ALPHA TEST #6 BUG TRACKER 10JUL2015

User avatar
apophis775
Host
Host
Posts: 6985
Joined: 22 Aug 2014, 18:05
Location: Ice Colony
Byond: Apophis775
Contact:

ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by apophis775 » 10 Jul 2015, 13:03

Please post ANY bugs from the test on July 10th, in this thread

User avatar
TopHatPenguin
Community Contributor
Community Contributor
Posts: 2383
Joined: 14 Dec 2014, 18:06
Location: Forever Editing The Wiki.
Byond: TopHatPenguin
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TopHatPenguin » 10 Jul 2015, 13:17

Still can't Fix bayonets.
Shit cm memes: Image
Image
Image
Image
That guy called Wooki.
Resident Santa.
(THP)

User avatar
TheCubscout
Registered user
Posts: 174
Joined: 17 Feb 2015, 05:45
Location: Louisiana
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TheCubscout » 10 Jul 2015, 13:22

I am still freezing. I've re logged a few times too...

User avatar
Kovain1812
Registered user
Posts: 51
Joined: 21 Jun 2015, 20:34
Location: Liverpool

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Kovain1812 » 10 Jul 2015, 13:23

Loaded in - took a lot longer than it should have to load my sprite, then other people were only half visible, and then i got as fas as the Cafeteria door and couldnt move, the doors kept opening and closing but i couldnt move or see anyone else moving... not to sure what this is?
Image

jameskiller98
Registered user
Posts: 7
Joined: 07 Jan 2015, 22:00

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by jameskiller98 » 10 Jul 2015, 13:24

44 magnum rounds don't go into marine belts

User avatar
Cyclus
Registered user
Posts: 34
Joined: 20 Mar 2015, 14:15
Location: Earth

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Cyclus » 10 Jul 2015, 13:25

"Marine Specialist" isn't a choice when you join the game after it's started.

User avatar
Yottawhat
Registered user
Posts: 61
Joined: 10 Jul 2015, 13:26

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Yottawhat » 10 Jul 2015, 13:30

The marine armor in Charlie's area has a red overlay on it, the top part changes to purple when you put it on. The lockers in the Marine Prep room don't have this problem though.
Alien shitposter.

User avatar
TheCubscout
Registered user
Posts: 174
Joined: 17 Feb 2015, 05:45
Location: Louisiana
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TheCubscout » 10 Jul 2015, 13:32

The Crew monitoring computer does not show coordinate position, only the location

User avatar
Infernus
Registered user
Posts: 985
Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Infernus » 10 Jul 2015, 13:39

http://gyazo.com/8cea6366ef6249f20b9492114ea38f7c
This button cannot be accessed by engineers nor maintenance techs, while other buttons can be accessed

User avatar
TopHatPenguin
Community Contributor
Community Contributor
Posts: 2383
Joined: 14 Dec 2014, 18:06
Location: Forever Editing The Wiki.
Byond: TopHatPenguin
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TopHatPenguin » 10 Jul 2015, 14:04

Around 50 minutes into the alpha i was in a fight with a runner and it refuses to die.. as in i put a whole mag into the runner then proceeded to knife it.It still didn't die.

When killing a runner there is a problem where they are still alive on the ground like this http://gyazo.com/fc04646e94ee1fc7f4729dc4ea5e66e4
Last edited by TopHatPenguin on 10 Jul 2015, 14:22, edited 1 time in total.
Shit cm memes: Image
Image
Image
Image
That guy called Wooki.
Resident Santa.
(THP)

User avatar
Felkvir
Registered user
Posts: 555
Joined: 15 Oct 2014, 12:31
Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Felkvir » 10 Jul 2015, 14:06

Beanbag shell boxes in security on sulaco are invisible ...

