Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
- Surrealistik
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- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Summary (a quick, 2-3 sentence summary):
Per subject.
Benefits (How this will benefit the server and game as a whole):
Prevents sci from running out of chem charge way too fast. Literally translated its entire charge into 50/50 synaptizine smoke nades within 15 minutes of hitting Sci, and that includes the time spent making shit via the Autolathe; if I made Potassium Water nades, it would be even faster.
It took forever for that damn thing to recharge enough to make even one more grenade.
Also, the chem lab definitely needs its own handlabeler, rather than one shared between Sci and Medbay.
Details (Description of how you think this would work, the benefits, etc):
Per subject.
Implementation (Optional, if you have an idea how to implement it):
Minor code edit.
Per subject.
Benefits (How this will benefit the server and game as a whole):
Prevents sci from running out of chem charge way too fast. Literally translated its entire charge into 50/50 synaptizine smoke nades within 15 minutes of hitting Sci, and that includes the time spent making shit via the Autolathe; if I made Potassium Water nades, it would be even faster.
It took forever for that damn thing to recharge enough to make even one more grenade.
Also, the chem lab definitely needs its own handlabeler, rather than one shared between Sci and Medbay.
Details (Description of how you think this would work, the benefits, etc):
Per subject.
Implementation (Optional, if you have an idea how to implement it):
Minor code edit.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
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- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
BTW, how long does it take the chem dispenser to regenerate one unit of charge? A full minute? If so, 60% to 100% of an entire round to fully recharge is all kinds of crazy.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- Butterrobber202
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- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Research is getting deleted
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Seriously? No more nade making?
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- TopHatPenguin
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Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Well it doesn't even make sense to have a scientist on board for making grenades when they can just stock up on grenades/explosives at any port.Surrealistik wrote:Seriously? No more nade making?
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- Kovain1812
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- Joined: 21 Jun 2015, 20:34
- Location: Liverpool
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Should be replaced by a firearms technician Who maintains and upgrades marine combat gear, the guy who puts the flashlights on shit and handles specialist gear, heavy weapons and explosives?
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Well if we don't have grenade making, we should at least have a Cargo-like requisitions department for ordering supply crates ala base SS13; Quartermaster role.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
We already do in the alpha... well we have a sulaco cargo anyway.Surrealistik wrote:Well if we don't have grenade making, we should at least have a Cargo-like requisitions department for ordering supply crates ala base SS13; Quartermaster role.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- Surrealistik
- Registered user
- Posts: 1870
- Joined: 04 Jul 2015, 17:57
Re: Faster Chem Dispenser Recharge Rate + Hand Labeller in Research
Well we have do have grenade making and chemistry, and chem dispenser recharge rates are still horribad.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.
Field Engineer Guide
Medbay Guide
Utility PFC Guide