[ALPHA] Use More Efficient Lighting System

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Surrealistik
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[ALPHA] Use More Efficient Lighting System

Post by Surrealistik » 20 Jul 2015, 12:26

CM Version (alpha or Regular):

Alpha

Summary (a quick, 2-3 sentence summary):

https://www.reddit.com/r/SS13/comments/ ... l_both_on/

Benefits (How this will benefit the server and game as a whole):

Less lag.

Details (Description of how you think this would work, the benefits, etc):

Per summary.

Implementation (Optional, if you have an idea how to implement it):

Use latest baycode.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

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UnknownMurder
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Re: [ALPHA] Use More Efficient Lighting System

Post by UnknownMurder » 20 Jul 2015, 17:37

Not sure if a good thing or a bad thing. I'll wait to see what an actual developer from our team has to say.
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Infernus
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Re: [ALPHA] Use More Efficient Lighting System

Post by Infernus » 20 Jul 2015, 17:50

I also heard something about better machinery processing, which also had better performance. Jaggerstep was working on it for some time.

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apophis775
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Re: [ALPHA] Use More Efficient Lighting System

Post by apophis775 » 05 Sep 2015, 19:38

Denied for now.

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