User avatar
TheKillerAnt
Registered user
Posts: 13
Joined: 05 Jun 2015, 09:36
Location: Mother Earth
Byond: TheKillerAnt
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TheKillerAnt » 10 Jul 2015, 14:12

cant hide in locker
Image
Image

User avatar
Kovain1812
Registered user
Posts: 51
Joined: 21 Jun 2015, 20:34
Location: Liverpool

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Kovain1812 » 10 Jul 2015, 14:15

Squad colours are not clear enough with the exception of Alpha and Delta, Mainly Bravo is too faint on the Sprite and the Radio channel for Bravo is a painful colour
Image

User avatar
Infernus
Registered user
Posts: 985
Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Infernus » 10 Jul 2015, 14:18

Not sure if fixed since I cant test it now:
If you wield the gun, and someone breaks the bone in your other hand, you will drop the "offset" of that gun, instead of unwielding it

User avatar
Infernus
Registered user
Posts: 985
Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Infernus » 10 Jul 2015, 14:23

In atmospherics, all injectors are turned off by default and share the same freq as every other console in atmos, instead of each injector/console assembly having it's own.

jameskiller98
Registered user
Posts: 7
Joined: 07 Jan 2015, 22:00

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by jameskiller98 » 10 Jul 2015, 14:26

alien death sprites look like sleeping sprites and the alien death gasp doesn't appear

User avatar
Kovain1812
Registered user
Posts: 51
Joined: 21 Jun 2015, 20:34
Location: Liverpool

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Kovain1812 » 10 Jul 2015, 14:31

Queen sprite is slightly too small, i get that its been reduced on purpose but both the queen and hive lord are too small compared to the lower tiers
Image

User avatar
Felkvir
Registered user
Posts: 555
Joined: 15 Oct 2014, 12:31
Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Felkvir » 10 Jul 2015, 14:34

There seems to be a state 'below' critical for aliens, where it will just say 'DEAD' if they are damaged enough. Even though they can still heal back then.

User avatar
coroneljones
Registered user
Posts: 1350
Joined: 15 Oct 2014, 12:46
Location: SPESS!

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by coroneljones » 10 Jul 2015, 14:40

MAP BUGS
cargo has a breach due to its shuttle
The telecoms storage room in the hangar has a door...which allow people to look into the room
the commanders quarters bathroom has a maint door....which when opened,reveals a wall
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
Image Image

User avatar
TopHatPenguin
Community Contributor
Community Contributor
Posts: 2383
Joined: 14 Dec 2014, 18:06
Location: Forever Editing The Wiki.
Byond: TopHatPenguin
Contact:

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by TopHatPenguin » 10 Jul 2015, 14:45

Marine helmets don't block facehuggers
Shit cm memes: Image
Image
Image
Image
That guy called Wooki.
Resident Santa.
(THP)

User avatar
Triel Wolfblood
Registered user
Posts: 136
Joined: 13 Jun 2015, 15:34

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Triel Wolfblood » 10 Jul 2015, 15:08

science doesnt have exosuit fabricators. also whered my other post go

User avatar
Feweh
Donor
Donor
Posts: 4870
Joined: 24 Feb 2015, 19:34
Byond: Feweh

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Feweh » 10 Jul 2015, 15:13

First-Aid kits don't have anything in them


Infernus: Fixed

User avatar
dasdelan
Registered user
Posts: 16
Joined: 01 Jun 2015, 22:28
Location: Delta Squad Prep

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by dasdelan » 10 Jul 2015, 15:29

Missing my left arm and had been using that last. unable to switch to right arm to use weapons.

also unsure how but unable to escape from the nest.
:x

User avatar
Feweh
Donor
Donor
Posts: 4870
Joined: 24 Feb 2015, 19:34
Byond: Feweh

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Feweh » 10 Jul 2015, 15:34

No welding goggles anywhere

User avatar
Surrealistik
Registered user
Posts: 1870
Joined: 04 Jul 2015, 17:57

Re: ALPHA TEST #6 BUG TRACKER 10JUL2015

Post by Surrealistik » 10 Jul 2015, 15:51

Roller beds are straight up inescapable without assistance; this probably applies to surgical tables too.

Engineering room has no metal or glass supplies.

Flashlights can't be attached to weapons.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

Field Engineer Guide
Medbay Guide
Utility PFC Guide

Locked