 08:37

I've had positive experiences with you in game and I think it would be nice to have a competent commander who doesn't BE people just because they can. Additionally, you come across on the forums as well spoken and level headed which is exactly the kind of person who I would want leading my army.

+1
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 01 Feb 2018, 12:32

Wubs4Scrubs wrote:
31 Jan 2018, 08:37
I've had positive experiences with you in game and I think it would be nice to have a competent commander who doesn't BE people just because they can. Additionally, you come across on the forums as well spoken and level headed which is exactly the kind of person who I would want leading my army.

+1
Thank you for the kind words. I strive to inject a high level of maturity in to my game play where I can.
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Re: Roberto 'Taco' Moreno Commander application

Post by Mark Wilson » 04 Feb 2018, 03:57

I've heard of you. Pretty good app +1.
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Re: Roberto 'Taco' Moreno Commander application

Post by apophis775 » 27 Feb 2018, 15:16

I don't think there's enough feedback here. I'll leave this for another 24 or so hours.
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 27 Feb 2018, 18:13

In that case, I'm going to hope for some positive 11th hour feedback.
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Re: Roberto 'Taco' Moreno Commander application

Post by Symbiosis » 27 Feb 2018, 21:29

Maps? Hell yeah. +1
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 27 Feb 2018, 21:53

Symbiosis wrote:
27 Feb 2018, 21:29
Maps? Hell yeah. +1
Right!? I would try and add maps to every operation where I command. I have a folder with a small amount of pre-planned operations typed out with maps like this one.

I think they add a lot of immersion.
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Re: Roberto 'Taco' Moreno Commander application

Post by Ghostdex » 28 Feb 2018, 08:44

I like you application and how you feel about BEs if you were a commander, +1
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Re: Roberto 'Taco' Moreno Commander application

Post by Vampmare » 28 Feb 2018, 14:50

I have only seen you ingame as a SL, but it's probably more of a timezone issue as I dont see you often. Your leadership as SL is nothing to complain about and the application shows you have a clear grasp of the abilities required of a XO/CO. I have seen a few trigger-happy CO's, so a person with your stance on the subject is a welcome change. So with that in mind, If you can keep the niche of such a well-thought out plan with detailed map inluded, I can only +1.
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Re: Roberto 'Taco' Moreno Commander application

Post by Weaselburg » 28 Feb 2018, 15:13

I do not believe that I have interacted with you in-game, but seeing your app, I have no choice but to give you my


+1
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 28 Feb 2018, 15:35

Vampmare wrote:
28 Feb 2018, 14:50
I have only seen you ingame as a SL, but it's probably more of a timezone issue as I dont see you often. Your leadership as SL is nothing to complain about and the application shows you have a clear grasp of the abilities required of a XO/CO. I have seen a few trigger-happy CO's, so a person with your stance on the subject is a welcome change. So with that in mind, If you can keep the niche of such a well-thought out plan with detailed map inluded, I can only +1.
I really enjoy the logistical side of things, both IRL, and in this wonderful game. Coming up with unique and detailed plans like this makes the game that much more fun.

Much thanks for the feedback.
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 02 Mar 2018, 18:50

Anyone else with feedback?
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Re: Roberto 'Taco' Moreno Commander application

Post by Allafif » 04 Mar 2018, 18:56

I've had good interactions with Roberto. More detailed briefings are nice. The proposed leadership style is valid and different.
Have you been playing more XO since you posted the application? It would be a good preview to see you as aCO or under a CO who agrees to put you in charge of the ground operation.
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 04 Mar 2018, 20:02

Allafif wrote:
04 Mar 2018, 18:56
I've had good interactions with Roberto. More detailed briefings are nice. The proposed leadership style is valid and different.
Have you been playing more XO since you posted the application? It would be a good preview to see you as aCO or under a CO who agrees to put you in charge of the ground operation.
Once or twice, yeah. I've played a lot more SO than I have XO in the last little bit, though that's because of crappy roles and joining mid round and the XO slot already being taken.
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Re: Roberto 'Taco' Moreno Commander application

Post by x31stOverlord » 05 Mar 2018, 03:17

Imma hop in here.

I've seen Roberto a few times in the bridge whilst I've been XO/CL. Looks to be decent at his job but I've got a few issues with the proposed briefing.

First off, it looks amazing don't get me wrong. But you won't have enough time to do that every round unless you have a few "pre made" of which you will run out and whilst it does look good, people will not open up links to images most of the time.

Second is that if you do premake the briefings you will run out as previously stated. And repeat briefings/tactics might get boring after a while.

I have yet to see you take the XO role so I can't comment on your leadership style.

For now -1. Though I hope to see you in that role to give a thumbs up. Sorry. ( EDIT: ) Rescinded. Later comment. Plus 1
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Re: Roberto 'Taco' Moreno Commander application

Post by RobBrown4PM » 05 Mar 2018, 09:33

x31stOverlord wrote:
05 Mar 2018, 03:17
Imma hop in here.

I've seen Roberto a few times in the bridge whilst I've been XO/CL. Looks to be decent at his job but I've got a few issues with the proposed briefing.

First off, it looks amazing don't get me wrong. But you won't have enough time to do that every round unless you have a few "pre made" of which you will run out and whilst it does look good, people will not open up links to images most of the time.

Second is that if you do premake the briefings you will run out as previously stated. And repeat briefings/tactics might get boring after a while.

I have yet to see you take the XO role so I can't comment on your leadership style.

For now -1. Though I hope to see you in that role to give a thumbs up. Sorry.

Thanks for the feedback

I wouldn't be using a pre-made plan every single briefing, that might be impossible, and or it may get stale. Everything would obviously be copy and pasted piece meal as I progress with the briefing, I wouldn't be dumping it as a whole. The maps them selves are nothing more than visual representations, the movements and goals of each squad will still be given via the spoken word.

I am always coming up with new ideas for new ops. Some with maps, some without. The maps add to the immersion factor for both the players and myself. I enjoy mil-simming, and I enjoy mixing that enjoyment with this server and it's game play.

Funny you should mention being XO more. I had my first XO roll in a week last night, then the admins spawned everyone in to a small 1x1 box and nuked it with a singlo, lawlz. I thought it was pretty funny.

Anyways, thanks for the feedback, I'll definitely XO more when I get the opportunity to.

Cheers
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Re: Roberto 'Taco' Moreno Commander application

Post by DeusMortis » 05 Mar 2018, 10:12

I have no bad memories of you as a Command staff member and the way this application is organized in a logistical style is great.

+1
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