I really enjoy playing this game you've created, it's really cool how many character classes are fleshed out and so polished, both as xeno and marine, and the characters are funny and really lifelike in character!!
But I have to say I think the recent patches broke marine AI??? Their pathing seems broken - they sometimes either get stuck shuffling through each other or just run into dark alone away form the squad?? and I think long ranged fireline detection is a bit wonky since they always run in front of snipers and such
oh and they also seem to have trouble with projectile route calculation cause they always shoot straight into teammates and not hit xenomorphs at all, i got killed and had to restart quite a lot because of that

and also the procedural command objective generation is weird - sometimes you get a flood of random orders of going from place to place, and sometimes it gets bugged and new orders get cut off completely, and i also cant get how orbital strike input works - i input coordinates of xeno and it bombs opposite direction
i couldn't really beat the marine campaign yet, but I'm really digging it!! so please fix or explain a bit more in depth how this game's ai works, hoping to hear from you soon!!
and also i cant seem to buy boonie hats in customization, they're locked without even the level cap shown thats weird do you have to dlc for that?