How To Overwatch
- Abbysynth
- Registered user
- Posts: 465
- Joined: 30 Apr 2015, 21:15
- Location: Ottawa, Ontario
How To Overwatch
Overwatch is the ability for bridge officers (including XO and CO) to oversee operations of a squad from the bridge. To do this they have several Overwatch consoles on the bridge which are used for just that purpose. Overwatch is an extremely powerful tool in the hands of a competent (or even semi-competent) officer, but a poor one can lead their squad to disaster in a hurry.
It's important for someone on Overwatch to coordinate their squad's activities with the other squads. Communicate with your fellow bridge officers! The CO should be telling you what to relay to the squads to form an overall plan; if not, try to talk to your other officers and see what they're getting their squads to do. Overwatch and Squad Leaders work quite closely together, so it's also important to form a good relationship with your particular SL. Make sure your command headset is turned on to your squad's channel!
This is the main screen you see when you log into Overwatch and choose a squad. If a squad is already taken, it won't show up on the list. To stop watching a squad just use Stop Overwatch, directly underneath your name. See how the name itself is also a link? If you click that (and the console isn't locked), it will let you replace whoever is currently there, for instance if the Bridge Officer goes SSD and the squad is without anyone watching them. The console lock lets you ensure nobody will come along and change it, though if you are going to SSD yourself, make sure it's not locked first.
You can send a message to all squad members via the [MESSAGE] button next to the squad name. This circumvents your normal radios and is a much more obvious message, so use it if you really need to get a point across.
One thing that's new to those who've used it before is the SCAN button under the Squad Leader display. This will show up even if there already is one. What this button will do is cycle between all Squad Leaders currently assigned to that squad -- meaning if an SL bites it, and a new one is assigned, you can simply SCAN and find the one that's actually alive. This is important for setting up the [CAM].
The Camera is your eyes on the ground. It's a built-in helmet camera installed in every Squad Leader helmet --- but only the ones from their vendor, not the standard issue helmets. This means that if your SL dies and their helmet is unretrievable, you'll have to do without. Your first priority with the squad in that case should be retrieving your fallen SL's gear. When you have an SL selected you can also send them a message similar to the squad-wide message, but only to them. Good for getting their attention.
Objectives are another very important aspect of the Overwatch console -- the Primary and Secondary objectives will show up on any squad member's Status pane (the top panes, like IC and OOC buttons). It's good to ensure your squad is staying cohesive and following orders. Bear in mind a good knowledge of the ground map is essential for giving objectives; saying "gather up in Engineering" is not as good as saying "gather up in engineering, south west of the main complex".
Your next two important buttons are the Supply and Orbital Strike menus. These are linked to the beacon items that the SL has access to. The beacons are one-time-use, but more can be ordered from Requisitions. SLs begin the game with 3 supply and 1 strike beacon in their vendors, and should always be carrying all 4 of them when they first hit the ground.
Supply beacons are an important battlefield resource. They let your squad resupply in the field without having to retreat back to the ship. There are 4 matching launch pads in Requisitions, which when a crate is dragged on top of them, allow you to launch the crate at an activated beacon. Supply beacons only work, however, if they are on a ground map turf, such as jungle, river, or desert terrain-- Ie. outside. It has a short delay and the matching crate is dropped NEAR the beacon. The "Supply Beacon Status" will show you if a beacon is placed in an appropriate location, "Launch Pad Status" will show you if there's a crate currently on the launch pad, and "Supply Drop Status" will inform you if the supply drop function is recharging (this takes 5 minutes after you launch one).
X and Y offsets allow an Overwatch officer to change the location based on where the beacon is. 0x, 0y means the drop will attempt to hit the beacon exactly on, though firing things down from orbit is always a tricky business so there will be a small amount of randomization where it lands. It could even land in walls, so it's best to set the beacon somewhere in an open area. By setting X and Y offsets, the OO in coordination with the SL can drop something a good distance away from the beacon itself, up to 5 tiles in any cardinal direction, so it's useful if an enemy is overrunning the beacon and you can't retrieve it in time.
