Pulling Stuff
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Pulling Stuff
Summary (a quick, 2-3 sentence summary):
So while discussing with people ( Felkvir,Jones,Myself and Helmut) on the chat box we came to the conclusion that the marines pulling aliens should be removed as it is just ridiculous how a human being can pull Godzilla around or a giant lizard.
The Second Idea we came to the conclusion of is that while aliens( Mainly directed at warrior but you can choose if all castes should have it or not) are pulling a marine/object it needs to be slower because at the moment we have a warrior who can down someone and then run off like sonic.
Benefits (How this will benefit the server and game as a whole): Would Balance the game more and add a sense of realism( well SS13 realism))
Details (Description of how you think this would work, the benefits, etc):
1)Slow down the alien castes when they pull a object or marine
2)Make it so marines can't pull aliens.
Implementation (Optional, if you have an idea how to implement it): Coding I presume
(This is rushed but feedback would be nice)
So while discussing with people ( Felkvir,Jones,Myself and Helmut) on the chat box we came to the conclusion that the marines pulling aliens should be removed as it is just ridiculous how a human being can pull Godzilla around or a giant lizard.
The Second Idea we came to the conclusion of is that while aliens( Mainly directed at warrior but you can choose if all castes should have it or not) are pulling a marine/object it needs to be slower because at the moment we have a warrior who can down someone and then run off like sonic.
Benefits (How this will benefit the server and game as a whole): Would Balance the game more and add a sense of realism( well SS13 realism))
Details (Description of how you think this would work, the benefits, etc):
1)Slow down the alien castes when they pull a object or marine
2)Make it so marines can't pull aliens.
Implementation (Optional, if you have an idea how to implement it): Coding I presume
(This is rushed but feedback would be nice)
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Pulling Stuff
I'm not even sure how to handle this.
I suppose, it could be set, that alien bodies become "anchored" when they die, thus, becoming unmovable, but the aliens might abuse that to keep doors open.
Otherwise, I don't really have any idea how to make class specific non-pulling.
I think this is just going to be one of those "It's SS13" things.
As far as pulling slowing warriors, I'll look into that, I think it might be easy to do.
I suppose, it could be set, that alien bodies become "anchored" when they die, thus, becoming unmovable, but the aliens might abuse that to keep doors open.
Otherwise, I don't really have any idea how to make class specific non-pulling.
I think this is just going to be one of those "It's SS13" things.
As far as pulling slowing warriors, I'll look into that, I think it might be easy to do.
- Cupcakes_n_Hacksaws
- Registered user
- Posts: 54
- Joined: 29 Apr 2015, 06:54
Re: Pulling Stuff
As far as marines pulling aliens go, I get that in the sense that all they have to do is prod it, and pull it out of its cover for the rest of the marines to join in and kill it. I've seen it done to many queens before, so maybe make tier 2 and above aliens un-pullable + queen? Is that a thing? I don't really see the problem in pulling their corpses though, that's just a bit of ss13 and doesn't affect balance issues too much.
- Sargeantmuffinman
- Registered user
- Posts: 1372
- Joined: 01 Apr 2015, 14:31
- Location: Mean while in Europe somewhere.
Re: Pulling Stuff
Make (larvas are an exception) all aliens un-pull able till death or stunned (and cuffed for tier 2 and down) but marines can't pull but only grab aliens since...well have you tried to pull an alien queen, hivelord, ravenger, paertorians and i'm pretty sure it would be heavy as fudge cakes attached to 10 bricks (+ a tank). And for aliens yeah slow them down while pulling just a bit like 10% - 15%.
- speedybst
- Registered user
- Posts: 404
- Joined: 15 Oct 2014, 23:36
- Location: Australia
- Byond: Speedybast
Re: Pulling Stuff
From what I understand, Apophis is trying to say that this is just too heavily ingrained in the code to be removable at all - the only option he was able to put forward was to make the dead into immovable objects, which can be abused with doors and suchforth. Basically, whilst yes, its is ridiculous that marines can pull like this, its not something you can fix without tearing apart the code completely and starting over.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Pulling Stuff
ah okay well I tried :3speedybst wrote:From what I understand, Apophis is trying to say that this is just too heavily ingrained in the code to be removable at all - the only option he was able to put forward was to make the dead into immovable objects, which can be abused with doors and suchforth. Basically, whilst yes, its is ridiculous that marines can pull like this, its not something you can fix without tearing apart the code completely and starting over.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
Re: Pulling Stuff
I understood none of what Apophis says about coding....
I kid.
I kid.
-
- Registered user
- Posts: 26
- Joined: 25 Apr 2015, 00:10
Re: Pulling Stuff
So would pulling anything make the alien slower, or would it just be the marines?
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Pulling Stuff
Resolved.