Summary (a quick, 2-3 sentence summary):
The ability to stick playing cards or whatever in the netting of your helmet, WW2 style.
Benefits (How this will benefit the server and game as a whole):
Adds another cosmetic option for marines, to make them feel more unique amongst their peers.
Details (Description of how you think this would work, the benefits, etc):
Essentially how I've said it. Make it so you can combine a deck of cards with a helmet to stick a card on it.
Implementation (Optional, if you have an idea how to implement it):
Playing Cards for Helmets
- johners12345
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Re: Playing Cards for Helmets
Why is this even a thing as a thread.. I mean.. When will people even acquire playing cards..
- Sebro
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Re: Playing Cards for Helmets
johners12345 wrote:Why is this even a thing as a thread.. I mean.. When will people even acquire playing cards..
Roundstart, in the briefing, One whole deck. Baldies throw them at people.
- johners12345
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Re: Playing Cards for Helmets
Never seen it :P than again I'm always either working on staff stuff, or I'm missing briefing when I get equipmentSebro wrote:
Roundstart, in the briefing, One whole deck. Baldies throw them at people.
- Allan1234
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Re: Playing Cards for Helmets
meh, this is something that would be cool for RP but dosn't really matter...
- block1
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Re: Playing Cards for Helmets
+1, I can sprite it if this suggestion gets approved by an admin.
- UnknownMurder
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Re: Playing Cards for Helmets
This has been suggested before...
I guess it won't hurt.
+1
(COUGH COUGH MAKE IT A DONATOR ITEM COUGH COUGH)
I guess it won't hurt.
+1
(COUGH COUGH MAKE IT A DONATOR ITEM COUGH COUGH)
- Densane
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Re: Playing Cards for Helmets
I'm all for it, because honestly, the average male marine in standard equipment is indistinguishable from one another sprite wise with just a cursory glance, and I've seen people go to great lengths to be able to be individual on the battlefield (down to not wearing helmets!)
This would be helpful to discern one from another in hasty moments when you can't afford to stop training your cursor on a breach where xenomorphs are baring down to you to examine if that person that just entered the room is, in fact, that one competent guy that you can trust, or that one asshole in your squad that's been fucking about the whole time and is liable to screw up the whole killzone.
This would be helpful to discern one from another in hasty moments when you can't afford to stop training your cursor on a breach where xenomorphs are baring down to you to examine if that person that just entered the room is, in fact, that one competent guy that you can trust, or that one asshole in your squad that's been fucking about the whole time and is liable to screw up the whole killzone.
- apophis775
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Re: Playing Cards for Helmets
LOCKED, Duplicate suggestion of an already approved suggestion...