Last Nights PMC event in a shellnut.
- AccointNaim
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Last Nights PMC event in a shellnut.
12:30, PMCs get briefed about a supa-secret evil thing, and NO ONE ELSE HAS TO KNOW.
12:45, Marines encounter PMCs, nothing violent.
12:55, Marines return to the Almayer once command says the PMCs have this under control. Keep in mind there was no bloodshed.
13:00, PMC Squad Leader lets monsters out.
13:05, Terminate the witnesses! Which is EVERY GOD DAMN MARINE!
13:58, Commando gets briefed by the admins on how to dispel the creatures.
14:00, Commando dies instantly by a pyro-spec.
We almost had no bloodshed on the colony until wuh-oh monsters! And since no one else had to know about it, we all needed to kill the marines.
I communicated with the commander, and JUST when they were going to leave, one of the marines spot them, and tell the rest.
We had to kill them all. I am sorry, but I don't wanna disobey the admemes. (And sorry for my poor robustness on the matebe)
Sincerely, the PMC Commando
12:45, Marines encounter PMCs, nothing violent.
12:55, Marines return to the Almayer once command says the PMCs have this under control. Keep in mind there was no bloodshed.
13:00, PMC Squad Leader lets monsters out.
13:05, Terminate the witnesses! Which is EVERY GOD DAMN MARINE!
13:58, Commando gets briefed by the admins on how to dispel the creatures.
14:00, Commando dies instantly by a pyro-spec.
We almost had no bloodshed on the colony until wuh-oh monsters! And since no one else had to know about it, we all needed to kill the marines.
I communicated with the commander, and JUST when they were going to leave, one of the marines spot them, and tell the rest.
We had to kill them all. I am sorry, but I don't wanna disobey the admemes. (And sorry for my poor robustness on the matebe)
Sincerely, the PMC Commando
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- KingPhilipIII
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Re: Last Nights PMC event in a shellnut.
My problem with last round was how the PMCs were set up. We had no medical equipment or personnel to use. I took a single shot from the scout spec and it broke my skull and gave me internal bleeding. Spent the rest of my life in a stasis bag until someone lobbed a grenade at it trying to kill some muhrines and I died instantly.
Thanks to Okand for the chibi muhrine!
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Unashamed Queen Main Mentor:July 31st, 2018
Haythem Aurelius Castian
Box pusher, Box Pusher Supreme and Pyromaniac.
Unashamed Queen Main Mentor:July 31st, 2018
- Westhybrid
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Re: Last Nights PMC event in a shellnut.
To put it into perspective, we were already half way back to the Almayer before they started shooting us. No one "witnessed" any of the creatures until well after the PMC's opened fire on us. As far as I know, no one ever went into Research. The furthest squads out were at the bar and didn't move from there until we were ordered to head back to the ship.
Goes better with soup.
- Rohesie
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Re: Last Nights PMC event in a shellnut.
The snipers were hell. You are walking nice and dandy, one shot, perma gone you nerd. Several marines got decaped that way, including the B18.
Snipers are the feature of HvH that I enjoy the least. Now, anti-tank snipers? Yea, that's just terrible.
Snipers are the feature of HvH that I enjoy the least. Now, anti-tank snipers? Yea, that's just terrible.
Chibi Lyds by Okand37
- I_Solve_Practical_Problems
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Re: Last Nights PMC event in a shellnut.
HvH is fun, but it just shows how geared medical is towards fighting xenos than bullet wounds. It takes just one stray shot to pop a lung or cause internal bleeding, which inundates medbay with 10 or 15 patients in the triage queue at all times. It seems real stressful to play as a doctor on HvH rounds, so I have immense respect for their fortitude and patience.
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John 'Devil' Faust, your friendly Southerner with German heritage
- Lyiat
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Re: Last Nights PMC event in a shellnut.
I disagree, I think it more points out how strongly geared human weaponry is to killing humans. Up until this point, humanity has had zero contact with any life outside of our own (secret Predator hunts aside). All of our weapons are designed and tested with humans in mind. We're really... *really* good at killing each other. I'd even argue that we're the best at killing each other, because we're more experienced than anything else in the practice. Every weapon and technique the human factions have ever developed is designed for killing other humans. And it makes perfect sense when you think of it that way.I_Solve_Practical_Problems wrote: ↑07 May 2018, 11:59HvH is fun, but it just shows how geared medical is towards fighting xenos than bullet wounds. It takes just one stray shot to pop a lung or cause internal bleeding, which inundates medbay with 10 or 15 patients in the triage queue at all times. It seems real stressful to play as a doctor on HvH rounds, so I have immense respect for their fortitude and patience.
