Tranquill - Staff Application

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Tranquill - Staff Application

Post by Tranquill » 24 Jun 2015, 08:22

Byond ID: Tranquill

Age: 16

Gender: Male

Timezone: GMT -6

On average, how many hours are you available per week to moderate?
15-18 hours roughly

Do you have any previous experience in being staff (not just SS13)?
Yes, on Garrys Mod, Minecraft and WoW are a few games to name that I have staffed on.

Did you play any of the previous Colonial Marine servers?
No, I did not.

Have you had an application to Colonial Marines or New Eden denied before?
Nope.

Are you currently a staff member elsewhere (not just SS13)? If so, where?
N/A

Have you ever been banned for more than 24 hours on Colonial Marines?
Nope.

If a player was shooting everyone in briefing at round start how would you deal with the situation?
Assuming there is a command to freeze the offending player, If the player did it out of complete randomness then I would freeze him and proceed to ask him why he shot everyone up then giving him a twelve hour ban, maybe more depending on how many people he killed, afterwards reviving/healing everyone that was damaged or killed. If shooting everyone up had a IC purpose then I would observe him and make sure it didn't get out of hand (Being the beginning of the round though it probably didn't have a IC purpose).

You notice that a xeno is breaching the Nostromo and is unable to seal it with resin. How would you deal with this and what punishment would you give for a first offender?
I would ask the Xeno involved why he breached the Nosotromo, if he did not respond after a short duration of time, I would give him a 24 hour ban regardless if he did or not.

The marines want the nuke codes to detonate the Nostromo because they claim they are losing too many marines. There are currently 4 aliens and 20 marines in your /who. What do you do?
I wouldn't be allowed to give out the nuke codes anyways but, I would send a CentComm message to the Commander telling him that they can handle the situation perfectly fine with how many Marines they have compared to how many Xenos CentComm "scanned" on the Nosotromo.

A Sulaco Medic has made several napalm grenades and hands them out to marines. One of the marines throws the grenade into Logistics. There are no admins or other moderators online. What do you do?
I would give the Marine a twelve hour ban right off the bat for throwing a grenade into Logistics and harming people, I would have talked to the Medic asking him how he obtained napalm grenades, when they are disabled, and see if he had a logically reason for making them in the first place or just to make a scene among the station. I would deal out another twelve hour ban assuming there would be no IC reason behind making them, if he had a IC reason I would let it slide and carefully watch him and make sure that he didn't tell the marine to start throwing grenades.

What would you do if a player started to talk about the things he did to your mom last night?
Just silently observe the player until it got to a point where it was harassment, then I would tell him that if he continues that I would mute him.

Any additional information you'd like to add?
This would be the first time for me, if accepted, being a staff member on a SS13 server but, I have looked at tg-station source and stuff on a private server of mine to mess around and look at commands.

EDIT: I would punish a griefer for twelve hours instead of three.
Last edited by Tranquill on 24 Jun 2015, 12:02, edited 3 times in total.

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Re: Tranquill - Staff Application

Post by UnknownMurder » 24 Jun 2015, 09:30

I don't know who you are.. You seem fairly new.
Your time spent on this doesn't seems a lot but alright.
I don't like your "mother" question. Silently observing a player because of harassment is just seems like you have a motivation to ban but not just yet. As a hunter to a prey.
Most of your actions are based on administrator.
Mine craft, WOW, and Garry's Mod aren't the exact same as this.
You give flexible bans.
-1
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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 09:50

Well, the type of actions are appropriate (healing griefed players, rejecting nuke code reques, etc.,) are good, I just find it really weird that you'd ban a Xeno breach for 24 hours, but for all of the marine griefing, it's less than half a day, max. He seems to know how things work, but not very aware of how long bans should be.