The Orbital Strike menu is very similar, only it does not have a launch pad and the RO is not involved, plus the offsets are much more useful to use. Orbital Strike beacons can be placed anywhere on the ground map that's NOT in any of the northern caves. When triggered, the Sulaco will fire its heavy cannons at the planet after a short delay, in roughly the position that you placed the beacon. Here is where X and Y offsets are very important -- Danger Close is roughly an 8-10 tile radius around the beacon itself, so using X and Y offsets are a good way to ensure your squad doesn't accidently get annihilated. For example:
Being this close to the beacon when it went off, with 0 offsets, would almost certainly mean that poor awful stick-person would meet a gruesome end. But with +4 to the Y offset and -3 to the X offset, there's a much better chance the bombardment would land inside the nest, without having to actually throw the beacon inside. +X is east, -X is west, +Y is north, -Y is south.
Orbital strikes drop an initial high-damage blast, then 2 smaller detonations in roughly the same area.
Finally, the last but not the least button on the Overwatch panel is Squad Monitor. This gives you a table showing every current squad member, as well as their general status (Dead, unconscious, conscious), and their current distance from the SL. If you see ??? show up it means they aren't on the same Z-level as the SL. It also gives the name of the area they're currently in, giving you a good approximation of their location. If your team is going for a search & rescue op on a downed marine from your squad, you can triangulate their exact position by checking their distance from SL as the SL moves around -- it'll get smaller if the SL is getting closer to them, for example.
In summary,
A good Overwatch officer:
a) knows the map
b) talks to his or her squad
c) communicates and coordinates with bridge staff
d) builds a good rapport with their Squad Leader.
It's important for someone on Overwatch to coordinate their squad's activities with the other squads. Communicate with your fellow bridge officers! The CO should be telling you what to relay to the squads to form an overall plan; if not, try to talk to your other officers and see what they're getting their squads to do. Overwatch and Squad Leaders work quite closely together, so it's also important to form a good relationship with your particular SL. Make sure your command headset is turned on to your squad's channel!
This is the main screen you see when you log into Overwatch and choose a squad. If a squad is already taken, it won't show up on the list. To stop watching a squad just use Stop Overwatch, directly underneath your name. See how the name itself is also a link? If you click that (and the console isn't locked), it will let you replace whoever is currently there, for instance if the Bridge Officer goes SSD and the squad is without anyone watching them. The console lock lets you ensure nobody will come along and change it, though if you are going to SSD yourself, make sure it's not locked first.
You can send a message to all squad members via the [MESSAGE] button next to the squad name. This circumvents your normal radios and is a much more obvious message, so use it if you really need to get a point across.
One thing that's new to those who've used it before is the SCAN button under the Squad Leader display. This will show up even if there already is one. What this button will do is cycle between all Squad Leaders currently assigned to that squad -- meaning if an SL bites it, and a new one is assigned, you can simply SCAN and find the one that's actually alive. This is important for setting up the [CAM].
The Camera is your eyes on the ground. It's a built-in helmet camera installed in every Squad Leader helmet --- but only the ones from their vendor, not the standard issue helmets. This means that if your SL dies and their helmet is unretrievable, you'll have to do without. Your first priority with the squad in that case should be retrieving your fallen SL's gear. When you have an SL selected you can also send them a message similar to the squad-wide message, but only to them. Good for getting their attention.
Objectives are another very important aspect of the Overwatch console -- the Primary and Secondary objectives will show up on any squad member's Status pane (the top panes, like IC and OOC buttons). It's good to ensure your squad is staying cohesive and following orders. Bear in mind a good knowledge of the ground map is essential for giving objectives; saying "gather up in Engineering" is not as good as saying "gather up in engineering, south west of the main complex".
Your next two important buttons are the Supply and Orbital Strike menus. These are linked to the beacon items that the SL has access to. The beacons are one-time-use, but more can be ordered from Requisitions. SLs begin the game with 3 supply and 1 strike beacon in their vendors, and should always be carrying all 4 of them when they first hit the ground.
Supply beacons are an important battlefield resource. They let your squad resupply in the field without having to retreat back to the ship. There are 4 matching launch pads in Requisitions, which when a crate is dragged on top of them, allow you to launch the crate at an activated beacon. Supply beacons only work, however, if they are on a ground map turf, such as jungle, river, or desert terrain-- Ie. outside. It has a short delay and the matching crate is dropped NEAR the beacon. The "Supply Beacon Status" will show you if a beacon is placed in an appropriate location, "Launch Pad Status" will show you if there's a crate currently on the launch pad, and "Supply Drop Status" will inform you if the supply drop function is recharging (this takes 5 minutes after you launch one).
