Make belts unstrippable

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Jeser
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Make belts unstrippable

Post by Jeser » 18 Jun 2015, 09:58

Summary (a quick, 2-3 sentence summary):Trapped marines after being stripped now have no chances at all to escape. Make belts unstrippable.

Benefits (How this will benefit the server and game as a whole):If marine get nested, he will have chances to escape. It's good for those, who don't play as aliens.

Details (Description of how you think this would work, the benefits, etc):Marine will be able to take from belt pistol and knife and try to make his way out of alien hive. Or die fighting. Or get nested again. Depends on his robusting skills. You can't put in belt SMG, L6, M4A1, shotgun. Only knife, pistol, maybe grenade. So, it would be fair and not OP.

Implementation (Optional, if you have an idea how to implement it): Just make belts unstrippable in code.

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Triel Wolfblood
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Re: Make belts unstrippable

Post by Triel Wolfblood » 18 Jun 2015, 10:00

ehh. its not like you cant hide something in pockets. and knife fits in boots
I dislike this idea even though i play marine most time

Jester
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Re: Make belts unstrippable

Post by Jester » 18 Jun 2015, 10:07

-1 You have pockets and you can slide a knife in your boots

Pistol in pockets maybe a grenade too

Knife in boots

You dont acttualy need the belt,in the belt most of people just put ammo

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TopHatPenguin
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Re: Make belts unstrippable

Post by TopHatPenguin » 18 Jun 2015, 10:08

Yeah i'm gonna have to be -1 on this even though i play basically only marine, The sole reason for my -1 is this, you can still escape currently it just takes abit of teamwork and such, where as this just encourages you to store guns in your belt and be like " HAHAHA you can't strip my belt taste 7 Pistols that i have stored in there" so yeah... this is gonna get a -1 from me.
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Butterrobber202
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Re: Make belts unstrippable

Post by Butterrobber202 » 18 Jun 2015, 10:47

-1 Aliens are not just dumb ass Animals. They are Highly Adaptive, smart, and protect their hosts from others and themselves.
And
If marine get nested, he will have chances to escape. It's good for those, who don't play as aliens.
And what about the aliens jackass. BALANCE.

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Sargeantmuffinman
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Re: Make belts unstrippable

Post by Sargeantmuffinman » 18 Jun 2015, 11:10

-1............

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Juninho77
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Re: Make belts unstrippable

Post by Juninho77 » 18 Jun 2015, 13:08

I love mahreens, but I'm gonna have to give you a -1. You make belts unstripable and I'll start carrying 7 magnums inside mine.
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MrJJJ
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Re: Make belts unstrippable

Post by MrJJJ » 18 Jun 2015, 23:37

-1 so hard
I can literally be carrying a lot of grenades, pistols, magnums and etc, that you wonder how did it all fit in???

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HalfdeadKiller
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Re: Make belts unstrippable

Post by HalfdeadKiller » 19 Jun 2015, 05:24

I say +1 because I don't think keeping belts will change marine escape chances too terribly in favor of marines. They can only hold M2A3's, Knives, and Ammo. They can't hold magnums or anything else, and putting a ton of pistols in your belt probably won't improve your chances of escape.

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Evilkyle24
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Re: Make belts unstrippable

Post by Evilkyle24 » 19 Jun 2015, 06:11

Juninho77 wrote:I love mahreens, but I'm gonna have to give you a -1. You make belts unstripable and I'll start carrying 7 magnums inside mine.
MrJJJ wrote:-1 so hard
I can literally be carrying a lot of grenades, pistols, magnums and etc, that you wonder how did it all fit in???
You can't carry magnums in your belt. And if you have more than 2 guns, you wont have the time to use them all before you start having blackouts or you're captured.

Lets face it, marines never escape from hives. Unless you're extremely lucky or the aliens are shit tier (being rescued does not count as an escape), your odds of escape are roughly equal to the odds of HiT showing up. And I've seen HiT show up. Once.
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Re: Make belts unstrippable

Post by TopHatPenguin » 19 Jun 2015, 06:38

Trust me you can do alot of damage with 7 pistols or 4 pistols and a couple of knives.
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MrJJJ
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Re: Make belts unstrippable

Post by MrJJJ » 19 Jun 2015, 06:39

Can confirm that, i managed to once kill a runner with only 2-3 point blank pistol shots
Knife is devastating as heck, able to get a marine easily to yellow-orange between, 3 is enough to get him to crit.

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apophis775
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Re: Make belts unstrippable

Post by apophis775 » 25 Jun 2015, 03:34

Denied. Again.

For like, the 3rd or 4th time...

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