https://youtu.be/HenMVwxlcPM?t=3853
https://youtu.be/HenMVwxlcPM?t=3853
https://youtu.be/HenMVwxlcPM?t=5761
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It's called The Flaming Homo.StephenNelson wrote: ↑14 Jul 2018, 15:29A tank with the LBT, overdrive, concussive armor, and a flamer.
OD speed isn't the problem. The problem is that the stun sticks for a considerable amount of time even when the tank gets off of youx and the fact that you're not stunned, just outright slept.
- XO Kennard DavisWhen the OB misfires and xenos are on your doorstep.![]()
Howya, Jim Antonic- LCPL, PO, MP, SO, Husked Corpse.
Yeah I've seen the tank lay out a lot of smack down, but it's effectiveness does seem largely effective on the skill of the infantry escorting it. Blowing a lot of points on the tank and having competent tankcrew helps, but isn't enough on its own to reliably get kills (unless the xenos players are unskilled).
Bingo.Jeser wrote: ↑17 Jul 2018, 12:42Just a reminder, that for any map but Ice you need minimum 5 competent people to have actually strong tank: 2 good TCs, who don't order shit like Cupola and Minigun with Artillery module (witnessed that myself), 1 not bald MT to fix tank and install modules, 1 not retarded Req staff who will order shit for tank and not 5 HPRs or fucking mortar, 1 Competent squad engineer who knows what he is doing to make pass through Nexus and Hydro on LV, Admin-Medbay pass on Big Red, I'm not even saying about Prison, where you need roughly 10-12 C4s and take down approximately 8 walls to get to alien Hive.
To have one good tank you need amount of cooperation and teamwork aliens rarely demonstrate in 2-3 rounds.