X and Y offsets allow an Overwatch officer to change the location based on where the beacon is. 0x, 0y means the drop will attempt to hit the beacon exactly on, though firing things down from orbit is always a tricky business so there will be a small amount of randomization where it lands. It could even land in walls, so it's best to set the beacon somewhere in an open area. By setting X and Y offsets, the OO in coordination with the SL can drop something a good distance away from the beacon itself, up to 5 tiles in any cardinal direction, so it's useful if an enemy is overrunning the beacon and you can't retrieve it in time.
The Orbital Strike menu is very similar, only it does not have a launch pad and the RO is not involved, plus the offsets are much more useful to use. Orbital Strike beacons can be placed anywhere on the ground map that's NOT in any of the northern caves. When triggered, the Sulaco will fire its heavy cannons at the planet after a short delay, in roughly the position that you placed the beacon. Here is where X and Y offsets are very important -- Danger Close is roughly an 8-10 tile radius around the beacon itself, so using X and Y offsets are a good way to ensure your squad doesn't accidently get annihilated. For example:
Being this close to the beacon when it went off, with 0 offsets, would almost certainly mean that poor awful stick-person would meet a gruesome end. But with +4 to the Y offset and -3 to the X offset, there's a much better chance the bombardment would land inside the nest, without having to actually throw the beacon inside. +X is east, -X is west, +Y is north, -Y is south.
Orbital strikes drop an initial high-damage blast, then 2 smaller detonations in roughly the same area.
Finally, the last but not the least button on the Overwatch panel is Squad Monitor. This gives you a table showing every current squad member, as well as their general status (Dead, unconscious, conscious), and their current distance from the SL. If you see ??? show up it means they aren't on the same Z-level as the SL. It also gives the name of the area they're currently in, giving you a good approximation of their location. If your team is going for a search & rescue op on a downed marine from your squad, you can triangulate their exact position by checking their distance from SL as the SL moves around -- it'll get smaller if the SL is getting closer to them, for example.
In summary,
A good Overwatch officer:
a) knows the map
b) talks to his or her squad
c) communicates and coordinates with bridge staff
d) builds a good rapport with their Squad Leader.
- TheCubscout
- Registered user
- Posts: 174
- Joined: 17 Feb 2015, 05:45
- Location: Louisiana
- Contact:
Re: How To Overwatch
Instructions unclear, the whole team stood by the orbital strike beacon thinking it was a supply drop
Fantastic job making the guide by the way
Fantastic job making the guide by the way
- Jeser
- Registered user
- Posts: 1119
- Joined: 04 Mar 2015, 00:47
- Location: Donetsk, Ukraine
Re: How To Overwatch
Well. Actually, I really surprised, how many people don't know that LOs in old version and BO/ExO in Alpha should stick to their squads and ALWAYS be in touch with them and know their Squad's situation. Many even don't enable squad's channels in their headsets. Hm. I never was BO or ExO in Alpha yet, but looks like I can easily Overwatch some squad, cause I didn't find out nothing new from guide except offsets. Good and useful feature. But Guide is great, thank you.
- Sargeantmuffinman
- Registered user
- Posts: 1372
- Joined: 01 Apr 2015, 14:31
- Location: Mean while in Europe somewhere.
Re: How To Overwatch
I can play as the OO properly.
- Edgelord
- Donor
- Posts: 830
- Joined: 21 Jul 2015, 12:52
- Byond: Edgelord
Re: How To Overwatch
I've been meaning to try playing Bridge Officer but I was nervous about not knowing what to do with the console. This guide will definitely help.
Dayton 'Day' Mann
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
- DesFrSpace
- Registered user
- Posts: 339
- Joined: 24 May 2015, 01:54
Re: How To Overwatch
Thanks Abbysynth!