Neutral for now, leaning towards + 1.
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Re: Tranquill - Staff Application

Post by Tranquill » 24 Jun 2015, 10:04

UnknownMurder wrote:I don't know who you are.. You seem fairly new.
Your time spent on this doesn't seems a lot but alright.
I don't like your "mother" question. Silently observing a player because of harassment is just seems like you have a motivation to ban but not just yet. As a hunter to a prey.
Most of your actions are based on administrator.
Mine craft, WOW, and Garry's Mod aren't the exact same as this.
You give flexible bans.
-1
I am not familiar with what powers/permissions Trial Moderators are given so, please forgive me for putting down administrator powers.There is a reason I said this would be my first team staffing or considering to staff on a SS13 server so, I thought that would cover the fact that I don't know what powers Trial Moderators have. The application did ask for previous experience so, I just gave some games i've staffed on since, there is probably no game like SS13 nor exact same so sorry I couldn't appeal to you in that sense and I feel like you didn't read the "mother" question enough because, I did say that I would ask him to stop or else I would of muted him (Motivation to ban? Err).
Fickmacher wrote:Well, the type of actions are appropriate (healing griefed players, rejecting nuke code reques, etc.,) are good, I just find it really weird that you'd ban a Xeno breach for 24 hours, but for all of the marine griefing, it's less than half a day, max. He seems to know how things work, but not very aware of how long bans should be.

Neutral for now, leaning towards + 1.
I thought griefing was an immediate three hour or so ban according to the rules and breaching is a 24-hour minimum ban.
EDIT: I think I read the wrong part of griefing, my bad!

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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 10:57

We take griefing seriously here, and deliberate griefing should be punished for a longer period of time. Tranquill may be worth a shot, but we'll see how the rest of the staff feels. And so you know, we do allow applications to be edited.
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Re: Tranquill - Staff Application

Post by SASoperative » 24 Jun 2015, 14:16

Fickmacher wrote:We take griefing seriously here, and deliberate griefing should be punished for a longer period of time. Tranquill may be worth a shot, but we'll see how the rest of the staff feels. And so you know, we do allow applications to be edited.
When the hell have we EVER allowed a app to be edited?!? No! It remains the same so we can tell them whats wrong and so we have exact imput of what they would do.
Anywho +1 to this, Decent answers but I need to see what other staff think still

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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 14:23

SASoperative wrote: When the hell have we EVER allowed a app to be edited?!? No! It remains the same so we can tell them whats wrong and so we have exact imput of what they would do.
Anywho +1 to this, Decent answers but I need to see what other staff think still
I've seen you and others suggest answer changes before. I was suggested to do so on my app.
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Re: Tranquill - Staff Application

Post by SASoperative » 24 Jun 2015, 15:16

We never suggested to change answers we just suggested what might have been a better choice to have made for them...

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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 16:06

SASoperative wrote:We never suggested to change answers we just suggested what might have been a better choice to have made for them...
Well then, at times implications could be interpreted. Regardless, let's end that line of thought here lest we get off topic.
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Re: Tranquill - Staff Application

Post by Mizari » 24 Jun 2015, 18:47

-1 from me, I've barely seen him on the server.

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Re: Tranquill - Staff Application

Post by Tranquill » 24 Jun 2015, 18:56

I try to come on as much as possible, usually mornings and late nights for my time. I don't tend to see you unless I stay up later.

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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 18:59

Oh, Tranquill is Jesse Pinkman!?! Yeah, I see him late night all the time, when other staff members aren't on. He's on around the same time Nataly 'FMB' is.
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Re: Tranquill - Staff Application

Post by TopHatPenguin » 24 Jun 2015, 19:07

(Just gonna throw my opinion out here.) I don't do this much but eh.. thought i might do for Tranq.Tranq seems like a nice guy when i have seen him play and when i have talked to him,and he knows most the rules i think, so i think ya should give him a trial run to see how things pan out, i mean everyone has to learn at some point.I also have a gut feeling he will be good, so i'm gonna trust that with proper training he will do well.

EDIT: In regards of not knowing the staff powers, i kind of think that's a bit harsh on any player when they make a app due to.. there being no list of any powers that each rank on the staff has... just what they are meant to live up to and how to do it.
Last edited by TopHatPenguin on 24 Jun 2015, 19:10, edited 1 time in total.
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Y

Post by Felkvir » 24 Jun 2015, 19:09

A twelve hour ban seems very very light for something that is almost always intentional griefing ... Even if it's not, ban time is more or less the same. As in.. Very long. Even if it is an IC purpose too it's punishable because there is a thing called lethal force in rules..

I don't understand your answer to the breaching question ... You would ban him wether he did or not? So if you found out that person did actually not cause the breach, you would still ban that person? wat


"compared to how many Xenos CentComm 'scanned' on the Nosotromo." - Mission control does not have anything to track xenos with. And thermal scans wouldn't work because xenomorphs don't give off any heat.

