LvSpecOps Spriter Application

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LvSpecops
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LvSpecOps Spriter Application

Post by LvSpecops » 05 Jul 2015, 16:48

Byond ID:Swat43

Age:20

Gender:Male

How would you define yourself?
(Coder, Mapper, Spriter):More of a Spriter. Don't know how Coding works, but mapping? it is possibly for me to learn, but, i require a reason to map(As in if i want to test something out or just make a cool concept of my own ideas, which i don't have at the moment).

If Coder, what languages?
None

Any previous experience developing with SS13?
Yes. Just a hobby mostly, i helped on AliumDeathtrap server. Aurora Station also with sprites.
Proof of any previous or current work:
There are a few some that i have done.
Image
Image
Image
Image
Image
Image

How well do you know Git? To be honest.. Not a damn clue.

Your primary job is server development, not policing the server. You may be given Moderator-level of access but you should *not* be invoking any administrative actions unless there are no moderators or Admins online. Do you understand? (Yes/No) It is understandable and i know the duty of a developer. I am not a police to deal with people's since it's admins job. I am here to do my own favorite part, spriting.

Anything else you'd like to add? Yes. If i am asked as to what should i sprite, i will ask questions as to why,how,what colours, and etc, so it goes to the either sever liking (if admins asked of it) or to the players liking. Also, FYI, most of these works i posted are already in use by other servers. I personaly do not care if others use my own made sprites, as long as i am credited for it (having my name mentioned is good enough crediting, because asking money for a simple pixel art..unless it is a serious job like hell i dunno like making monalisa with pixel art...is silly) Except for the gun models. They are still available and none of the servers i've been on, never used them.

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Abbysynth
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Re: LvSpecOps Spriter Application

Post by Abbysynth » 05 Jul 2015, 18:13

Yey, Abby need spriters.

Sprite me an cloud of jungle-style bugs, then we'll talk. Bonus points if it's animated, or just multiple images that can be put into an animation.

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LvSpecops
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Re: LvSpecOps Spriter Application

Post by LvSpecops » 25 Jul 2015, 12:51

I have to apologies for the long delay of the response but, since as i stated that, I have summer work, i barely have anytime to do any sprite requests that you ordered, but finaly it is finished. Sadly, it is not animated, but, if you want probably some small insects, then i can work on that since that doesn't take much time to make. Anyway, off to the sprites, here it is. A Hyling.

Image

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Lostmixup
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Re: LvSpecOps Spriter Application

Post by Lostmixup » 25 Jul 2015, 14:19

Pretty nice work.
Default Scrolly Blur

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Mordrehel
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Re: LvSpecOps Spriter Application

Post by Mordrehel » 25 Jul 2015, 17:19

Not sure if thats the cloud of bugs Abby asked for but nevertheless, I like it.
Image

Credit goes to NobodySpecialzz for this beautiful image

Shadowling1232
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Re: LvSpecOps Spriter Application

Post by Shadowling1232 » 06 Aug 2015, 03:42

If you can, I would like to see how you would do making something geared towards CM?
Possibly a new reskin for shotguns, RPG, G-Launcher, Flamethrower, or any ammo clips, including plasma. Please pick two to work on.

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LvSpecops
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Re: LvSpecOps Spriter Application

Post by LvSpecops » 07 Aug 2015, 01:15

Image
SMAW Rocket launcher

Image
New combat shotgun. sadly has no 'equiped' sprite, but i think we can use the same that the current shotgun 'equiped' sprite we have.

More coming as well, the flamethrower and a granade launcher.

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SecretStamos (Joshuu)
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Re: LvSpecOps Spriter Application

Post by SecretStamos (Joshuu) » 07 Aug 2015, 05:57

Hi SpecOps,

I'm not sure why Shadowling gave you a list to work on. He is not dev team and we currently do not need any sprites on that list.

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LvSpecops
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Re: LvSpecOps Spriter Application

Post by LvSpecops » 07 Aug 2015, 08:58

I merely did what was requested. Since i am free today and this weekend, i can atleast do some spriting and show what i can do in my time when necesary.

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Lostmixup
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Re: LvSpecOps Spriter Application

Post by Lostmixup » 07 Aug 2015, 22:57

SecretStamos (Joshuu) wrote:Hi SpecOps,

I'm not sure why Shadowling gave you a list to work on. He is not dev team and we currently do not need any sprites on that list.
It'd actually be sweet if we could get some newer sprites for all the guns. They could obviously be the same guns just... I don't know... more artsy?

Disclaimer: not on the dev team either.
Default Scrolly Blur

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apophis775
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Re: LvSpecOps Spriter Application

Post by apophis775 » 06 Sep 2015, 15:58

If your still interested, let me know, and we can continue discussing this.

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LvSpecops
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Re: LvSpecOps Spriter Application

Post by LvSpecops » 09 Sep 2015, 15:38

I am still active around the parts, yet i am unfortunately busy with real life stuff, since this is my universitys last year and i have to deal with some problems.
Through my practice days, which starts from october, i may have more time, but that may change depending on how actually will be.

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apophis775
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Re: LvSpecOps Spriter Application

Post by apophis775 » 20 Sep 2015, 00:37

I'm going to have to go with denied.

I was informed that you didn't finish the test you were given to show if you could match out style.

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