Ode To Joy

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TheCubscout
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Ode To Joy

Post by TheCubscout » 18 Jul 2015, 20:38

CM Version (alpha or Regular): Alpha.

Summary (a quick, 2-3 sentence summary): Remove the piano located on the ground map. Alternatively, relocate it to the Sulaco if need be.

Benefits (How this will benefit the server and game as a whole): I've seen marines complain to one another because they are busy setting up defenses while one is "lightening the mood" with their piano skills. Removing it would thus remove a distraction and keep the team on point.

Details (Description of how you think this would work, the benefits, etc): By removing the piano from the ground map, marines wouldn't have to waste their time sitting among it to play their little jingles.
Here are two situations in particular I personally observed and was annoyed to view:

Number One:
Mr. Oblivious plays the piano
Competent marine asks for assistance
Mr. Oblivious remains playing the piano
Competent marine is slaughtered and dragged off to the xeno nest
Squad leader asks where Competent marine is
Mr. Oblivious shrugs and plays the piano

Number Two:
The marines were so enthralled by the piano that they decided to wrench and transport it along with them. It eventually ended up on the Sulaco and even in the the escape shuttle, taking a valuable seat (I know there is plenty of room however you don't just carry a piano around with you and plop it in the escape shuttle.)

Implementation (Optional, if you have an idea how to implement it): Delete the piano. Alternatively, find a suitable place for the piano on the Sulaco if need be (the only problem I see with this is the fancy Bridge Officer will on his musical throne while the marines request the pods and nothing get's done about it)
I haven't seen problems with the violin and even if marines did get their hands on the thing it's not as problematic due to it being mobile. (Though they still shouldn't be composing in combat)

A Quick Note: I personally am VERY fond of the piano since it's something I know how to play in real life. I would love to have it aboard the ship but the concerns stated above do still fall into account.
I'm sure many of you don't want the precious piano to go as it's quite fitting to have that little tone on the field. However it's just not reasonable.

Thank you for reviewing

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Sebro
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Re: Ode To Joy

Post by Sebro » 18 Jul 2015, 21:48

I saw one marine doing animal abuse to monkeys by making them have a romantic dinner, they were forced to eat monkey meat. :( He watched and played the piano.
:(

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Youbar
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Re: Ode To Joy

Post by Youbar » 18 Jul 2015, 22:10

There's nothing wrong with pianos at all - blaming the lack of action by the marine on the piano, is like saying that marines go SSD because prepping takes too long at the start of the round. Blame the marines - not the piano. The marine playing the piano could otherwise be SSD, and suddenly you wouldn't be complaining.

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TheCubscout
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Re: Ode To Joy

Post by TheCubscout » 18 Jul 2015, 22:13

Youbar wrote: Blame the marines - not the piano. The marine playing the piano could otherwise be SSD, and suddenly you wouldn't be complaining.
Eliminating the piano in the first place would be a better alternative to avoid additional conflict.
It's just a big time waster down there.

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Youbar
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Re: Ode To Joy

Post by Youbar » 18 Jul 2015, 22:24

TheCubscout wrote: Eliminating the piano in the first place would be a better alternative to avoid additional conflict.
It's just a big time waster down there.
The piano plays automatically and just requires a sheet of notes, meaning you can leave it absent for a long time leaving it to loop. See here for what I mean.

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TheCubscout
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Re: Ode To Joy

Post by TheCubscout » 19 Jul 2015, 17:53

Image

This doesn't need to happen.

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Lostmixup
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Re: Ode To Joy

Post by Lostmixup » 19 Jul 2015, 19:01

Instead of outright deleting it, it'd be better to simply make it unplayable. When you click on it it could pop up a message like "you feel a higher power preventing you from playing this device." This way the immurshenz of the ground map being a place people lived on would still be there without having to delete the thing.
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TheCubscout
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Re: Ode To Joy

Post by TheCubscout » 19 Jul 2015, 19:07

Lostmixup wrote:Instead of outright deleting it, it'd be better to simply make it unplayable. When you click on it it could pop up a message like "you feel a higher power preventing you from playing this device." This way the immurshenz of the ground map being a place people lived on would still be there without having to delete the thing.
I would be perfectly fine with this alternative.