Your other answers are similarly strange.

-1 though i wouldn't mind if you just gave him a quick tryout.

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Re: Y

Post by Tranquill » 24 Jun 2015, 19:28

Felkvir wrote:A twelve hour ban seems very very light for something that is almost always intentional griefing ... Even if it's not, ban time is more or less the same. As in.. Very long. Even if it is an IC purpose too it's punishable because there is a thing called lethal force in rules..

I don't understand your answer to the breaching question ... You would ban him wether he did or not? So if you found out that person did actually not cause the breach, you would still ban that person? wat


"compared to how many Xenos CentComm 'scanned' on the Nosotromo." - Mission control does not have anything to track xenos with. And thermal scans wouldn't work because xenomorphs don't give off any heat.

Your other answers are similarly strange.

-1 though i wouldn't mind if you just gave him a quick tryout.
Here let me elaborate:

Griefing ban time: I just came up with a educated guess but, now knowing how seriously you guys take griefing, I would be sure to increase that time based on the damage that occurred from that player.

Breaching question: Yes, I would ban him regardless if I got a response from him because, he DID break the rule on not sealing a breach in the Nosotromo, which would cause air to leak out and screw up the atmos.

For the CentComm "scanning" I just said that because, I saw CentComm send it to me once and thought I could throw it in because, it looked Roleplayish to me.
Last edited by Tranquill on 27 Jun 2015, 15:23, edited 1 time in total.

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Re: Tranquill - Staff Application

Post by Fickmacher » 24 Jun 2015, 19:32

Mr. Penguin wrote:(Just gonna throw my opinion out here.) I don't do this much but eh.. thought i might do for Tranq.Tranq seems like a nice guy when i have seen him play and when i have talked to him,and he knows most the rules i think, so i think ya should give him a trial run to see how things pan out, i mean everyone has to learn at some point.I also have a gut feeling he will be good, so i'm gonna trust that with proper training he will do well.

EDIT: In regards of not knowing the staff powers, i kind of think that's a bit harsh on any player when they make a app due to.. there being no list of any powers that each rank on the staff has... just what they are meant to live up to and how to do it.
I've never seen Penguin give any input into apps. Considering his glowing review, the fact that Jesse has revised his answers, and that I can put a character to the name, I'm switching to a + 1.
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Re: Tranquill - Staff Application

Post by Mordrehel » 24 Jun 2015, 20:23

+1 The answers are decent for how the questions are asked and they seem to have a good understanding of the English language thats as good a starting place as you could ask for.
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Re: Tranquill - Staff Application

Post by Tranquill » 24 Jun 2015, 20:30

I can speak a bit of Spanish too

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Re: Tranquill - Staff Application

Post by Mordrehel » 24 Jun 2015, 20:42

Not so much what I was talking about, more like the nuance of grammar and so forth. Your app seemed to be better in that respect which I view as a plus.

Other languages don't matter so much.
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Re: Tranquill - Staff Application

Post by Tranquill » 24 Jun 2015, 20:43

I know that is what you meant I just threw that in as a added bonus.

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Re: Tranquill - Staff Application

Post by Feweh » 25 Jun 2015, 01:28

Need to start including a section for In-game character names. Had no idea who Tranquil was at first till I read Jesse Pinkman which right away made my mental history of him to pop up.

Honestly their would be a lot more input for people if you can put a account name to your actual in-game character. A lot of people have no idea I'm even Lucius Pink in-game and this is the case with a lot of people on the forums as well, however applications should include in-game names for feedback purposes.

From personal experience.... Really good RPer and helpful player that has gone out of his way multiple times.

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Re: Tranquill - Staff Application

Post by apophis775 » 25 Jun 2015, 03:07

Well, we mostly take staff input, unless someone has something specific about the name, and any staff will be able to easily see who it is.

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Re: Tranquill - Staff Application

Post by Mizari » 27 Jun 2015, 11:00

Changing view to a +1 as got mixed up with different player. Solid player and seems to be more active than I thought, good answers also.

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Re: Tranquill - Staff Application

Post by SASoperative » 28 Jun 2015, 02:25

Hrmmm. Accepted. I will give you a shot.

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Re: Tranquill - Staff Application

Post by apophis775 » 28 Jun 2015, 16:23

Processed.

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