Yeah, LOs are mainly desk job, which similar like the RO's line.Jeser wrote:Well. Actually, I really surprised, how many people don't know that LOs in old version and BO/ExO in Alpha should stick to their squads and ALWAYS be in touch with them and know their Squad's situation. Many even don't enable squad's channels in their headsets. Hm. I never was BO or ExO in Alpha yet, but looks like I can easily Overwatch some squad, cause I didn't find out nothing new from guide except offsets. Good and useful feature. But Guide is great, thank you.
ALPHA, BETA, OMEGA, GAMMA, SIGMA.
DEATH SQUAD!
DEATH SQUAD!
- Youbar
- Registered user
- Posts: 334
- Joined: 14 Dec 2014, 22:08
Re: How To Overwatch
How much is a single offset? Five tiles? One? Three? Two?Abbysynth wrote:X and Y offsets allow an Overwatch officer to change the location based on where the beacon is
"Man with one chopstick go hungry."
- Chinese Proverb
- Chinese Proverb
- Abbysynth
- Registered user
- Posts: 465
- Joined: 30 Apr 2015, 21:15
- Location: Ottawa, Ontario
Re: How To Overwatch
One. It can go a maximum of 5 tiles. I've been considering doubling that to see if it can be used more effectively.Youbar wrote: How much is a single offset? Five tiles? One? Three? Two?
-
- Registered user
- Posts: 570
- Joined: 10 Aug 2015, 08:23
Re: How To Overwatch
if you'd somehow make the OB function as the SL camera so that the bridge knew when to shoot, that'd increase the effectiveness very much, considering the lack of coordination that usually happens when a strike is requested.Abbysynth wrote: One. It can go a maximum of 5 tiles. I've been considering doubling that to see if it can be used more effectively.
- DesFrSpace
- Registered user
- Posts: 339
- Joined: 24 May 2015, 01:54
Re: How To Overwatch
@Egorkor, that is a good idea, in case Staff does not read about putting a Camera on the OB, might have to make a suggestion to remind them, for feedback.
ALPHA, BETA, OMEGA, GAMMA, SIGMA.
DEATH SQUAD!
DEATH SQUAD!
- SagaSword
- Registered user
- Posts: 586
- Joined: 02 Aug 2015, 19:58
- Byond: Sagasword
Re: How To Overwatch
Dat drawing doe, i mean good guide >.>
- Boersgard
- Registered user
- Posts: 83
- Joined: 25 Nov 2018, 07:22
Re: How To Overwatch
Which axis do long/lat correspond to?
- edgardo
- Registered user
- Posts: 285
- Joined: 26 Jun 2017, 10:06
- Location: Venezuela
- Byond: edgardo1
Re: How To Overwatch
Why you would necro a post from 2015
What we call thehuman heart...It's such a mystery, isn't it?
Alyx 'Winter''Einzbern
¿I can ERP with the Doors Dean?Medal Collection
Alyx 'Winter''Einzbern
¿I can ERP with the Doors Dean?
► Show Spoiler
► Show Spoiler
- Sulaboy
- Registered user
- Posts: 782
- Joined: 14 Jan 2018, 04:10
- Location: Florida
- Byond: Sulaboy
- Steam: Danger
Re: How To Overwatch
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝
- Del_tac0
- Registered user
- Posts: 22
- Joined: 04 Dec 2018, 01:52
- Location: The Land Of Maple Syrup and legal cannabis.
- Byond: Del_tac0
- Steam: Komrade Taco
Re: How To Overwatch
Username checks out.TheCubscout wrote: ↑30 Jul 2015, 00:54Instructions unclear, the whole team stood by the orbital strike beacon thinking it was a supply drop
Fantastic job making the guide by the way
"If you gotta shoot your gun as a medic, you should use the bullet on yourself. Your already dead."
"Here for a good time, not a long time!"
"Can we legalize cannabis on the USS Almayer"
My ultimate marine strategy: viewtopic.php?f=135&t=19476
► Show Spoiler
- Smov
- Registered user
- Posts: 13
- Joined: 30 Sep 2018, 15:49
- Byond: Smov
Re: How To Overwatch
Also lads, PLEASE DO NOT confuse OB coords and Supply coords. I know its very exciting to send an OB and blast the xenos but CONFIRM if the coords you have are really the OB coords, cause I´ve seen many SO´s eager to send the OB and hit marine´s FOBs