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xomega000x
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by xomega000x » 29 May 2015, 23:02
Summary (a quick, 2-3 sentence summary): Right, so basically It's a new alien/evolution for the runner.
Benefits (How this will benefit the server and game as a whole): Variation, and a new enemy for the marines to fight.
Details (Description of how you think this would work, the benefits, etc): Alright, the stats and all of that Is for nerds, this Is just a suggestion. I know the sprite might take some time to make. but whatever. So this evolution could be a choice between warrior, or be after or before the warrior evolution, depending on how you'd make his stats. In the wiki, It also says Bull-Aliens are very weak to fire, and they are known for their charge ability due to their piercing horns.
Implementation (Optional, if you have an idea how to implement it): I don't really know how this would be implemented, as I've got no idea of coding and whatever, so yeah...
Picture of It:

Wiki:
http://aliens.wikia.com/wiki/Bull_Alien
Last edited by
xomega000x on 30 May 2015, 10:27, edited 1 time in total.
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Xenonia
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by Xenonia » 29 May 2015, 23:06
To go with this, I think you could do Bull Aliens as a third tier thing, having another divergent evolution from runner: The Smashers. Focus them on charging/pounce, etc.
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Adjective
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by Adjective » 29 May 2015, 23:21
I think this would be good as a second branch off of runner, the third tier: Crusher.
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Sargeantmuffinman
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by Sargeantmuffinman » 30 May 2015, 07:38
Don't we have that sprite or something but it wasn't implemented.
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TopHatPenguin
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by TopHatPenguin » 30 May 2015, 07:56
Sargeantmuffinman wrote:Don't we have that sprite or something but it wasn't implemented.
Fairly sure we already have the crusher sprite and maybe abit of the code but it was never implemented because i can't remember the reason..
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xomega000x
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by xomega000x » 30 May 2015, 10:24
We should Implement It. I find It magnificent, as well as their weakness to fire, and how the whole charge thing works.
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apophis775
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by apophis775 » 10 Jun 2015, 04:13
No more new aliens, until alpha.