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Evilkyle24
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Re: Ode To Joy

Post by Evilkyle24 » 19 Jul 2015, 19:53

Can you stop making all your text in bold?
Its bugging the hell out of me.
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LordLoko
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Re: Ode To Joy

Post by LordLoko » 19 Jul 2015, 20:07

Lostmixup wrote:Instead of outright deleting it, it'd be better to simply make it unplayable. When you click on it it could pop up a message like "you feel a higher power preventing you from playing this device." This way the immurshenz of the ground map being a place people lived on would still be there without having to delete the thing.
+1 to this suggestion. But still make it attachable (so we can have a barricade fodder) and change to mensage to "You don't have time to do this now!". "you feel a higher power preventing you from playing this device" is so immersion-breaking as this.

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Siserith Vassada
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Re: Ode To Joy

Post by Siserith Vassada » 19 Jul 2015, 20:29

This will explain many of the current issues with the instraments and my opinion.

personally when i play the piano and use the violin i do it to add epic music in a fight and still fight and do my job while doing it. if i saw a marine being dragged off i would go after to defend him. now whats really terrible is the two or three marines that make it's their life's purpose to destroy them and kill the person playing it. even if the person playing it is still doing their job. IMO the people who make it their job to destroy it and the people playing them are less usefull than the people who use them. i once had three marines get all uppity about it. and assault me numerous times. one even c4'd the piano. injuring a dozen marines. and even ripping the limbs off some. however in multiple moments i have played the violin while rousting multiple aliens at once. one moment where we went back to the planet to escape the marines. the marines that said they were waiting for it were nowhere to be found. we went looking for them and just as we gave up and returned to the pod a single marine. the one that said they needed help but was nowhere to be found took it back to the sulaco leaving. we ran back towards the shuttle which was recharging. and the three of us held of the aliens for six minutes while holding off all the aliens and killing about four of them. they came at us wave after wave. with me playing the violin. and shooting with my trusty smg. i personally killed two of them one of them i smashed their head in with the violin itself.. when the shuttle got there we booked it inside and defended it for another three minutes while waiting for it to recharge. in this time numerous aliens assaulted us in multiple waves. the other two people with me got killed. i managed to hold them off and get the eo's id and send the shuttle. i quickly ran outside through the window most of the aliens following me. and ran back in. a split second before it launched. me being in the window when it did however there was an angry ravager and warrior/hunter in it an fight ensued for the entire shuttle ride. all while violin music was playing. with me getting instantly decapitated and my legs removed in a single tail attack by the ravager. however i nearly killed it. what ensued after it docked. was a ten minute long firefight between nine marines and that one ravager the ravager was dodging bullets like a champ and killed four of those marines. IMO i am robust with a smg and violin. the violin and pianos should not be removed. the marines that go after the people who play them end up being more useless than those that do play them.

T.L.D.R. the marines that go after the people that play them are worse and more so useless than those that play them. i think we should keep the instruments and not remove or prevent the use of them.

in another note. i was the one in that image above. playing the piano. only brought it because it was right next to the pods and i was bored. at the time i was also blind. critiacly injured my skull was broken and i had insane and crippling brain damage and broken ribs arm and leg to boot. and the only reason i was not dead then was because i was hopped up on tramodil and alksylcane. also. plenty of room for the marines to be in the pod. heck the ones next to us were mostly empty i personally dont allow the instramants to compromise my combattive ability. but i can see the reasons why others have a problem with this.

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Youbar
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Re: Ode To Joy

Post by Youbar » 19 Jul 2015, 23:45

I see no problem with musical instruments, and all I can see in this is Cub making a big fuss out of nothing. Marine incompetence cannot be blamed on a piano. Please, whoever makes a final decision on this, don't remove them or make them unplayable. They're just about the best thing to come to this server since the removal of corroders and the nerf of the sentient face huggers.

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UnknownMurder
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Re: Ode To Joy

Post by UnknownMurder » 20 Jul 2015, 01:13

-1

People should be doing their job, not playing piano and wasting time expecting aliens to arrive for your 'last stand'.
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LordLoko
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Re: Ode To Joy

Post by LordLoko » 20 Jul 2015, 08:45

UnknownMurder wrote:-1

People should be doing their job, not playing piano and wasting time expecting aliens to arrive for your 'last stand'.
So why you "downvoted" this post if you agree with it?

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Re: Ode To Joy

Post by UnknownMurder » 20 Jul 2015, 17:28

I'm downvoting because I don't prefer to have piano on the Sulaco.
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Lostmixup
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Re: Ode To Joy

Post by Lostmixup » 20 Jul 2015, 17:58

Evilkyle24 wrote:Can you stop making all your text in bold?
Its bugging the hell out of me.
Agreed. Bold is for emphasis, it's not a font type lol.
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apophis775
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Re: Ode To Joy

Post by apophis775 » 05 Sep 2015, 19:38

Already done.

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