Infectoids
- SASoperative
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Infectoids
Summary (a quick, 2-3 sentence summary): Infectoids are basicly zombies that are friendly to alien lore http://avp.wikia.com/wiki/Infectoid
Benefits (How this will benefit the server and game as a whole): Well they would definitely add for interesting rounds/events, It also would mean marines would have firefights since infectoids could fire weapons
Details (Description of how you think this would work, the benefits, etc): Basicly have maybe a 1/10 chance of a facehugger being a Infectoid facehugger
Implementation (Optional, if you have an idea how to implement it): Implement it like a infection where once you have been infected by one of these you will slowly start to turn into a Infectoid and you will require some type of medicine from the chem dispenser to cure you. like a disease.
Benefits (How this will benefit the server and game as a whole): Well they would definitely add for interesting rounds/events, It also would mean marines would have firefights since infectoids could fire weapons
Details (Description of how you think this would work, the benefits, etc): Basicly have maybe a 1/10 chance of a facehugger being a Infectoid facehugger
Implementation (Optional, if you have an idea how to implement it): Implement it like a infection where once you have been infected by one of these you will slowly start to turn into a Infectoid and you will require some type of medicine from the chem dispenser to cure you. like a disease.
- Hailstorm77
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Re: Infectoids
I give this ALL the + 1's! I really like this Idea!
- xomega000x
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Re: Infectoids
Nicely done, though a small suggestion...
The cure should be fabricated slowly, and hard to be found. But when It Is made, a doctor must always carry It, since they "only know how to use it", and that doctor could be escorted by multiple Marines, or even ERT...?
The cure should be fabricated slowly, and hard to be found. But when It Is made, a doctor must always carry It, since they "only know how to use it", and that doctor could be escorted by multiple Marines, or even ERT...?
- Fickmacher
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Re: Infectoids
+1 This could be fun and spice up the game a bit.
Squad Leader, Engineer, Sentinel, Queen, Jackass
- Telegnats
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Re: Infectoids
I would be wary of adding these, given the aliens might attack them anyway because they would probably (unless given a different, obvious sprite) difficult to spot. And, what would an infectoid do? Would they kill the marines or try to disable them for the aliens? I can guess the aliens would hate that when they're trying to infect people.
+1 tho.
+1 tho.
- SASoperative
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Re: Infectoids
Infectoids would probably be given a blue skin tone so they could be identified as one, They would mainly be there to keep marines at bay, as distractions, to disable them (Aiming for the feet) Or shooting the head if the queen wants the marines dead.Telegnats wrote:I would be wary of adding these, given the aliens might attack them anyway because they would probably (unless given a different, obvious sprite) difficult to spot. And, what would an infectoid do? Would they kill the marines or try to disable them for the aliens? I can guess the aliens would hate that when they're trying to infect people.
+1 tho.
- Telegnats
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Re: Infectoids
I guess that means infectoids have some sort of way to communicate with aliens - probably :a I guess. HRmhrmr. I think would work out decently well.
- Fickmacher
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Re: Infectoids
Due to them being zombies, I suggest them being able to hear hivemind, but not speak in it. This also gives marines a slightly better advantage.
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- UnknownMurder
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Re: Infectoids
Zombies can wait after Predators. We should focus on what is important at the moment.
-1
-1
- Sargeantmuffinman
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Re: Infectoids
First the doctors AND the researchers must help each other to find it in order to get the cure BUT as you said it will take time and that gives me an idea...xomega000x wrote:Nicely done, though a small suggestion...
The cure should be fabricated slowly, and hard to be found. But when It Is made, a doctor must always carry It, since they "only know how to use it", and that doctor could be escorted by multiple Marines, or even ERT...?
There will be 5-10 different possibilities for the cure since we don't want it to be that easy to find like which wire is the one for dem secret goods in the vending machines.
- Feweh
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Re: Infectoids
This should not be a playable character/alien. Instead keep it as a zombie but maintain it as a roaming NPC that simply lunges and does direct attack. If you start giving aliens weapon abilities youre taking away from the whole Alien VS Marine combat mechanics.
- apophis775
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Re: Infectoids
Eh.... This is from 2 arcade shooters... Not sure if legit.
- SASoperative
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Re: Infectoids
Meh, I honestly just want something for Xenos thats new. Marines get all the new toys but our Xenos don't. Maybe a new caste or something I dunno, I need more of a challenge I am tired of massacring them.
- coroneljones
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Re: Infectoids
According to the wiki it was also in a comic bookapophis775 wrote:Eh.... This is from 2 arcade shooters... Not sure if legit.
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
-Credit goes to SovietCyanide
- xomega000x
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Re: Infectoids
Well, we could always get that bull-like Alien species added? And be a faster evolution for the Runner?...
- SASoperative
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Re: Infectoids
xomega000x wrote:Well, we could always get that bull-like Alien species added? And be a faster evolution for the Runner?...
I really like this idea actually.... It would give it more sense for the Charge ability they have also
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Re: Infectoids
+rep seems really noice.
- xomega000x
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Re: Infectoids
I might make a suggestion post about it, unless you do It first.SASoperative wrote:
I really like this idea actually.... It would give it more sense for the Charge ability they have also
- Juninho77
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Re: Infectoids
+1. That'd be cool, but we still need to discuss details.
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- apophis775
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Re: Infectoids
I don't think this would work very well.
- coroneljones
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Re: Infectoids
Maybe as an alternate mode simmilar to a virus?
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
-Credit goes to SovietCyanide
- MrJJJ
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Re: Infectoids
You mean these be a virus that spreads through a god damn bite/blood/air/touch or etc and if you get it, you have like, 5 minutes or so to get a cure or slow it down so you won't become a zombie or brutally die?coroneljones wrote:Maybe as an alternate mode simmilar to a virus?
- apophis775
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Re: Infectoids
That might be a possible game-mode down the line.
Actually, that could sort of fit with the ground-map...
Actually, that could sort of fit with the ground-map...
- TopHatPenguin
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Re: Infectoids
If you had it so jungle spores were released causing a infectious outbreak... would that work..?apophis775 wrote:That might be a possible game-mode down the line.
Actually, that could sort of fit with the ground-map...
Shit cm memes:
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- UnknownMurder
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Re: Infectoids
...Right.. I'm up for the.. Zombie Virus... as a Game Mode.
Not infectoids or it's like Flood from Halo Franchise.
Not infectoids or it's like Flood from Halo Franchise.