Random Item Crates in Alpha Map
- Screamingstar
- Donor
- Posts: 120
- Joined: 13 Mar 2015, 21:12
Random Item Crates in Alpha Map
Summary (a quick, 2-3 sentence summary): Crates containing random items hidden anywhere on the new ground map.
Benefits (How this will benefit the server and game as a whole): This will make marines want to explore the map more if they have something to gain. If the marines go out and explore the Aliens will have an easier chance to capture.
Details (Description of how you think this would work, the benefits, etc): Each round a random number of crates are randomly placed upon underground or in mountains outside of the human settlement. A marine would either mine or use the shovel to expose the crate. Than the marine(s) will have to crack open the crate and can either contain nothing or items such as Night Vision Goggles, any kind of ammo, grenades, armor, helmets, weapons, specialist gear etc or either completely useless items(Hats,uniforms,plants etc...). However some of the items might now work such as the guns, grenades and specialist gear.
Implementation (Optional, if you have an idea how to implement it):
Benefits (How this will benefit the server and game as a whole): This will make marines want to explore the map more if they have something to gain. If the marines go out and explore the Aliens will have an easier chance to capture.
Details (Description of how you think this would work, the benefits, etc): Each round a random number of crates are randomly placed upon underground or in mountains outside of the human settlement. A marine would either mine or use the shovel to expose the crate. Than the marine(s) will have to crack open the crate and can either contain nothing or items such as Night Vision Goggles, any kind of ammo, grenades, armor, helmets, weapons, specialist gear etc or either completely useless items(Hats,uniforms,plants etc...). However some of the items might now work such as the guns, grenades and specialist gear.
Implementation (Optional, if you have an idea how to implement it):
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
Re: Random Item Crates in Alpha Map
I can't see why now.
+1
+1
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Random Item Crates in Alpha Map
Sounds good for an optional objective.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- speedybst
- Registered user
- Posts: 404
- Joined: 15 Oct 2014, 23:36
- Location: Australia
- Byond: Speedybast
Re: Random Item Crates in Alpha Map
Indeed, but just take care not to turn this into the United States Colonial Miners.
+1 from me, i do like the idea of side objectives, always.
+1 from me, i do like the idea of side objectives, always.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
Re: Random Item Crates in Alpha Map
+1
Gives something for Marines to do rather than attacking Aliens, then aliens retaliate.
Gives something for Marines to do rather than attacking Aliens, then aliens retaliate.
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Random Item Crates in Alpha Map
IDK, what would these really do, other than have random shit in them?
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Random Item Crates in Alpha Map
We already kind of have this in the Alpha in the Temple and the crashed ship.. it would nice if there was more stuff to explore...
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- Screamingstar
- Donor
- Posts: 120
- Joined: 13 Mar 2015, 21:12
Re: Random Item Crates in Alpha Map
I made this before i ever played the Alpha.
- Felkvir
- Registered user
- Posts: 555
- Joined: 15 Oct 2014, 12:31
- Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞
Re: Random Item Crates in Alpha Map
Ehh, Penguin mentioned it .. Much rather have more things to explore than more random items lying around. And the only reason i believe that there were MARINE items lying around on the ground map was because there was a crashed marine shuttle there..
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Random Item Crates in Alpha Map
Well in the crashed shuttle there is a grenade launcher with ammo and.. a med kit.Felkvir wrote:Ehh, Penguin mentioned it .. Much rather have more things to explore than more random items lying around. And the only reason i believe that there were MARINE items lying around on the ground map was because there was a crashed marine shuttle there..
In the temple there are a lot of faithless but they need to be buffed to do more damage and also get the Ai to target marines due to i'm fairly sure.. they had to be admin controlled, the reason why i'm saying buff the faithless is due to the reward in the temple being a E Shield.
Last edited by TopHatPenguin on 13 Jul 2015, 07:24, edited 1 time in total.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- Felkvir
- Registered user
- Posts: 555
- Joined: 15 Oct 2014, 12:31
- Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞
Re: Random Item Crates in Alpha Map
Uhh yeah, the things in and around the temple are kinda weird ... Mostly the faithless, cause they don't make much sense since the temple is 'supposed' to be abandoned i believe. The energy shield should just be moved so it's hidden somewhere behind at least 5 layers of rock or something ..