Bipod = Badpod?
- KingKire
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Bipod = Badpod?
Thoughts on the bipod? Im having trouble using it effectively, especially against the vert grip/ angle grip
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for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
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for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
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- Avalanchee
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Re: Bipod = Badpod?
B - Bad
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O - Garbage
D - Pointless
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- CABAL
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Re: Bipod = Badpod?
If you have FOB duty on ICE then it's perfect with minirailscope. Nearly all shoots hit, nearly no scatter even on burst fire.
Yet you can't use it in offence, untill you are hauling a backpack filled with table parts and wrench. I think it's somehow vailable to secure position after small rush, but one boiler and you have to escape.
It's an attachement you have to change playstyle to use and you won't get kills = Bad for Ungas.
Yet you can't use it in offence, untill you are hauling a backpack filled with table parts and wrench. I think it's somehow vailable to secure position after small rush, but one boiler and you have to escape.
It's an attachement you have to change playstyle to use and you won't get kills = Bad for Ungas.
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- Garrison
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Re: Bipod = Badpod?
I think the major problem with the bipod is that it slows down firing speed, combine that with a rail scope (which would make the bipod a viable choice) and now your fire rate is so slow you can't lay down any reliable amount of cover/suppressing fire. I really wish this wasn't the case otherwise I'd take Bipod whenever I'm on FOB duty.
This does bring a question to mind.. does the Bipods effects only kick in if you deploy it?? Or are the drawbacks always present as long as it's attached to the gun?
This does bring a question to mind.. does the Bipods effects only kick in if you deploy it?? Or are the drawbacks always present as long as it's attached to the gun?
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- DefinitelyAlone0309
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Re: Bipod = Badpod?
Bipod pros only kick in while deployed. Its cons are always there as long as it's attached.
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- 4000daniel1
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Re: Bipod = Badpod?
People who think the sniper is too inaccurate should give it a try, since it's the only attachment the sniper can have.
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- David Stormwell
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Re: Bipod = Badpod?
Its a Badpod
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- Sora9567
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Re: Bipod = Badpod?
The bipod's just too situational. It's only good if it's deployed on something, and if you're in the offensive, it's worthless since there's most likely nothing to deploy it on. It's only worth a damn if you're set up somewhere for an extended period of time, but you'd be better off with pretty much anything else for the underbarrel attachment.
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- Madventurer
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Re: Bipod = Badpod?
Not to mention, even if you are sitting somewhere for a long time? Boiler comes in with the gas, you need to move anyways.
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- Pixcellent
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Re: Bipod = Badpod?
I was rocking bipod/suppressor/railscope on FoB duty for awhile and found it to be an okay long range support weapon. I used it to drive off boilers and to save lone marines who got ambushed when they wandered too far from FoB. I had a buckshot shottie on me also that I used whenever I was part of an assault or something so my firepower didn't suffer when on the move.
All in all, an okay but really niche loadout.
All in all, an okay but really niche loadout.
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- carlarc
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Re: Bipod = Badpod?
bipod is like a stock but it goes under your gun instead of behind
this means BAD. dont use stocks. dont use bipods. dont use SCOPES. the rof slowdown SUCKS. you can drive off the boiler? get three friends rush it with AP and kill it. you can annoy the mature runner harrassing fob? claymore below a flare. you can support the push? get up close and use your existing rate of fire instead. John Atlas the alpha is being killed by a lurker? grab a friend and rush in.
the bipod encourages the worst kind of marine playstyle (turtling), with no good benefits. if it INCREASED rof when deployed it could be good but atm it sucks.
this means BAD. dont use stocks. dont use bipods. dont use SCOPES. the rof slowdown SUCKS. you can drive off the boiler? get three friends rush it with AP and kill it. you can annoy the mature runner harrassing fob? claymore below a flare. you can support the push? get up close and use your existing rate of fire instead. John Atlas the alpha is being killed by a lurker? grab a friend and rush in.
the bipod encourages the worst kind of marine playstyle (turtling), with no good benefits. if it INCREASED rof when deployed it could be good but atm it sucks.
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- FGRSentinel
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Re: Bipod = Badpod?
Why on earth would the bipod even decrease rate of fire? Half the reason why people don't fire immediately after a burst irl is because they need to take a moment to aim again after the recoil, which the bipod should be taking care of anyways. Unless you're a Terminator, if you used an assault rifle or unmounted LMG, you're going to tap the trigger or hold it down for maybe a fraction of a second so you keep your shots on the target (or at least in their general area). If you have a gun on a bipod or mount, you can hold that trigger down as long as you want.
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- CABAL
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Re: Bipod = Badpod?
Let's not put logic in attachements, becouse they don't make sense like stats for weapons in TF2, pure gameplay balance.FGRSentinel wrote: ↑26 Oct 2018, 12:58Why on earth would the bipod even decrease rate of fire? Half the reason why people don't fire immediately after a burst irl is because they need to take a moment to aim again after the recoil, which the bipod should be taking care of anyways. Unless you're a Terminator, if you used an assault rifle or unmounted LMG, you're going to tap the trigger or hold it down for maybe a fraction of a second so you keep your shots on the target (or at least in their general area). If you have a gun on a bipod or mount, you can hold that trigger down as long as you want.
How barrel charger slows rate of fire? Hoplophobes were right! Guns are sentient and they know when somebody attaches BC on them. It could make sense with pulse rifle, since bullet counter is present, so I guess some tech and small "computer" could be inside to detect it, but shotgun?
RDS decrease accuracy in moving... How? How iron sights are better for aiming during movement than red dot sight?
How scopes decrease number of shots during burst fire? It's not even something you attach on the barrel.
I'm not a gun nut and I guess it is for the balance, so I don't really care at all. The most usefull attachement is the rail flashlight and bayonet anyway. The rest is just poor excuse to not give marines new weapons, not only entirely new, but weapons that exist for survivors. It would be neat to carry sawn off, or something like that and it's in the lore. Hicks had his shotgun.
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- WinterClould
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Re: Bipod = Badpod?
I think Awan is making it so the downsides are only active when the attachment is in use. Or so the gitlab makes me think. So it will go from a straight nerf to a situational meh attachment.
Carlac you're retarded for dissing scopes. They're dank as fuck of you give them to someone with a fucking brain. They're very good for annoying benos if you commit to harassing boilers and shit.
Carlac you're retarded for dissing scopes. They're dank as fuck of you give them to someone with a fucking brain. They're very good for annoying benos if you commit to harassing boilers and shit.
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- FGRSentinel
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Re: Bipod = Badpod?
A decent number of benos get twitchy when they realize there's someone able to hit them from outside their line of sight, which gives scopes a psychological edge: if you're a runner near the FOB and a shot flies in from offscreen to smack you in the head, you sure as hell aren't going to stick around, while if you're something larger you're probably going to be more anxious about the chances of the Marines focus firing in the general direction the sniper's shooting, causing you to be hit with an offscreen hail of bullets.
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