ALPHA TEST #5 BUG TRACKER

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Abbysynth
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ALPHA TEST #5 BUG TRACKER

Post by Abbysynth » 05 Jul 2015, 19:07

Post bugs you find here!

NOT a bug:

Weapon attachments not working
Bridge consoles a little bit messed up

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UnknownMurder
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Re: ALPHA TEST #5 BUG TRACKER

Post by UnknownMurder » 05 Jul 2015, 19:12

Donators does not have their rank in.
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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:20

Armbands don't appear on uniforms.
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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:24

Bridge officers and Executive Officers don't start with bags.
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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:28

Delta's radio channel is the same colour as the Command Channel.

EDIT: All squad Radio Channel Colours are wrong.
Last edited by TopHatPenguin on 05 Jul 2015, 19:34, edited 1 time in total.
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Re: ALPHA TEST #5 BUG TRACKER

Post by orelbon » 05 Jul 2015, 19:29

Larva can pick things up

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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:32

No Spare ID's In the Xo's Office.
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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:37

Crew manifests don't show on computers

EDIT: http://gyazo.com/21fa128af8539c2f13df6809fb6bb2f7 The door infront of me won't open for Bridge Officers.
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Re: ALPHA TEST #5 BUG TRACKER

Post by UnknownMurder » 05 Jul 2015, 19:40

Admin Bug: Change Ckay doesn't appear on right-click list of verbs.
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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:55

You have to have OOC enabled to use LOOC
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Re: ALPHA TEST #5 BUG TRACKER

Post by orelbon » 05 Jul 2015, 19:55

when using a facehugger on a person you attack them with it instead of putting it on their face

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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 19:59

XO's and BO's don't have access to medbay
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Re: ALPHA TEST #5 BUG TRACKER

Post by Sanchez13 » 05 Jul 2015, 20:10

It appears that when you use Corrosive Spit as an Alien, that the acid icon doesn't show up when you use it.
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Re: ALPHA TEST #5 BUG TRACKER

Post by Fickmacher » 05 Jul 2015, 20:15

1.) Squad Leader don't have access to their Engineering or Medical preps.
2.) Huggers can be placed on someone already infected, and are then unable to be taken off.
3.) Shooting yourself after being infected gibs you for some reason.
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Re: ALPHA TEST #5 BUG TRACKER

Post by orelbon » 05 Jul 2015, 20:20

acid does not destroy weapons

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Re: ALPHA TEST #5 BUG TRACKER

Post by JuanRico » 05 Jul 2015, 20:22

Weapons e.g. M41A Pulse Rifle do not appear as held with both hands when it is equipped in both hands.
(The sprite still shows as the weapon being held in one hand).

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Last edited by JuanRico on 05 Jul 2015, 21:06, edited 2 times in total.
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Re: ALPHA TEST #5 BUG TRACKER

Post by UnknownMurder » 05 Jul 2015, 20:35

http://prntscr.com/7p95zf Tricord Icon neither has icon nor uses.
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UnknownMurder
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Re: ALPHA TEST #5 BUG TRACKER

Post by UnknownMurder » 05 Jul 2015, 21:02

I've been told that Helmets does no jackshit against huggers...
Alpha has wrong color frequency.
MP has wrong color frequency.
There are no headset for Bridge Staffs Frequency.
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Re: ALPHA TEST #5 BUG TRACKER

Post by Rahlzel » 05 Jul 2015, 21:08

* Runners die in 3 hits with an M41A.
* As an alien, grabbing + devouring only works if you attempt to devour immediately after grabbing. There's no "Upgrade" button, so you need to grab + click on self quickly or grab again and start over.
* Nested marines can punch themselves.
* Graphical bug while traveling in the shuttle: http://i.imgur.com/uLGBQSR.png (the far left column of space tiles doesn't move)

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Re: ALPHA TEST #5 BUG TRACKER

Post by TopHatPenguin » 05 Jul 2015, 21:13

Can't attach a bayonet to the M41A.
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Re: ALPHA TEST #5 BUG TRACKER

Post by JuanRico » 05 Jul 2015, 21:13

  • Frag grenades can no longer be added to belts.

    Possible bug: You spawn "hungry" (this could be intentional) but seems sort've redundant.
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Re: ALPHA TEST #5 BUG TRACKER

Post by UnknownMurder » 05 Jul 2015, 21:20

Spawn "Hungry" is intentional....


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Re: ALPHA TEST #5 BUG TRACKER

Post by Feweh » 05 Jul 2015, 21:37

For Squad Colours..

If you don't equip your ID before putting armor/helmet on the colors wont change.

You need to have the the ID on then equip armor/helmet for them to change. If you put the armor and helmet on.. then put your ID on it doesn't change your colour scheme.

Also, the dropship is BRUTAL right now. If you open one single door the entire dropship decompresses and will cause you to go into crit after landing. This makes logical sense... however based on CM playerbase everyone taking the Dropship is going to die all the time.

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Re: ALPHA TEST #5 BUG TRACKER

Post by Feweh » 05 Jul 2015, 22:14

More of a complaint/suggestion... the Research Division on sulaco is a mess. It's so tightly packed for no reason.. knock some walls down and open it up. Causing a lot of problems with more than one player in there.

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Re: ALPHA TEST #5 BUG TRACKER

Post by TheCubscout » 05 Jul 2015, 23:25

Space Cleaner (at least in the form of Surgery and Chemistry Cleaner) only spray one tile making it very inefficient for cleaning messes.

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