The xenomorph claw and tail didn't develop as a specialized tool for killing a person. The pulse rifle did. A xenomorph claw doesn't explode inside you and leave shrapnel that needs to be picked out. A hollowpoint round does. Now I'm not saying xenomorphs aren't the thing of nightmares; they're perfectly scary creatures and are absolutely beastly killing machines. But imagine, just for a moment, a ravager with a pulse rifle. That would be a hell of a lot more deadly than it is now.
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- KingPhilipIII
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Re: Last Nights PMC event in a shellnut.
The thought of a ravager trying to manipulate a pulse rifle with it's giant scythe hands left me chuckling for a few minutes.
Thanks to Okand for the chibi muhrine!
Haythem Aurelius Castian
Box pusher, Box Pusher Supreme and Pyromaniac.
Unashamed Queen Main Mentor:July 31st, 2018
Haythem Aurelius Castian
Box pusher, Box Pusher Supreme and Pyromaniac.
Unashamed Queen Main Mentor:July 31st, 2018
- I_Solve_Practical_Problems
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Re: Last Nights PMC event in a shellnut.
Right, a pulse rifle will screw a person up, but I mean the marines aren't mechanically balanced to fight humans. For example, the marine armor isn't as good as you would expect, when you would think 200 years of technological improvement would lead to improvements. On the other hand, the UPP armor and guns are much more effective in HvH warfare because they're balanced around fighting humans. I would also expect to see different equipment outfitted to the marines, such as smoke grenades or flashbangs for room clearing. The marines are supposed to be experts in rooting out CLF insurgents, or skirmishing against UPP, but most HvH battles turn into absolute bloodbaths with most of the marines lying dead or dying from organ damage.Lyiat wrote: ↑08 May 2018, 10:09I disagree, I think it more points out how strongly geared human weaponry is to killing humans. Up until this point, humanity has had zero contact with any life outside of our own (secret Predator hunts aside). All of our weapons are designed and tested with humans in mind. We're really... *really* good at killing each other. I'd even argue that we're the best at killing each other, because we're more experienced than anything else in the practice. Every weapon and technique the human factions have ever developed is designed for killing other humans. And it makes perfect sense when you think of it that way.
The xenomorph claw and tail didn't develop as a specialized tool for killing a person. The pulse rifle did. A xenomorph claw doesn't explode inside you and leave shrapnel that needs to be picked out. A hollowpoint round does. Now I'm not saying xenomorphs aren't the thing of nightmares; they're perfectly scary creatures and are absolutely beastly killing machines. But imagine, just for a moment, a ravager with a pulse rifle. That would be a hell of a lot more deadly than it is now.
Billy 'Tex' Williams, the God-Fearing Cowboy from Tejas
John 'Devil' Faust, your friendly Southerner with German heritage
John 'Devil' Faust, your friendly Southerner with German heritage
- Lyiat
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Re: Last Nights PMC event in a shellnut.
This is a 'gameplay' vs 'realism' issue. Flashbangs and smoke grenades are absolutely goddamn useless against xenos, so the only thing giving them as an option for marines to take is a more nerfed force than marines already are. Because some idiots would take them and actively damage their squad more than they currently do.I_Solve_Practical_Problems wrote: ↑08 May 2018, 15:11Right, a pulse rifle will screw a person up, but I mean the marines aren't mechanically balanced to fight humans. For example, the marine armor isn't as good as you would expect, when you would think 200 years of technological improvement would lead to improvements. On the other hand, the UPP armor and guns are much more effective in HvH warfare because they're balanced around fighting humans. I would also expect to see different equipment outfitted to the marines, such as smoke grenades or flashbangs for room clearing. The marines are supposed to be experts in rooting out CLF insurgents, or skirmishing against UPP, but most HvH battles turn into absolute bloodbaths with most of the marines lying dead or dying from organ damage.
USMC - Chris 'Warlock' Williams
- JacksonDee
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Re: Last Nights PMC event in a shellnut.
I was the first guy to see the Aspects, and my god it scared the shit out of me OOC and IC.
- Avalanchee
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Re: Last Nights PMC event in a shellnut.
I was the only witness that was executed by PMCs,
I mean he wasted 6 mateba shots on me
I mean he wasted 6 mateba shots on me
Phillip 'Avalanche' Murray
Deltard from inside n' outside
Expert at friendly fire, girls and weapons.They are actually very balanced. The difference is ya get marines who think they can rambo a xeno and when they die, they get all salty about it.Mizari 10/12/2018, Xeno mutators
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- NethIafins
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Re: Last Nights PMC event in a shellnut.
It's no longer "last night's" event =)
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- Lukey111
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Re: Last Nights PMC event in a shellnut.
I'm gonna have to agree, we are taking this thread down for lying
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"I'm in engineering most of the time, I like leading the nerds" - Monday 'Scatter' Williams
"There’s no such thing as a crowded battlefield. Battlefields are lonely places." —General Alfred M. Gray, 29th CMC